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cpsoccer: MAME ROM Information.


History:

Pro Soccer (c) 1983 Data East.


- TECHNICAL -


DECO Cassette System hardware

[Cassette No.33]


Main CPU : M6502 (@ 750 Khz), M6502 (@ 500 Khz), I8X41 (@ 500 Khz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)


Players : 2

Control : stick

Buttons : 2


- TRIVIA -


Released in November 1983.


- SOURCES -


Game's rom.




MAME Info:

0.37b13 [Juergen Buchmueller, Al Kossow]


Artwork available


NOTE:

- The tape loading counter starts at 136 and the graphics messed up at 44, because some data are loaded into the character/sprite generator RAM area.


WIP:

- 0.145u1: Changed description to 'Pro Soccer (DECO Cassette)' and clone to '(DECO Cassette, Japan)'.

- 0.144u2: Changed description of clone 'Pro Soccer (Cassette Japan)' to '(Cassette, Japan)'.

- 0.144u1: Team Japump, Hau, Yohji and Charles MacDonald added clone Pro Soccer (Cassette Japan). Renamed (cprosocc) to (cpsoccer).

- 0.133u1: Added dipswitches 'Type of Tape', 'Lives', 'Number of Nice Goal', 'Demo Sounds', 'Difficulty' and 'Country Code'.

- 0.129u6: Phil Bennett fixed Pro Soccer (Cassette) ingame graphics corruption.

- 0.88u2: Changed description to 'Pro Soccer (Cassette)'.

- 0.37b13: Juergen Buchmueller added 'Cassette: Pro Soccer' (DECO 1983).

- 12th February 2001: Juergen Buchmueller sent in an updated DECO Cassette system driver with support for Bump N Jump / Burnin' Rubber, Burger Time, Graplop / Cluster Buster, La.Pa.Pa / Rootin' Tootin', Fighting Ice Hockey, Pro Bowling, Night Star, Pro Soccer and Peter Pepper's Ice Cream Factory, but the games still lack some graphics.


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Romset: 68 kb / 2 files / 22.9 zip




MAME XML Output:

       <game name="cpsoccer" sourcefile="decocass.c" romof="decocass">
              <description>Pro Soccer (DECO Cassette)</description>
              <year>1983</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="v0b-.7e" merge="v0b-.7e" size="4096" crc="23d929b7" sha1="063f83020ba3d6f43ab8471f95ca919767b93aa4" region="maincpu" offset="f000"/>
              <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a" sha1="0097f38beb4872e735e560148052e258a26b08fd" region="audiocpu" offset="f800"/>
              <rom name="cassmcu.1c" merge="cassmcu.1c" size="1024" crc="a6df18fd" sha1="1f9ea47e372d31767c936c15852b43df2b0ee8ff" region="mcu" offset="0"/>
              <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40" sha1="b88e8fabb82092105c3828154608ea067acbf2e5" region="proms" offset="0"/>
              <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4" sha1="b630bb277d9ec09d46ef26b944014dd6165b35d8" region="proms" offset="20"/>
              <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657" sha1="eaedce5caf55624ad6ae706aedf82c5717c60f1f" region="proms" offset="40"/>
              <rom name="cprosocc.pro" size="4096" crc="919fabb2" sha1="3d6a0676cea7b0be0fe69d06e04ca08c36b2851a" region="dongle" offset="0"/>
              <rom name="cprosocc.cas" size="65536" crc="76b1ad2c" sha1="6188667e5bc001dfdf83deaf7251eae794de4702" region="cassette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="750000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="500000"/>
              <chip type="cpu" tag="mcu" name="I8041" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="57.444853" pixclock="6000000" htotal="384" hbend="0" hbstart="256" vtotal="272" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
                     <control type="stick" minimum="16" maximum="240" sensitivity="100" keydelta="10"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Type of Tape" tag="DSW1" mask="48">
                     <dipvalue name="MT (Big)" value="0"/>
                     <dipvalue name="invalid?" value="16"/>
                     <dipvalue name="invalid?" value="32"/>
                     <dipvalue name="MD (Small)" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Number of Nice Goal" tag="DSW2" mask="6">
                     <dipvalue name="None" value="0"/>
                     <dipvalue name="5" value="6" default="yes"/>
                     <dipvalue name="10" value="4"/>
                     <dipvalue name="20" value="2"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="16">
                     <dipvalue name="Easy" value="16" default="yes"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Country Code" tag="DSW2" mask="224">
                     <dipvalue name="A" value="224" default="yes"/>
                     <dipvalue name="B" value="192"/>
                     <dipvalue name="C" value="160"/>
                     <dipvalue name="D" value="128"/>
                     <dipvalue name="E" value="96"/>
                     <dipvalue name="F" value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="56"/>
       </game>
 
 


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