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crimec: MAME ROM Information.


Crime City (c) 1989 Taito.

A one or two player sideways scrolling platform shoot-em-up in which two cops, by the name of Tony Gibson and Raymond Brody, fight gangs of criminals over six platform-strewn stages. Each stage centres around a specific criminal activity, such as bank robbery or smuggling. The ultimate goal in Crime City is to find the King-pin 'boss' characters that await the players at the end of each level, and arrest them.

The game's heroes start each level armed with a pistol, and extra weapons become available as players progress through a level. Both the pistol and additional weapons have only a limited amount of ammunition, and if players runs out of ammo, they will only be able to punch or "somersault attack" into attacking enemies. Each stage features numerous background items that can be used to attack enemies, such as wooden barrels, boxes and hanging lights. When shot, some criminals drop packets of illegal drugs, which can be picked up for bonus points.

Crime City's gameplay takes its inspiration from both Namco's "Rolling Thunder" and Sega's "Shinobi".


Taito B System hardware

Board Number : K1100470A

Prom Stickers : B99

Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096

Players : 2

Control : 8-way joystick

Buttons : 2


The two heroes of Crime City are inspired from Mel Gibson and Danny Glover of 'Lethal Weapon' series.

Crime City is an official Spin-off of the Chase H.Q series (you can see the black Porsche from Chase H.Q.).


* Level Select : Boot machine with service switch pressed.

Message appears : SERVICE SWITCH ERROR, press 1p Start(x3), service switch, 1p Start.

Message appears : SELECT BY DOWN SW, select level with joy Down/Up and push Start button.

* Different Level : The level 2 design depends of your stock and health.


Game's rom.

Machine's picture.

MAME Info:

0.37b3 [Jarek Burczynski]

Artwork available


- 26th August 2007: Mr. Do - Got a couple more done from the BYOAC/CAG artwork: Crime City bezel.

- 0.55: Fixed rom names.

- 0.37b4: Added dipswitches 'Hi Score', 'Flip Screen', 'Difficulty' and 'Bonus Life'.

- 0.37b3: Jarek Burczynski added Crime City (World) (Taito 1989) and clones (Japan) and (US).

- 20th May 2000: Jarek Burczynski fixed some YM2151 bugs and he sent in a Taito-B system driver, with support for Crime City and Rastan Saga 2.

- 4th June 1998: Dumped Crime City (US).


Other Emulators:

* FB Alpha

* Raine

Recommended Games (Cops):

Cops'n Robbers

Lupin III


Time Limit

Hogan's Alley (PlayChoice-10)

Vs. Hogan's Alley

Turkey Shoot

Cop 01

Crackshot (Police Alley)

Street Heat

Jail Break

APB - All Points Bulletin

Chase H.Q.

Special Criminal Investigation

Special Criminal Investigation (Tourvision PCE bootleg)

Super Chase

Round Up 5 - Super Delta Force

Gang Busters



Robocop 2

Robocop 3 (Nintendo Super System)

Vs. Freedom Force

Crime City


Cyber Police ESWAT (Mega-Tech)

A.B. Cop

Dead Connection


Lethal Enforcers

Lethal Weapon (Nintendo Super System)

Lucky & Wild

Judge Dredd (rev LA1, prototype)

Judge Dredd (Rev C Dec. 17 1997)

Under Fire

Hard Times

Locked 'n Loaded

Virtua Cop

Virtua Cop 2

Virtua Cop 3

Die Hard Arcade / Dynamite Deka

Asian Dynamite / Dynamite Deka EX

Police Trainer

Armed Police Batrider

Dynamite Cop

Silent Scope

Silent Scope 2

Silent Scope EX

SWAT Police

Romset: 2112 kb / 8 files / 858.2 zip

MAME XML Output:

       <game name="crimec" sourcefile="taito_b.c">
              <description>Crime City (World)</description>
              <manufacturer>Taito Corporation Japan</manufacturer>
              <rom name="b99-07.40" size="131072" crc="26e886e6" sha1="b7d0024a084216c1139eb6705f1b8143902cbed3" region="maincpu" offset="0"/>
              <rom name="b99-05.29" size="131072" crc="ff7f9a9d" sha1="c1897a141eea423879d2792640a9ee85636ed5be" region="maincpu" offset="1"/>
              <rom name="b99-06.39" size="131072" crc="1f26aa92" sha1="10ab253812db83204c136d01d865063a2210cb92" region="maincpu" offset="40000"/>
              <rom name="b99-14.28" size="131072" crc="71c8b4d7" sha1="55068c9cac75200f564b10f98f322e30aaa6849e" region="maincpu" offset="40001"/>
              <rom name="b99-08.45" size="65536" crc="26135451" sha1="651c77285eb12a13a2fe4069031c6f01150ecba4" region="audiocpu" offset="0"/>
              <rom name="b99-02.18" size="524288" crc="2a5d4a26" sha1="94bdfca9365970a80a639027b195b71cebc5ab9c" region="gfx1" offset="0"/>
              <rom name="b99-01.19" size="524288" crc="a19e373a" sha1="2208c9142473dc2218fd8b97fd6d0c861aeba011" region="gfx1" offset="80000"/>
              <rom name="b99-03.37" size="524288" crc="dda10df7" sha1="ffbe1423794035e6f049fddb096b7282610b7cee" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Hi Score" tag="DSWA" mask="1">
                     <dipvalue name="Scribble" value="1" default="yes"/>
                     <dipvalue name="3 Characters" value="0"/>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="every 80k" value="8"/>
                     <dipvalue name="80k only" value="12" default="yes"/>
                     <dipvalue name="160k only" value="4"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="1" value="16"/>
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="0"/>
              <dipswitch name="Allow Continue" tag="DSWB" mask="192">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="5 Times" value="64"/>
                     <dipvalue name="8 Times" value="128"/>
                     <dipvalue name="On" value="192" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>

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