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champbb2: MAME ROM Information.


History:

Champion Baseball Part-2 - Pair Play (c) 1983 Sega


An early baseball game for champion :-)


- TECHNICAL -


Main CPU : (2x) Z80 (@ 3.072 Mhz), ALPHA-8201 (@ 384 Khz)

Sound Chips : AY8910 (@ 1.536 Mhz), DAC (@ 1.536 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Licensed to Sega by Alpha Denshi.


- SERIES -


1. Champion Baseball (1983)

2. Champion Baseball Part-2 - Pair Play (1983)

3. Super Champion Baseball (1989)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b7 [Nicola Salmoria]

0.33b2 [Nicola Salmoria]


WIP:

- 0.138: Takahiro Nogi added clone Champion Baseball II (Japan), not working.

- 0.133u1: Renamed (champb2a) to (champbb2a).

- 0.126u5: Nicola Salmoria updated Alpha 8302 MCU simulation to match newly dumped internal ROM. Replaced 8201.bin MCU rom with 8302.bin (the PCB has a 8302) in (set 1) and (set 2).

- 0.123u6: Nicola Salmoria merged talbot with champbas, some driver cleanup, fixed Champion Base Ball inputs and fixed Alpha 8201/830x MCU simulation. Added ALPHA-8201 cpu3 rom ($0).

- 0.122u8: Changed description to 'Champion Base Ball Part-2: Pair Play'. Zsolt Vasvari removed colortables from Champion Base Ball and a number of other drivers, as part of a larger move to phase out old-style colortables. Removed color PROM. Now uses TRANSPARENCY_PENS instead of TRANSPARENCY_COLOR. Hooked up palette bank selector from schematics, though I am not sure if it is actually used by the code. Changed set names to match title screen, which is why baseball is spelt as "Base Ball". Changed palettesize to 512 colors.

- 0.104u8: Tatsuyuki Satoh added emulation of the Alpha 8201/8301 MCU and connected it to Champion Baseball II. Added ALPHA-8201 (384000 HZ) CPU3 and changed AY8910 clock speed to 1536000 Hz - Game now playable.

- 0.92: Added clone Champion Baseball II (set 2). Changed parent description to 'Champion Baseball II (set 1)'.

- 0.74u2: Re-added Champion Baseball II.

- 0.54: Moved Champion Baseball 2 to (Testdriver).

- 0.35b13: Changed description to 'Champion Baseball II'.

- 0.34b7: Nicola Salmoria added Champion Baseball 2 (Sega 1983).

- 0.34b1: Added color proms ($0, 20).

- 0.33b2: Nicola Salmoria added Champion Baseball 2 (Testdriver).


LEVELS: 1


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Romset: 75 kb / 12 files / 50.4 zip




MAME XML Output:

       <game name="champbb2" sourcefile="champbas.c">
              <description>Champion Base Ball Part-2: Pair Play (set 1)</description>
              <year>1983</year>
              <manufacturer>Alpha Denshi Co. (Sega license)</manufacturer>
              <rom name="epr5932" size="8192" crc="528e3c78" sha1="ee300201580c1bace783f1340bd4f1ea2a00dffa" region="maincpu" offset="0"/>
              <rom name="epr5929" size="8192" crc="17b6057e" sha1="67c5aed950acf4d045edf39019066af2896265e1" region="maincpu" offset="2000"/>
              <rom name="epr5930" size="8192" crc="b6570a90" sha1="5a2651aeac986000913b5854792b2d81df6b2fc6" region="maincpu" offset="4000"/>
              <rom name="epr5931" size="2048" crc="0592434d" sha1="a7f61546c39ffdbff46c4db485c9b3f6eefcf1ac" region="maincpu" offset="7800"/>
              <rom name="epr5933" size="8192" crc="26ab3e16" sha1="019b9d34233a6b7a53e204154b782ceb42915d2b" region="sub" offset="0"/>
              <rom name="epr5934" size="8192" crc="7c01715f" sha1="b15b2001b8c110f2599eee3aeed79f67686ebd7e" region="sub" offset="2000"/>
              <rom name="epr5935" size="8192" crc="3c911786" sha1="eea0c467e213d237b5bb9d04b19a418d6090c2dc" region="sub" offset="4000"/>
              <rom name="8302.bin" size="8192" crc="edabac6c" sha1="eaf1c51b63023256df526b0d3fd53cffc919c901" region="mcu" offset="0"/>
              <rom name="epr5936" size="8192" crc="c4a4df75" sha1="7b85dbf405697b0b8881f910c08f6db6c828b19a" region="gfx1" offset="0"/>
              <rom name="epr5937" size="8192" crc="5c80ec42" sha1="9b79737577e48a6b2ec20ce145252545955e82c3" region="gfx2" offset="0"/>
              <rom name="pr5957" size="32" crc="f5ce825e" sha1="956f580840f1a7d24bfbd72b2929d14e9ee1b660" region="proms" offset="0"/>
              <rom name="pr5956" size="256" crc="872dd450" sha1="6c1e2c4a2fc072f4bf4996c731adb0b01b347506" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="mcu" name="ALPHA-8201" clock="384000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="A 2/1 B 3/2" value="3"/>
                     <dipvalue name="A 1/1 B 2/1" value="2" default="yes"/>
                     <dipvalue name="A 1/2 B 1/6" value="1"/>
                     <dipvalue name="A 1/3 B 1/6" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="32">
                     <dipvalue name="Easy" value="32" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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