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dbz2: MAME ROM Information.


Dragon Ball Z 2 - Super Battle (c) 1994 Banpresto.

In this 1-on-1 fighting game, 10 characters from the popular anime/manga series do battle on land and in the sky.


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 8 Khz)

Screen orientation : Horizontal

Video resolution : 384 x 256 pixels

Screen refresh : 55.00 Hz

Palette colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 4

=> [A] Weak punch, [B] Strong punch, [C] Weak kick, [D] Strong kick


Team Entertainment released a limited-edition soundtrack album for this game (Dragon Ball Z & Z2 Original Soundtrack - KDSD-00042) on 18/01/2005.


1. Dragon Ball Z (1993)

2. Dragon Ball Z 2 - Super Battle (1994)

3. Super Dragon Ball Z (2005)


Music Composer : Yoshiko Yamaguchi

Sound Composer : Idenori Anai


Goku, Gohan : Masako Nozawa

Vegeta : Ryo Horikawa

Trunks : Takeshi Kusao

Satan : Daisuke Gouri

Piccolo : Toshio Furukawa

No. 20 : Koji Yada

No. 18 : Miki Ito

No. 16 : Hikaru Midorikawa

Cell : Norio Wakamoto


Game's rom.

MAME Info:

0.62 [David Haywood]

0.61 [David Haywood]


- Flip the DIP and check an extremely complete test mode, it's beautiful for emulation.


- Service Mode goes black when an option is chosen. Tafoid (ID 03200)


- 0.142u4: Angelo Salese and O.Galibert implemented an almost complete Konami K053252 device emulation, adds accurate refresh rate timings and irq acks to Dragonball Z 2.

- 0.135u4: Fabio Priuli updated Dragonball Z driver to use Konami video devices instead of konamiic.h code.

- 0.125u4: Aaron Giles fixed crasher due to some Konami games using 8 layers in the K056832 implementation, even though it was only written for 4.

- 0.104u7: Changed description to 'Dragonball Z 2 - Super Battle'. Pierpaolo Prazzoli updated the Dragonball Z games to use the K056832 chip emulation, fixing color offsets and priorities.

- 0.75u1: El Condor fixed 'Service Mode' dipswitch.

- 0.69a: Changed Z80 CPU2 and YM2151 clock speeds to 4MHz and VSync to 55Hz.

- 15th December 2002: Angelo Salese fixed the Dragon Ball Z 2 tilemap positioning.

- 0.62: David Haywood added Dragonball Z 2 Super Battle (Banpresto 1994).

- 30th August 2002: Stephane Humbert fixed the dipswitches and inputs in the Dragonball Z 2 Super Battle driver.

- 29th August 2002: David Haywood added the background graphics to the Dragonball Z 2 Super Battle driver and is currently the leader in the contest of worst game ever emulated.

- 24th August 2002: Angelo Salese submitted some color and sprite positioning fixes for the Dragonball Z 2 driver, but the background graphics still aren't emulated.

- 0.61: Added Dragonball Z 2 Super Battle (Testdriver). TODO: Find palette RAM. Hook up '251s (modify konamiic so you can have 2 '251s first) and fix priorities. Fix selftest for '157 (it's very un-Konami-like). Make PSAC2s ('936) work.

- 2nd June 2002: David Haywood fixed the colors in Dragonball Z 2.

- 1st June 2002: R. Belmont submitted a driver for Dragonball Z 2 appeared out of thin air. However, the background graphics aren't emulated and there are other problems as well.

- 23rd July 2001: Guru - Dumped Dragonball Z 2 - Super Battle (Banpresto 1994). Thanks to Keferen for sending the PCB.


Recommended Games:

Dragon Bowl

Dragonball Z

Dragonball Z 2 Super Battle

Dragon Ball Z V.R.V.S.

