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cookbib: MAME ROM Information.


Cookie & Bibi (c) 1995 SemiCom.

A "Puzzle Bobble" ripoff.


Main CPU : 68000 (@ 15 Mhz)

Sound CPU : Z80 (@ 3.42719 Mhz)

Sound Chips : YM2151 (@ 3.42719 Mhz), OKI6295 (@ 7.757 Khz)

Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way Joystick

Buttons : 2


1. Cookie & Bibi (1995)

2. Cookie & Bibi 2 (1996)

3. Cookie & Bibi 3 (1997)


Executive Producer : Jeon Jae Yeon

Programmer : Baek Seung Ki

Graphic : Kim Eu Nae

Sound : Jeong Seok Gee


Game's rom.

MAME Info:

0.94u5 [David Haywood]


- Test mode crashes the same way on the real board.


- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Added 'Winning Rounds (VS Mode)' and 'Service Mode', removed 'Stage Skip' and 'VS Round' and changed 'Unknown' dipswitches to 'Unused'.

- 0.103u5: David Haywood fixed minor color issue in Cookie & Bibi (the game needs a VBLANK_DURATION above ~2400 or the Joystick on the How to Play screen has wrong colours).

- 0.95u1: Added 'VS Round' dipswitch.

- 0.94u5: David Haywood added Cookie & Bibi (SemiCom 1995).

- 7th March 2005: Dumping Project - We've continued our recent tear, acquiring the original Semicom 'Cookie & Bibi' from 1990 (one of Semicom's first games).

- 19th March 2005: David Haywood - The Sequel 'Cookie and Bibi 2' has been emulated in MAME for a while, however I'm now glad to be able to say that the original is also emulated. Cookie and Bibi, released in 1995 is probably one of the first games to be produced by Semicom.


Other Emulators:

* FB Alpha

* Raine

Recommended Games (Puzzle Bobble):

Puzzle Bobble

Puzzle Bobble / Bust-A-Move

Puzzle Bobble 2 / Bust-A-Move Again

Puzzle Bobble 2

Puzzle Bobble 3

Puzzle Bobble 4

Super Puzzle Bobble

Candy Puzzle

Cookie & Bibi

Cookie & Bibi 2

Cookie & Bibi 3

XESS - The New Revolution (Cookie & Bibi)

Mouse Shooter GoGo

Puzzle De Pon!

Bang Bang Ball

Freeze (Atari)

Ghostlop (prototype)

Magical Drop II

Magical Drop III

Magic Bubble

Money Puzzle Exchanger

Bubble 2000

Land Maker

Multi 5 (Bubble Gum)

Puzzle Uo Poko

Puzzle De Bowling

Azumanga Daioh Puzzle Bobble

Romset: 1473 kb / 11 files / 314.3 zip

MAME XML Output:

       <game name="cookbib" sourcefile="tumbleb.c">
              <description>Cookie &amp; Bibi</description>
              <rom name="prg1.ub16" size="131072" crc="cda6335f" sha1="34a57785a458d3e9a66c91734b4511fbc9f3455c" region="maincpu" offset="1"/>
              <rom name="prg2.ub17" size="131072" crc="2664a335" sha1="8d1c4825720a09db6156599ab905292640b04cba" region="maincpu" offset="0"/>
              <rom name="prg-s.ub5" size="65536" crc="547d6ea3" sha1="42929e453c4f1c90c29197a9bed953139cfe2873" region="audiocpu" offset="0"/>
              <rom name="87c52.mcu" size="8192" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="a77d13f4" sha1="13db72f5b171b0c1226e97ea98d9edd7144d56d9" region="user1" offset="0"/>
              <rom name="sound.uc1" size="131072" crc="545e19b6" sha1="ef518bbe44b22e7ef77ee6af337ebcad9b2674e0" region="oki" offset="0"/>
              <rom name="srom5.bin" size="262144" crc="73a46e43" sha1="054fac2dc5dffcbb9d81600689c07774d2e200b6" region="gfx1" offset="1"/>
              <rom name="srom6.bin" size="262144" crc="ade2dbec" sha1="12d385d22307d8251e711788dff2e503c8f8ca7c" region="gfx1" offset="0"/>
              <rom name="uor1.bin" size="131072" crc="a7d91f23" sha1="eb9694e05b8a04ed1cdbb834e1bf745a2b0260be" region="gfx2" offset="0"/>
              <rom name="uor2.bin" size="131072" crc="9aacbec2" sha1="c1cfe243a7d51c950785073f235d72cc01724cdb" region="gfx2" offset="1"/>
              <rom name="uor3.bin" size="131072" crc="3fee0c3c" sha1="c71439ba8033c549e40522db5270caf4a297fb99" region="gfx2" offset="40000"/>
              <rom name="uor4.bin" size="131072" crc="bed9ed2d" sha1="7103b99cd0d54df864ea4a0f269011e30ad29ed7" region="gfx2" offset="40001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="15000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3750000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3427190"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1024000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="1536">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="1536" default="yes"/>
                     <dipvalue name="Hard" value="512"/>
                     <dipvalue name="Very Hard" value="1024"/>
              <dipswitch name="Coinage" tag="DSW" mask="14336">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="8192"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="12288"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="10240"/>
                     <dipvalue name="1 Coin/2 Credits" value="6144"/>
                     <dipvalue name="1 Coin/3 Credits" value="2048"/>
              <dipswitch name="Winning Rounds (VS Mode)" tag="DSW" mask="16384">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="16384" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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