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daikaiju: MAME ROM Information.


History:

Daikaiju no Gyakushu (c) 1986 Taito.


You control a Godzilla like monster and has to destroy planes, tanks, buildings.


- TECHNICAL -


Main CPU : (2x) Z80

Sound Chips : AY8910, YM2203


Players : 2

Control : 8-way Joystick

Buttons : 2


- TRIVIA -


Released in June 1986.


The title of this game translates from Japanese as 'Great Monster Counterattack'.


This game was released only in Japan.


- SOURCES -


Game's rom.




MAME Info:

0.106u3 [Tomasz Slanina, Guru]


WIP:

- 0.138u3: Phil Bennett and Dr. Decapitator hooked up Daikaiju no Gyakushu 68705 MCU and removed MCU simulation code.

- 25th June 2010: Guru - The 68705P5 MCU (A74_05.IC35) for Daikaiju no Gyakushu has now been successfully processed (decap, de-protect & read).

- 0.136u4: Fabio Priuli added driver_data struct and save states to LSASquad driver.

- 0.131u1: Angelo Salese merged memory maps in the LSASquad driver.

- 0.106u3: Tomasz Slanina and Guru added Daikaiju no Gyakushu (Taito 1986).

- 25th May 2006: Tomasz Slanina - Video hardware is close to 'Land Sea Air Squad' but more complicated. Working on simulation of protection MCU (68705P5). So far so good. Game is playable.

- 12th May 2006: Guru - Daikaizyuu no Gyakusyuu (Taito 1986) arrived from Japan.


LEVELS: 5 (endless)


Recommended Games (Dinosaurs):

Daikaiju no Gyakushu

Rampage

Rampage: World Tour

Prehistoric Isle in 1930

Prehistoric Isle 2

Trog

King of the Monsters

King of the Monsters 2 - The Next Thing

Ultraman

Ultra Toukon Densetsu

Dino Rex

Cadillacs and Dinosaurs

Dyna Gear

King of Dynast Gear

Godzilla

Jurassic Park

The Lost World

Jurassic Park 3

Primal Rage

Primal Rage 2


Romset: 390 kb / 17 files / 195.1 zip




MAME XML Output:

       <game name="daikaiju" sourcefile="lsasquad.c">
              <description>Daikaiju no Gyakushu</description>
              <year>1986</year>
              <manufacturer>Taito</manufacturer>
              <rom name="a74_01-1.ic4" size="32768" crc="89c13d7f" sha1="2eaec80d7aa360b700387df00b37a692acc50d74" region="maincpu" offset="0"/>
              <rom name="a74_02.ic3" size="32768" crc="8ddf6131" sha1="b5b23550e7ee52554bc1f045ed6f42e254a05bf4" region="maincpu" offset="10000"/>
              <rom name="a74_03.ic2" size="32768" crc="3911ffed" sha1="ba6dbd74d37ef26621a02baf3479e2764d10d2ba" region="maincpu" offset="18000"/>
              <rom name="a74_04.ic44" size="32768" crc="98a6a703" sha1="0c169a7a5f8b26606f67ee7f14bd487951536ac5" region="audiocpu" offset="0"/>
              <rom name="a74_05.ic35" size="2048" crc="d66df06f" sha1="6a61eb15aef7f3b7a66ec9d87c0bdd731d6cb079" region="mcu" offset="0"/>
              <rom name="a74_10.ic27" size="32768" crc="3123158e" sha1="cdebf63c283c5c042596b0a13361fd01245e9c42" region="gfx1" offset="0"/>
              <rom name="a74_12.ic28" size="32768" crc="8a4e6c3a" sha1="85b5c8630fe9d4faea6787f80a66ee41da64e64b" region="gfx1" offset="8000"/>
              <rom name="a74_11.ic40" size="32768" crc="6432ae38" sha1="5514c5259c5ced393b1c39436025dd13c0c61d82" region="gfx1" offset="10000"/>
              <rom name="a74_13.ic41" size="32768" crc="1a1be4bb" sha1="cbe647b2291db6432ea2cb61b8108cc089adb3c7" region="gfx1" offset="18000"/>
              <rom name="a74_14.ic2" size="32768" crc="c28e9c35" sha1="e9c697a91e5281ab08a43169004c235ada9391db" region="gfx2" offset="0"/>
              <rom name="a74_16.ic3" size="32768" crc="4b1c7921" sha1="37e26a9007bfdf71af021fb218ea2b16f91d9c37" region="gfx2" offset="8000"/>
              <rom name="a74_16.ic25" size="32768" crc="ef4d1945" sha1="6b5e898e486d5786fc5d151f1fcca0015829365d" region="gfx2" offset="10000"/>
              <rom name="a74_17.ic26" size="32768" crc="d1077878" sha1="e69893db6b63d5a5192b521d61a86f60b7029b7e" region="gfx2" offset="18000"/>
              <rom name="a74_07.ic22" size="1024" crc="66132341" sha1="8c6723dfc4f856ef27998411a98c40783d13ac41" region="proms" offset="0"/>
              <rom name="a74_08.ic23" size="1024" crc="fb3f0273" sha1="591577c94865e2e6465e0016350450a19000e52d" region="proms" offset="200"/>
              <rom name="a74_09.ic24" size="1024" crc="bed6709d" sha1="ba5435728d6b7847bc86878f6122ce1f86982f0a" region="proms" offset="400"/>
              <rom name="a74_06.ic9" size="1024" crc="cad554e7" sha1="7890d948bfef198309df810f8401d224224a73a1" region="proms" offset="600"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="mcu" name="M68705" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="3000000"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="100000" value="8"/>
                     <dipvalue name="30000" value="12" default="yes"/>
                     <dipvalue name="50000" value="4"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="Infinite (Cheat)" value="0"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="5" value="16"/>
                     <dipvalue name="4" value="32"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="512"/>
       </game>
 
 


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