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clayshoo: MAME ROM Information.


Clay Shoot (c) 1979 Allied Leisure.

A clay shooting game.


Main CPU : Z80 (@ 1.267 Mhz)

Screen orientation : Horizontal

Video resolution : 240 x 176 pixels

Screen refresh : 60.00 Hz

Palette colors : 2

Players : 2

Control : stick

Buttons : 4


Released in November 1979.

Clay shoot was probably the last game produced under the Allied Leisure label.


Amateur : 75 points per clay.

Expert : 100 points per clay.

Pro : 150 points per clay.

Remember! If two clays are hit in a round, the points are doubled; if three clays are hit, point value is tripled. So, is an Amateur hits two clays in a round, he gets 300 points, and is a Pro hits 3, he gets a whopping 1350 points!


Game's rom.

Machine's picture.

MAME Info:

0.61 [Zsolt Vasvari]


* Hook up sound (SN76477 + 8253 Timer + 2x 8255 PIO)


- 0.146: Updated Clay Shoot to use modern I8255 implementation instead of the legacy one [Fabio Priuli].

- 0.135u2: Fabio Priuli added driver data structs to Clay Shoot.

- 0.115u3: Zsolt Vasvari modernized Clay Shoot. Changed visible area to 256x192 and added save state support.

- 0.79u1: Cleaned up Clay Shoot driver [Aaron Giles].

- 0.61: Zsolt Vasvari added Clay Shoot (Allied Leisure 1979).

- 15th June 2002: Zsolt Vasvari sent in a driver for Clay Shoot, but sound isn't emulated.

- 11th December 2001: Dumped Clay Shoot.

Recommended Games (Shooting):

Desert Gun

Dog Patch


Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber


King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.


Teeter Torture

Cloud 9

Great Guns


Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2


Pye-nage Taikai

Sports Shooting USA

Romset: 10 kb / 5 files / 6.22 zip

MAME XML Output:

       <game name="clayshoo" sourcefile="clayshoo.c">
              <description>Clay Shoot</description>
              <manufacturer>Allied Leisure</manufacturer>
              <rom name="0" size="2048" crc="9df9d9e3" sha1="8ce71a6faf5df9c8c3dbb92a443b62c0f376491c" region="maincpu" offset="0"/>
              <rom name="1" size="2048" crc="5134a631" sha1="f0764a5161934564fd0416be26087cf812e0c422" region="maincpu" offset="800"/>
              <rom name="2" size="2048" crc="5b5a67f6" sha1="c97b4d44e6dc5dd0c42e04ffceed8934975fe769" region="maincpu" offset="1000"/>
              <rom name="3" size="2048" crc="7eda8e44" sha1="2974f8b06653aee2ffd96ff402707acfc059bc91" region="maincpu" offset="1800"/>
              <rom name="4" size="2048" crc="3da16196" sha1="eb0c0cf0c8fc3db05ac0c469fb20fe92ae6f27ce" region="maincpu" offset="4000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="1267000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="4" coins="1">
                     <control type="stick" minimum="0" maximum="15" sensitivity="10" keydelta="10" reverse="yes"/>
              <dipswitch name="Coinage" tag="IN0" mask="3">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="3"/>
              <dipswitch name="Demo Sounds" tag="IN0" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Unknown" tag="IN0" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              <dipswitch name="Time/Bonus 1P-2P" tag="IN1" mask="7">
                     <dipvalue name="60/6k-90/6k" value="0"/>
                     <dipvalue name="60/6k-120/8k" value="1" default="yes"/>
                     <dipvalue name="90/9.5k-150/9.5k" value="2"/>
                     <dipvalue name="90/9.5k-190/11k" value="3"/>
                     <dipvalue name="60/8k-90/8k" value="4"/>
                     <dipvalue name="60/8k-120/10k" value="5"/>
                     <dipvalue name="90/11.5k-150/11.5k" value="6"/>
                     <dipvalue name="90/11.5k-190/13k" value="7"/>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="0"/>

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