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countryc: MAME ROM Information.


History:

Country Club (c) 1988 SNK.


A golf game.


- TECHNICAL -


Sticker labels : 'CC'


TOP PCB (Sound board) :

PCB # : A7004

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) YM3526 (@ 4 Mhz)

RAM : 6116

DIPSW : (2x) 8 position


2NS PCB (CPU board) :

PCB # : A5001UP02-01

Main CPU : (2x) Z80 (@ 4 Mhz)

RAM : (4x) 6116, (4x) 2148


3RD PCB (Video board) :

PCB # : A5001UP01-01

RAM : 6116, (2x) 6264


Players : 1

Control : Trackball

Buttons : 2


- TRIVIA -


Released in May 1988.


This game is also known as "Lee Trevino's Fighting Golf".


- SOURCES -


Game's rom.




MAME Info:

0.127u1 [Tomasz Slanina]

0.68 [Tomasz Slanina]


WIP:

- 0.127u2: Stephane Humbert fixed dipswitches and inputs for Country Club. Added 'Unused' dipswitch.

- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Converted to tilemaps, removed hacks, proper memory maps, screen flip / cocktail mode support, added DIP locations, better implementation of sound CPU communication and hooked sound CPU interrupts to YM3526 chips. Changed 'Country Club' from a clone of 'Fighting Golf' to parent.

- 0.99u7: Roberto Fresca fixed X-axis in Country Club.

- 0.70u3: Tomasz Slanina fixed controls (trackball + buttons) in Country Club.

- 0.68: Tomasz Slanina added Country Club.

- 29th December 2002: Tomasz Slanina added Country Club to the SNK driver.

- 14th August 2002: Guru - Received Country Club (SNK '88) from Japan. The Dumping Project wishes to thanks all the people who have contributed funds.


Recommended Games (Golf):

18 Holes Pro Golf

Pro Sports - Bowling, Tennis, and Golf

Tournament Pro Golf (DECO Cassette)

Birdie King

Birdie King 2

Birdie King 3

Crowns Golf

Crowns Golf in Hawaii

Super Crown Golf

Vs. Stroke & Match Golf (Men Version)

Golf (PlayChoice-10)

Big Event Golf

Competition Golf Final Round

Tee'd Off

Great Golf (Mega-Tech)

Birdie Try

Country Club

Fighting Golf

Leader Board (Arcadia)

Arnold Palmer Tournament Golf (Mega-Tech)

Super Masters Golf

U.S. Classic

Golden Tee Golf

Golden Tee Golf II

Golden Par Golf

Golden Tee 3D Golf

Golden Tee '97

Golden Tee '98

Golden Tee '99

Golden Tee 2K

Golden Tee Classic

Major Title

Major Title 2

Top Player's Golf

Dynamic Country Club

Dynamic Golf / Virtua Golf

Golfing Greats

Mario's Open Golf (PlayChoice-10)

Skins Game (Nintendo Super System)

Eagle Shot Golf

Konami's Open Golf Championship

Super Eagle Shot

Pebble Beach - The Great Shot

Neo Turf Masters / Big Tournament Golf

Country Club Classic

-

Atari Mini Golf

Mini Golf

Tri-Sports (Minigolf Deluxe)


Romset: 307 kb / 16 files / 105.3 zip




MAME XML Output:

