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dangseed: MAME ROM Information.


History:

Dangerous Seed (c) 1989 Namco.


A vertically scrolling shoot'em up game with insect-type enemies and bosses.


- TECHNICAL -


Namco System 1 hardware

Game ID : DR


Main CPU : M6809 (@ 1.536 Mhz)

Sub CPU : M6809 (@ 1.536 Mhz)

Sound CPU : M6809 (@ 1.536 Mhz)

MCU : HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette colors : 24-bit RGB palette


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in December 1989.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Final Lap 2 : G.S.M. Namco 3 - PCCB-00040) on 21/09/1990.


- STAFF -


Game designers : S. Shimizu, Y. Shinozaki

Character designers : Y. Shinozaki, S. Sasaki, Mitsuru Fukuoka (M. Fukuoka)

Graphic designers : Y. Shinozaki, A. Usukura

Visual designers : Y. Shinozaki, S. Sasaki, Mitsuru Fukuoka (M. Fukuoka), M. Ishida

Programmers : A. Sam, S. Shimizu

Music composer : Y. Nagumo

Director : H. Shima

Assistant director : S. Shimizu


- PORTS -


* Consoles :

Sega Mega Drive (1990)


- SOURCES -


Game's rom.




MAME Info:

0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]


WIP:

- 0.89: Nicola Salmoria fixed Namco logo in Dangerous Seed. Added 'Kick Watchdog in IRQ', 'Auto Data Sampling' and 4x 'Unknown' dipswitches.

- 0.61: Fixed Dangerous Seed hangs on different places randomly.

- 0.36b16: Vernon C. Brooks fixed shadow/highlight in the Namco System 1 games (check Dangerous Seed's title screen!).

- 1st February 2000: Vernon C. Brooks partially fixed the Dangerous Seed title screen problem.

- 22nd January 2000: Vernon C. Brooks fixed Dangerous Seed title screen and did some other Namco System 1 driver cleanups.

- 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Dangerous Seed (Japan) (Namco 1989).

- 8th November 1999: Ernesto Corvi added proper emulation for Dragon Spirit, Dangerous Seed and Blazer key chips.

- 31st May 1999: J-ROM dumped Dangerous Seed (Japan).


LEVELS: 8


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Xevious

Vs. Super Xevious

Namco Classic Collection Vol.1 (Xevious)

Espial

B-Wings

Fire Battle

Scion

Vulgus

Zaviga

Exed Exes

HAL21

Terra Cresta

Alcon

Argus

Darwin 4078

Super Real Darwin

Gardia

Valtric

Bermuda Triangle

Legion - Spinner-87

Terra Force

Armed Formation

Sidewinder (Arcadia)

Xenon (Arcadia)

Dangerous Seed

Galaxy Gunners

Acrobat Mission

Dogyuun

Flying Tiger

Grind Stormer

Super Spacefortress Macross

Macross Plus

Nostradamus

Ryu Jin

Samurai Aces

Sorcer Striker

War of Aero

Eight Forces

Gunbird

Gunbird 2

Kingdom Grandprix

Rapid Hero

R-Shark

Ultra X Weapons

Varia Metal

Air Attack

Hotdog Storm

Baryon - Future Assault

Shienryu

Giga Wing

Giga Wing 2

Dimahoo

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Psyvariar

Vasara

Vasara 2

G-Stream G2020

XII Stag

EspGaluda

Chaos Field

Radirgy

Karous


Romset: 1988 kb / 17 files / 657.7 zip




MAME XML Output:

       <game name="dangseed" sourcefile="namcos1.c">
              <description>Dangerous Seed (Japan)</description>
              <year>1989</year>
              <manufacturer>Namco</manufacturer>
              <rom name="dr1_snd0.bin" size="131072" crc="bcbbb21d" sha1="0ec3e43b94733af69c0a68fd6f5ce5cda916aef7" region="audiocpu" offset="c000"/>
              <rom name="dr_prg-5.bin" size="131072" crc="7986bbdd" sha1="7d6c99326469b5b6d88c2c9b000f03b5df390fdb" region="user1" offset="280000"/>
              <rom name="dr1_prg6.bin" size="65536" crc="cc68262b" sha1="34a6860a6e74e4060c118d06da7ecfb2530b8f97" region="user1" offset="300000"/>
              <rom name="dr1_prg7.bin" size="131072" crc="d7d2f653" sha1="a08ca7ac0c36c8f06f516bbfb9f541b77e53e864" region="user1" offset="380000"/>
              <rom name="cus64-64a1.mcu" size="4096" crc="ffb5c0bd" sha1="7a38c0cc2553c627f4ec507fb6e807cf7d537c02" region="mcu" offset="f000"/>
              <rom name="dr_voi-0.bin" size="131072" crc="de4fdc0e" sha1="b5e952aaf5a81a2b4ff1c7cae141d50360545770" region="mcu" offset="10000"/>
              <rom name="dr_chr-8.bin" size="131072" crc="0fbaa10e" sha1="18ea77544678d889aded927a96a11bc04ad42fa6" region="gfx1" offset="0"/>
              <rom name="dr_chr-0.bin" size="131072" crc="419bacc7" sha1="a89c48caa4df66eeaf76dca33c1fc34f789ac36f" region="gfx2" offset="0"/>
              <rom name="dr_chr-1.bin" size="131072" crc="55ce77e1" sha1="159027e45a298b65b0608852d666cc88ef834d2b" region="gfx2" offset="20000"/>
              <rom name="dr_chr-2.bin" size="131072" crc="6f913419" sha1="91906bad859f254b3aa3700bc62d71faccd48ad5" region="gfx2" offset="40000"/>
              <rom name="dr_chr-3.bin" size="131072" crc="fe1f1a25" sha1="c654df76b68f157c95b26294bd98fc392bca5a0a" region="gfx2" offset="60000"/>
              <rom name="dr_chr-4.bin" size="131072" crc="c34471bc" sha1="86a422c4ef4da538bf7964da0b5e920a4be85cfb" region="gfx2" offset="80000"/>
              <rom name="dr_chr-5.bin" size="131072" crc="715c0720" sha1="65484358ff090fbe8e7925d97b6a39105ef00018" region="gfx2" offset="a0000"/>
              <rom name="dr_chr-6.bin" size="131072" crc="5c1b71fa" sha1="e6e75bce2d2564bf95c5911e208ec4d1705beeef" region="gfx2" offset="c0000"/>
              <rom name="dr_obj-0.bin" size="131072" crc="abb95644" sha1="f96f7aa3d1f6742f2460e3fc6aebc3b5ac4cdad7" region="gfx3" offset="0"/>
              <rom name="dr_obj-1.bin" size="131072" crc="24d6db51" sha1="6ca66548cca53019dc242e39584b987f45e139f7" region="gfx3" offset="20000"/>
              <rom name="dr_obj-2.bin" size="131072" crc="7e3a78c0" sha1="d0026f70c05ef84dd9fc0588869ad7920949624a" region="gfx3" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="12000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.606060" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DIPSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Auto Data Sampling" tag="DIPSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Kick Watchdog in IRQ" tag="DIPSW" mask="32">
                     <dipvalue name="No" value="32" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DIPSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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