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commandw: MAME ROM Information.


Command War - Super Special Battle & War Game (c) 1992 Taito.

A futuristic wargame.


Taito F3 System hardware

Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : 68000 (@ 16 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)

Players : 4

Control : 8-way joystick

Buttons : 4


The game data was re-used for "Riding Fight" (the Round Selection Mode is the same).


Like other Taito games, this one has a stage select screen:

1) During the boot screen, push the 'service' button.

2) 'Service Switch Error' appears, push the 'start' button three times.

3) You can now select stage.


Game's rom.

MAME Info:

0.86u5 [?]

Artwork available


* Still some clipping and layer problems


- 0.105u1: Changed description to 'Command War - Super Special Battle & War Game (Ver 0.0J) (Prototype)'.

- 0.87: Bryan McPhail improved the Taito F3 driver. Command War is playable now, except for the fact a layer doesn't seem to disappear when in the fighting sequence, and it's offset by 8 pixels in the movement sequence. Changed description to 'Command War - Super Special Battle & War Game (Prototype)' and visible area to 320x224.

- 0.86u5: Added Command War (prototype) (Taito 1992).

Recommended Games (Fighter Special):


Galactic Warriors




Command War

Dark Edge

Knuckle Heads

Mutant Fighter

Time Killers

Mighty Warriors

Schmeiser Robo

Superior Soldiers

Survival Arts

Armored Warriors

Blood Storm

Darkstalkers: The Night Warriors

Night Warriors: Darkstalkers' Revenge

Vampire Hunter 2: Darkstalkers Revenge

Vampire Savior: The Lord of Vampire

Vampire Savior 2: The Lord of Vampire

Cyberbots: Fullmetal Madness

Galaxy Fight

Mega Man - The Power Battle

Mega Man 2: The Power Fighters

Mega Man III (PlayChoice-10)

Voltage Fighter

Red Earth

Vicious Circle

Cyber Troopers Virtual-On

Virtual On 2: Oratorio Tangram

Virtual On Oratorio Tangram M.S.B.S.


Super Gem Fighter Mini Mix

Tech Romancer

Touryuu Densetsu Elan-Dore

Heavy Metal Geomatrix

Senko No Ronde

Senko No Ronde Special

Romset: 20736 kb / 17 files / 6.55 zip

MAME XML Output:

       <game name="commandw" sourcefile="taito_f3.c">
              <description>Command War - Super Special Battle &amp; War Game (Ver 0.0J) (Prototype)</description>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="cw_mpr3.bin" size="262144" crc="636944fc" sha1="47deffed68ac179f27bfdb21ed62d6555a4b8988" region="maincpu" offset="0"/>
              <rom name="cw_mpr2.bin" size="262144" crc="1151a42b" sha1="e938913ecd3211a8fb4041ec5a5694cd9df9be69" region="maincpu" offset="1"/>
              <rom name="cw_mpr1.bin" size="262144" crc="93669389" sha1="11336a15900c4f419f3af5c423fbc502f4db616b" region="maincpu" offset="2"/>
              <rom name="cw_mpr0.bin" size="262144" crc="0468df52" sha1="0da923aa779b541e700c5249272e9c59ab59e863" region="maincpu" offset="3"/>
              <rom name="cw_objl0.bin" size="2097152" crc="9822102e" sha1="c4e80ab4d54c39676ee6e557a03828250077765b" region="gfx1" offset="0"/>
              <rom name="cw_objm0.bin" size="2097152" crc="f7687684" sha1="0bed6362dee96083e2e8b6448c9f7bfa5166bfb7" region="gfx1" offset="1"/>
              <rom name="cw_objl1.bin" size="2097152" crc="ca3ad7f6" sha1="849fbb89f0b132c83db5b7d699078da3cc10baf6" region="gfx1" offset="400000"/>
              <rom name="cw_objm1.bin" size="2097152" crc="504b1bf5" sha1="7b8ff7834907a9cdab5416bf713487bf71b9070e" region="gfx1" offset="400001"/>
              <rom name="cw_objh0.bin" size="2097152" crc="83d7e0ae" sha1="774a07d0cadc2c8f5ec155270bf927e4462654e2" region="gfx1" offset="c00000"/>
              <rom name="cw_objh1.bin" size="2097152" crc="324f5832" sha1="ff91243c5d09c4c46904640fe278a7485db70577" region="gfx1" offset="e00000"/>
              <rom name="cw_scr_l.bin" size="1048576" crc="4d202323" sha1="0150bcba6d2bf2c3cde88bb519f57f3b58314244" region="gfx2" offset="0"/>
              <rom name="cw_scr_m.bin" size="1048576" crc="537b1c7d" sha1="bc61aa61891366cbea4b8ecb820d93e28d01f8d2" region="gfx2" offset="1"/>
              <rom name="cw_scr_h.bin" size="1048576" crc="001f85dd" sha1="2532377c0b54bc964ea4e74911ff62fea2d53975" region="gfx2" offset="300000"/>
              <rom name="cw_spr1.bin" size="131072" crc="c8f81c25" sha1="1c914053826587cc2d5d2c0220a3e29a641fe6f9" region="audiocpu" offset="100000"/>
              <rom name="cw_spr0.bin" size="131072" crc="2aaa9dfb" sha1="6d4c36ff54a84035c0ddf40e4f3eafd2adc15a5e" region="audiocpu" offset="100001"/>
              <rom name="cw_pcm_0.bin" size="2097152" crc="a1e26629" sha1="0c5899a767f66f67a5d59b8d287d74b54f8c3727" region="ensoniq.0" offset="0"/>
              <rom name="cw_pcm_1.bin" size="2097152" crc="39fc6cf4" sha1="d43ef294af62765bfec089fac1d67ad81e1b06da" region="ensoniq.0" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="58.970000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="8192"/>

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