Recommended Games (Asian Fighting vs.):

Karate Champ

Syusse Oozumou

Oozumou - The Grand Sumo (DECO Cassette)

Shanghai Kid

Yie Ar Kung-Fu


Reikai Doushi

The Karate Tournament

Shogun Warriors

Dragonball Z

Dragon Ball Z V.R.V.S

Dragonball Z 2 - Super Battle

Samurai Shodown

Samurai Shodown II

Samurai Shodown III

Samurai Shodown IV

Samurai Shodown V

Samurai Shodown V Special

Samurai Spirits Tenkaichi Kenkakuden

Battle K-Road

Blood Warrior

Dragon Master

Fight Fever

Far East of Eden



Ninja Master's

Waku Waku 7

The Last Blade

The Last Blade 2

Astra SuperStars

Asura Blade - Sword of Dynasty

Asura Buster - Eternal Warriors

The Killing Blade

Guilty Gear X

Guilty Gear X ver. 1.5

Guilty Gear XX

Guilty Gear XX #Reload

Guilty Gear XX Slash

Guilty Gear XX Accent Core

Guilty Gear Isuka

Martial Masters

The Rumble Fish

The Rumble Fish 2

Neo-Geo Battle Coliseum

Romset: 21792 kb / 14 files / 4.26 zip

MAME XML Output:

       <game name="dbz2" sourcefile="dbz.c">
              <description>Dragonball Z 2 - Super Battle</description>
              <rom name="a9e.9e" size="524288" crc="e6a142c9" sha1="7951c8f7036a67a0cd3260f434654820bf3e603f" region="maincpu" offset="0"/>
              <rom name="a9f.9f" size="524288" crc="76cac399" sha1="af6daa1f8b87c861dc62adef5ca029190c3cb9ae" region="maincpu" offset="1"/>
              <rom name="s-001.5e" size="32768" crc="154e6d03" sha1="db15c20982692271f40a733dfc3f2486221cd604" region="audiocpu" offset="0"/>
              <rom name="ds-b01.27c" size="2097152" crc="8dc39972" sha1="c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93" region="gfx1" offset="0"/>
              <rom name="ds-b02.27e" size="2097152" crc="7552f8cd" sha1="1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab" region="gfx1" offset="200000"/>
              <rom name="ds-o01.3j" size="2097152" crc="d018531f" sha1="d4082fe28e9f1f3f35aa75b4be650cadf1cef192" region="gfx2" offset="0"/>
              <rom name="ds-o02.1j" size="2097152" crc="5a0f1ebe" sha1="3bb9e1389299dc046a24740ef1a1c543e44b5c37" region="gfx2" offset="2"/>
              <rom name="ds-o03.3l" size="2097152" crc="ddc3bef1" sha1="69638ef53f627a238a12b6c206d57faadf894893" region="gfx2" offset="4"/>
              <rom name="ds-o04.1l" size="2097152" crc="b5df6676" sha1="194cfce460ccd29e2cceec577aae4ec936ae88e5" region="gfx2" offset="6"/>
              <rom name="ds-p01.25k" size="2097152" crc="1c7aad68" sha1="a5296cf12cec262eede55397ea929965576fea81" region="gfx3" offset="0"/>
              <rom name="ds-p02.27k" size="2097152" crc="e4c3a43b" sha1="f327f75fe82f8aafd2cfe6bdd3a426418615974b" region="gfx3" offset="200000"/>
              <rom name="ds-p03.25l" size="2097152" crc="1eaa671b" sha1="1875eefc6f2c3fc8feada56bfa6701144e8ef64b" region="gfx4" offset="0"/>
              <rom name="ds-p04.27l" size="2097152" crc="5845ff98" sha1="73b4c3f439321ce9c462119fe933e7cbda8cd498" region="gfx4" offset="200000"/>
              <rom name="pcm.7c" size="262144" crc="b58c884a" sha1="0e2a7267e9dff29c9af25558081ec9d56629bc43" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="55.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Difficulty" tag="SYSTEM_DSW1" mask="768">
                     <dipvalue name="Easy" value="256"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Hard" value="512"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Flip Screen" tag="SYSTEM_DSW1" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="SYSTEM_DSW1" mask="2048">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2048" default="yes"/>
              <dipswitch name="Level Select" tag="SYSTEM_DSW1" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="SYSTEM_DSW1" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Language" tag="SYSTEM_DSW1" mask="16384">
                     <dipvalue name="English" value="0" default="yes"/>
                     <dipvalue name="Japanese" value="16384"/>
              <dipswitch name="Mask ROM Test" tag="SYSTEM_DSW1" mask="32768">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32768"/>
              <dipswitch name="Coin A" tag="FAKE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="FAKE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="8192"/>

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