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crystal2: MAME ROM Information.


History:

Crystal Gal II Mahjong (c) 06/1986 Nichibutsu.


A mahjong game.


- TECHNICAL -


Main CPU : Z80 (@ 5 Mhz)

Sound Chips : AY8910 (@ 1.25 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 512 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Player : 2


- SERIES -


1. Crystal Gal Mahjong (1986)

2. Crystal Gal II Mahjong (1986)


- SOURCES -


Game's rom.




MAME Info:

0.37b8 [Takahiro Nogi]


< Japan >


WIP:

- 0.104u7: Takahiro Nogi fixed Crystal Gal 2 - Game now playable.

- 0.65: Added 7x 'Unknown' dipswitches.

- 0.64: Changed description to 'Crystal Gal 2 (Japan 860620)'.

- 0.37b8: Takahiro Nogi added Crystal Gal 2 (Japan) (Nichibutsu 1986).


LEVELS: 1 (endless)


Romset: 576 kb / 20 files / 211.3 zip




MAME XML Output:

       <game name="crystal2" sourcefile="nbmj8688.c">
              <description>Crystal Gal 2 (Japan 860620)</description>
              <year>1986</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="cgl2_01.bin" size="16384" crc="67673350" sha1="c7b9e5f0a9e073793db74304272c94657328cd92" region="maincpu" offset="0"/>
              <rom name="cgl2_02.bin" size="16384" crc="79c599d8" sha1="e70cbb2b2b7867be81bc133bb4dbc19753578b7e" region="maincpu" offset="4000"/>
              <rom name="cgl2_03.bin" size="16384" crc="c11987ed" sha1="69a7c252b28843437a06812213ad1d6de683aac3" region="maincpu" offset="8000"/>
              <rom name="cgl2_04.bin" size="16384" crc="ae0b7df8" sha1="9ca74fd087d299195b06aa8ea811393e3f87b76f" region="maincpu" offset="c000"/>
              <rom name="cgl2_01s.bin" size="32768" crc="99b982ea" sha1="0c9f76dd30d722bd359b24320fabb62944f6e841" region="gfx1" offset="0"/>
              <rom name="cgl2_01m.bin" size="32768" crc="7c7a0416" sha1="2dade3d7c2045ba84ea4bddd21264a2d1fd328f3" region="gfx1" offset="8000"/>
              <rom name="cgl2_02m.bin" size="32768" crc="8511ddcd" sha1="001f9cea0320eedb42736ed29c746642eec2b460" region="gfx1" offset="10000"/>
              <rom name="cgl2_03m.bin" size="32768" crc="f594e3bc" sha1="96bb0b5397934038a7a57fce77f5ee0ca09a8992" region="gfx1" offset="18000"/>
              <rom name="cgl2_04m.bin" size="32768" crc="01a6bf99" sha1="610b61259037a19ab01617dcc14089e45d3b3ee0" region="gfx1" offset="20000"/>
              <rom name="cgl2_05m.bin" size="32768" crc="ee941bf6" sha1="97dc870100e33f9cf3a803ebf957540de63963b1" region="gfx1" offset="28000"/>
              <rom name="cgl2_06m.bin" size="32768" crc="93a8bf3b" sha1="29648e1349909cb5a3416e688864d51503823872" region="gfx1" offset="30000"/>
              <rom name="cgl2_07m.bin" size="32768" crc="b9626199" sha1="44c52a1362b6c6609e7c3442d3c651cfec7795fc" region="gfx1" offset="38000"/>
              <rom name="cgl2_08m.bin" size="32768" crc="8a4d02c9" sha1="69c047cf480eb9edeee6d8fefc82e0273de15495" region="gfx1" offset="40000"/>
              <rom name="cgl2_09m.bin" size="32768" crc="e0d58e86" sha1="474b577f24f82036c16304994f9fbec8fb07aa04" region="gfx1" offset="48000"/>
              <rom name="cgl2_02s.bin" size="32768" crc="7e0ca2a5" sha1="90ea16a4557b2f3c87492d63e4fc7ce6cac561ba" region="gfx1" offset="50000"/>
              <rom name="cgl2_03s.bin" size="32768" crc="78fc9502" sha1="bb3bae6d4a57818f349c915b8bf15424b3bdd241" region="gfx1" offset="58000"/>
              <rom name="cgl2_04s.bin" size="32768" crc="c2140826" sha1="f8d8692cd3968f586f1bd37a292747ef00a493e0" region="gfx1" offset="60000"/>
              <rom name="cgl2_05s.bin" size="32768" crc="257df5f3" sha1="df0f5f9859a90f6fc8171bb2cdc1bee9cdbf2c27" region="gfx1" offset="68000"/>
              <rom name="cgl2_06s.bin" size="32768" crc="27da3e4d" sha1="fe0446af7eada1d937496e488422b5988e43bc2a" region="gfx1" offset="70000"/>
              <rom name="cgl2_07s.bin" size="32768" crc="bd202788" sha1="85c8b80b019476942696ce2295167c6cf8e3afc3" region="gfx1" offset="78000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="psg" name="AY-3-8910A" clock="1250000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="1">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="15">
                     <dipvalue name="1 (Easy)" value="13" default="yes"/>
                     <dipvalue name="2" value="10"/>
                     <dipvalue name="3" value="9"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="7"/>
                     <dipvalue name="6" value="6"/>
                     <dipvalue name="7" value="5"/>
                     <dipvalue name="8" value="4"/>
                     <dipvalue name="9 (Hard)" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Number of last chance" tag="DSWB" mask="3">
                     <dipvalue name="0" value="3"/>
                     <dipvalue name="1" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="10" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="SANGEN Rush" tag="DSWB" mask="12">
                     <dipvalue name="1" value="12"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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