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cnightst2: MAME ROM Information.


Night Star (c) 1983 Data East.


DECO Cassette System hardware

[Cassette No.32]

Main CPU : M6502 (@ 750 Khz), M6502 (@ 500 Khz), I8X41 (@ 500 Khz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)

Screen orientation : Vertical

Video resolution : 240 x 240 pixels

Screen refresh : 57.00 Hz

Palette Colors : 32

Players : 2

Control : stick

Buttons : 2


Released in April 1983.


Game's rom.

MAME Info:

0.37b13 [Juergen Buchmueller, Al Kossow]

Artwork available


- 0.145u1: Changed description to 'Night Star (DECO Cassette, set 1)' and clone to '(DECO Cassette, set 2)'.

- 0.133u1: Added dipswitches 'Type of Tape', 'Lives', 'Bonus Life', 'Number of Missles', 'Enemy's Speed' and 'Country Code'. Renamed (cnights2) to (cnightst2).

- 0.88u2: Changed descriptions to 'Night Star (Cassette, set 1/2)'.

- 0.53: Added clone 'Cassette: Night Star (set 2)'. Changed parent description to 'Cassette: Night Star (set 1)'.

- 0.37b13: Juergen Buchmueller added 'Cassette: Night Star' (DECO 1983).

- 12th February 2001: Juergen Buchmueller sent in an updated DECO Cassette system driver with support for Bump N Jump / Burnin' Rubber, Burger Time, Graplop / Cluster Buster, La.Pa.Pa / Rootin' Tootin', Fighting Ice Hockey, Pro Bowling, Night Star, Pro Soccer and Peter Pepper's Ice Cream Factory, but the games still lack some graphics.


Recommended Games (Star Force):



Night Star (DECO Cassette)

Nova 2001

Star Jacker


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission


Truxton II

Blast Off

Blazing Lazers

The Next Space

Omega Fighter

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 36 kb / 2 files / 20.6 zip

MAME XML Output:

       <game name="cnightst2" sourcefile="decocass.c" cloneof="cnightst" romof="cnightst">
              <description>Night Star (DECO Cassette, set 2)</description>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="v0b-.7e" merge="v0b-.7e" size="4096" crc="23d929b7" sha1="063f83020ba3d6f43ab8471f95ca919767b93aa4" region="maincpu" offset="f000"/>
              <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a" sha1="0097f38beb4872e735e560148052e258a26b08fd" region="audiocpu" offset="f800"/>
              <rom name="cassmcu.1c" merge="cassmcu.1c" size="1024" crc="a6df18fd" sha1="1f9ea47e372d31767c936c15852b43df2b0ee8ff" region="mcu" offset="0"/>
              <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40" sha1="b88e8fabb82092105c3828154608ea067acbf2e5" region="proms" offset="0"/>
              <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4" sha1="b630bb277d9ec09d46ef26b944014dd6165b35d8" region="proms" offset="20"/>
              <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657" sha1="eaedce5caf55624ad6ae706aedf82c5717c60f1f" region="proms" offset="40"/>
              <rom name="cnightst.pro" merge="cnightst.pro" size="4096" crc="553b0fbc" sha1="2cdf4560992b62e59b6de760d7996be4ed25f505" region="dongle" offset="0"/>
              <rom name="cnights2.cas" size="32768" crc="1a28128c" sha1="4b620a1919d02814f734aba995115c09dc2db930" region="cassette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="750000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="500000"/>
              <chip type="cpu" tag="mcu" name="I8041" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="57.444853" pixclock="6000000" htotal="384" hbend="0" hbstart="256" vtotal="272" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
                     <control type="stick" minimum="16" maximum="240" sensitivity="100" keydelta="10"/>
              <dipswitch name="Coin A" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              <dipswitch name="Coin B" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              <dipswitch name="Type of Tape" tag="DSW1" mask="48">
                     <dipvalue name="MT (Big)" value="0"/>
                     <dipvalue name="invalid?" value="16"/>
                     <dipvalue name="invalid?" value="32"/>
                     <dipvalue name="MD (Small)" value="48" default="yes"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              <dipswitch name="Lives" tag="DSW2" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Bonus Life" tag="DSW2" mask="6">
                     <dipvalue name="When Night Star Completed (First 2 Times)" value="6" default="yes"/>
                     <dipvalue name="When Night Star Completed (First Time Only)" value="4"/>
                     <dipvalue name="Every 70000" value="2"/>
                     <dipvalue name="30000 Only" value="0"/>
              <dipswitch name="Number of Missles" tag="DSW2" mask="8">
                     <dipvalue name="Few" value="8" default="yes"/>
                     <dipvalue name="Many" value="0"/>
              <dipswitch name="Enemy's Speed" tag="DSW2" mask="16">
                     <dipvalue name="Slow" value="16" default="yes"/>
                     <dipvalue name="Fast" value="0"/>
              <dipswitch name="Country Code" tag="DSW2" mask="224">
                     <dipvalue name="A" value="224" default="yes"/>
                     <dipvalue name="B" value="192"/>
                     <dipvalue name="C" value="160"/>
                     <dipvalue name="D" value="128"/>
                     <dipvalue name="E" value="96"/>
                     <dipvalue name="F" value="64"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="56"/>

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