       <game name="countryc" sourcefile="snk.c">
              <description>Country Club</description>
              <year>1988</year>
              <manufacturer>SNK</manufacturer>
              <rom name="cc2.2e" size="16384" crc="43d205e0" sha1="d32f597bf2b70e326e68583cb95e0beeea34d5d0" region="sub" offset="0"/>
              <rom name="cc3.2g" size="16384" crc="7290770f" sha1="41184047e3e21f6ff4f724d59f4c6f34b19bcfc1" region="sub" offset="4000"/>
              <rom name="cc4.2h" size="16384" crc="61990582" sha1="b12e6da3b8d7690bf6848a624b42dcb93f69ead7" region="sub" offset="8000"/>
              <rom name="cc5.4e" size="16384" crc="07666af8" sha1="4b4c51bd1bc5ee49bb516e6851b2e6b5a7780576" region="maincpu" offset="0"/>
              <rom name="cc6.4g" size="16384" crc="ab18fd9f" sha1="30a30998191cb81a6bfcd672e54f8a155639ccd7" region="maincpu" offset="4000"/>
              <rom name="cc7.4h" size="16384" crc="58a1ec0c" sha1="877935463121a992851e9b76074e1a4d033a0b2e" region="maincpu" offset="8000"/>
              <rom name="cc1.1f" size="65536" crc="863f1624" sha1="11c0aeefaddf16cc9e1c259e97b90fe418d70c89" region="audiocpu" offset="0"/>
              <rom name="cc1pr.5f" size="1024" crc="7da9ce33" sha1="42b272473986819e96633684b6dd9630ca2c37d6" region="proms" offset="0"/>
              <rom name="cc2pr.5g" size="1024" crc="982e4f46" sha1="c4703a35201bc4c6b43f629a9a6a4c66354c6305" region="proms" offset="400"/>
              <rom name="cc3pr.5h" size="1024" crc="47f2b83d" sha1="6335be47f09ad33d7e05fda26a2f3fb9048dbbc2" region="proms" offset="800"/>
              <rom name="cc11.1e" size="16384" crc="ce927ac7" sha1="a0dd281912aa9ae7e408c2132fae30bffbc83750" region="tx_tiles" offset="0"/>
              <rom name="cc13.2d" size="16384" crc="ef86c388" sha1="19e443f6a4901a3c9db868964c08b0f58be1983d" region="bg_tiles" offset="0"/>
              <rom name="cc12.2c" size="16384" crc="d7d55a36" sha1="1956097c2633f603cc1557f6e686b3c06b199dd8" region="bg_tiles" offset="4000"/>
              <rom name="cc10.7h" size="32768" crc="90091667" sha1="d0d3813a0c3ac7e9e9ab824292dccb27c2087ea7" region="sp16_tiles" offset="0"/>
              <rom name="cc9.7g" size="32768" crc="56249142" sha1="10b703f15977ba21757aee3d212790372b35cc66" region="sp16_tiles" offset="8000"/>
              <rom name="cc8.7e" size="32768" crc="55943065" sha1="ea545c6e8666c915994836d2f2cfc02db35e37c1" region="sp16_tiles" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3350000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="3350000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3812" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="216" refresh="60.000000" pixclock="3870720" htotal="288" hbend="0" hbstart="288" vtotal="224" vbend="8" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="trackball" minimum="0" maximum="127" sensitivity="50" keydelta="30" reverse="yes"/>
              </input>
              <dipswitch name="Language" tag="DSW1" mask="1">
                     <dipvalue name="English" value="1" default="yes"/>
                     <dipvalue name="Japanese" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Controls" tag="DSW1" mask="4">
                     <dipvalue name="Single" value="0" default="yes"/>
                     <dipvalue name="Dual" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Shot Time" tag="DSW2" mask="1">
                     <dipvalue name="Short (15 sec)" value="0"/>
                     <dipvalue name="Long (20 sec)" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Holes" tag="DSW2" mask="2">
                     <dipvalue name="More (Par 1,Birdie 2,Eagle 3)" value="2" default="yes"/>
                     <dipvalue name="Less (Par 0,Birdie 1,Eagle 2)" value="0"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="DSW2" mask="12">
                     <dipvalue name="Demo Sounds Off" value="4"/>
                     <dipvalue name="Demo Sounds On" value="12" default="yes"/>
                     <dipvalue name="Freeze" value="0"/>
                     <dipvalue name="Infinite Holes (Cheat)" value="8"/>
              </dipswitch>
              <dipswitch name="Play Holes" tag="DSW2" mask="48">
                     <dipvalue name="2" value="48" default="yes"/>
                     <dipvalue name="3" value="32"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW2" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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