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champwr: MAME ROM Information.


Champion Wrestler (c) 1989 Taito.

8 original wrestlers fight for glory, money and win the title belt of TWF circuit in a single or tag-team match.


Taito L System hardware

Prom Stickers : C01

Main CPU : (2x) Z80

Sound CPU : Z80

Sound Chips : YM2203, MSM5205

Players : 2

Control : 8-way joystick

Buttons : 2


Rastan, the "Rastan Saga" hero appears in this game as Miracle Rastan.

Don't miss the funny pictures in win/lose screen :).


Director : Takeshi Murata

Progammers : Takeshi Murata, Tsui Kato, Creamy Tetsu, Takahisa Horimoto

Game designers : Kenji Kaito, Hiroyuki Maekawa

Character designers : Kenji Kaito, Minori Ishino, Makoto Fujita, Oolong Yamada, Noritaka Kawamoto, Kenji Hazama, Seiji Kawagishi, Kazumasa Fuseya, Minako Morimoto

Sound (Zuntata) : Pochi, Hidehito Kitamura

Hardware design : Katsumi Kaneoka

Design : Atsushi Iwaoka


* Consoles :

NEC PC-Engine (1990)

Sony PlayStation 2 [JP] (January 27, 2007; "Taito Memories II Joukan [Model SLPM-66649]")

Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") (Japan only)


Game's rom.

MAME Info:

0.36b4 [Olivier Galibert]


- The gameplay is too fast. etabeta (ID 01546)


- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and Z80 CPU3 to 4MHz.

- 0.93u3: Nicola Salmoria fixed Champion Wrestler MSM5205 playback, including volume.

- 0.93: Replaced ADPCM sound with MSM5205 (384000 Hz).

- 0.37b13: Nicola Salmoria added Speech to Champion Wrestler. Added ADPCM sound and changed cpu1 rom ($50000) to sound1 ($0).

- 0.37b11: Added dipswitches 'Difficulty', '1 minute Lenght' and 'Unused'.

- 0.37b6: Changed Z80 CPU1/2 clocks speed to 6MHz and Z80 CPU3 to 4 Mhz. Swapped cpu2/3 roms.

- 0.37b3: Added dipswitches 'Flip Screen', 'Demo Sounds', 'Time' and 'Allow Continue'.

- 3rd August 2000: Jarek Burczynski fixed sound in Raimais and Champion Wrestler in the Taito L driver.

- 0.36RC1: Added clone Champion Wrestler (US).

- 0.36b16: Added clone Champion Wrestler (Japan).

- 0.36b4: Olivier Galibert added Champion Wrestler (World) (Taito 1989).

- 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs.


- Press Button 1 for punch, Button 2 for kick, ->-> for run and both buttons for cover.

- Move your stick and hit buttons as fast as you can to make power moves.

- Each Wrestler have his own move. Try them all to find your favorite fighting style.

LEVELS: 8 (with 2 cages match and also a defence match)

Other Emulators:

* Raine

Recommended Games (Wrestling):

The Big Pro Wrestling!


Champion Pro Wrestling

Mat Mania

Body Slam

Mania Challenge

Pro Wrestling (PlayChoice-10)

Robo Wres 2001

The Main Event

Champion Wrestler

Grudge Match (Yankee Game Technology)

Wrestle War

Wrestle War (Mega-Tech)

WWF Superstars

WWF WrestleFest

Ring Rage

3 Count Bout / Fire Suplex

Muscle Bomber Duo

Saturday Night Slam Masters

Ring of Destruction: Slammasters II

Blazing Tornado

WWF: Wrestlemania

Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade

Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition

Zen Nippon Pro-Wrestling Featuring Virtua


Buriki One

Giant Gram

Giant Gram 2000

WWF Royal Rumble

Romset: 2112 kb / 8 files / 847.3 zip

MAME XML Output:

       <game name="champwr" sourcefile="taito_l.c">
              <description>Champion Wrestler (World)</description>
              <manufacturer>Taito Corporation Japan</manufacturer>
              <rom name="c01-13.rom" size="131072" crc="7ef47525" sha1="79789fa3bcaeb6666c108d2e4b69a1f9341b2f4a" region="maincpu" offset="0"/>
              <rom name="c01-04.rom" size="131072" crc="358bd076" sha1="beb20a09370d05de719dde596eadca8fecb14ce5" region="maincpu" offset="30000"/>
              <rom name="c01-08.rom" size="65536" crc="810efff8" sha1="dd4fc046095e0e815e8e1fd96d258da0d6bba298" region="audiocpu" offset="0"/>
              <rom name="c01-07.rom" size="131072" crc="5117c98f" sha1="16b3a443eb113d2591833884a1b0ff297d8c00a4" region="slave" offset="0"/>
              <rom name="c01-01.rom" size="524288" crc="f302e6e9" sha1="456b046932c1ee29c890b8e87d417c4bb508c06a" region="gfx1" offset="0"/>
              <rom name="c01-02.rom" size="524288" crc="1e0476c4" sha1="b7922e5196990ad4382f367ec80b5c72e75f9d35" region="gfx1" offset="80000"/>
              <rom name="c01-03.rom" size="524288" crc="2a142dbc" sha1="5d0e40ec266d3abcff4237c5c609355c65b4fa33" region="gfx1" offset="100000"/>
              <rom name="c01-05.rom" size="131072" crc="22efad4a" sha1="54fb33dfba5059dee16fa8b5a33b0b2d62a78373" region="adpcm" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="slave" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Unused" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Time" tag="DSWB" mask="12">
                     <dipvalue name="2 minutes" value="8"/>
                     <dipvalue name="3 minutes" value="12" default="yes"/>
                     <dipvalue name="4 minutes" value="4"/>
                     <dipvalue name="5 minutes" value="0"/>
              <dipswitch name="'1 minute' Lasts:" tag="DSWB" mask="48">
                     <dipvalue name="30 sec" value="0"/>
                     <dipvalue name="40 sec" value="16"/>
                     <dipvalue name="50 sec" value="48" default="yes"/>
                     <dipvalue name="60 sec" value="32"/>
              <dipswitch name="Allow Continue" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="256"/>

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