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daitorida: MAME ROM Information.


History:

Dai Paitoride (c) 1996 Metro.


Solitaire mahjong game.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : uPD7810 (@ 12 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 9.375 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 58.00 Hz

Palette Colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Released in January 1996.


The title of this game translates from Japanese as 'Great Tile Fortress'.


- SERIES -


1. Last Fortress - Paitoride (1994)

2. Paitoride II - Adauchi Gaiden (1994)

3. Dai Paitoride (1996)


- PORTS -


* Consoles :

Sega Saturn (1996)


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="daitorida" sourcefile="metro.c" cloneof="daitorid" romof="daitorid">
              <description>Daitoride (YMF278B version)</description>
              <year>1996</year>
              <manufacturer>Metro</manufacturer>
              <rom name="dt_ja-6.6" size="262144" crc="c753954e" sha1="f895c776ec6e2da063d3fbf9630f4812ba7bc455" region="maincpu" offset="0"/>
              <rom name="dt_ja-5.5" size="262144" crc="c4340290" sha1="6748572a8733d88a1dd03604628e3d0e90171cf0" region="maincpu" offset="1"/>
              <rom name="dt_ja-2.2" size="524288" crc="6a262249" sha1="93b58825a454403d568e7d9a3b4d998322d0baef" region="gfx1" offset="0"/>
              <rom name="dt_ja-4.4" size="524288" crc="cdcef57a" sha1="4b386f5ebde1ab6866bbbe528e43b813eba99237" region="gfx1" offset="2"/>
              <rom name="dt_ja-1.1" size="524288" crc="a6ccb1d2" sha1="87570b8d82af0529c054b3038b3d3e9aa550ce6a" region="gfx1" offset="4"/>
              <rom name="dt_ja-3.3" size="524288" crc="32353e04" sha1="16ac82de9e6e43eabef3adab2d3a006bb50100fb" region="gfx1" offset="6"/>
              <rom name="yrw801-m" size="2097152" crc="2a9d8d43" sha1="32760893ce06dbe3930627755ba065cc3d8ec6ca" region="ymf" offset="0"/>
              <rom name="dt_ja-7.7" size="524288" crc="7a2d3222" sha1="1a16bf483a5a086ad48029dd23dd16ad47c3740e" region="ymf" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf" name="YMF278B" clock="33868800"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW0" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Timer Speed" tag="DSW0" mask="768">
                     <dipvalue name="Slower" value="512"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Fast" value="256"/>
                     <dipvalue name="Fastest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Winning Rounds (Player VS Player)" tag="DSW0" mask="2048">
                     <dipvalue name="1/1" value="0"/>
                     <dipvalue name="2/3" value="2048" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW0" mask="12288">
                     <dipvalue name="Retry Level" value="12288" default="yes"/>
                     <dipvalue name="Ask Player" value="8192"/>
                     <dipvalue name="No" value="4096"/>
                     <dipvalue name="Retry Level" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="8192"/>
       </game>
 
 


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