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dimahoo: MAME ROM Information.


History:

Dimahoo (c) 2000 Capcom.


In this impressive blend of an overhead shoot'em up with RPG characteristics, you must help a group of mystic bounty hunters save the earth against the evil Gobligan Underground Empire. Features excellent 2-D graphics and sound, awesome character & enemy artwork designs, a level-up and elemental-based weapon system and LOTS of hidden items!


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 31


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 384 pixels

Screen refresh : 59.63 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in January 2000 by Capcom. Developed by Eighting / Raizing.


This game is known in Japan as "Great Mahou Daisakusen [CP-S II No. 31]".


Miyamoto the Dragon has appeared in previous Eighting games such as "Mahou Daisakusen", "Shippu Mahou Daisakusen - Kingdom-Grandprix" as a selectable character and as a secret character in "Armed Police Batrider.".


Suleputer released a soundtrack album for this game (Great Maho Daisakusen Original Soundtrack - CPCA-1041) on 23/3/2000.


- TIPS AND TRICKS -


* To show up a menu of your collected treasures, press (ingame) Start for 2-3 sec. and press (while holding Start) Button 1.


* Secret Characters : Insert a coin and press Up(x2), Left, Down(x2), Right, A, B, A, B, A, Start. Four new planes are now selectable.


- SERIES -


1. Sorcer Striker (1993)

2. Kingdom Grandprix (1994)

3. Dimahoo [CP-S II No. 31] (2000)


- STAFF -


Main program : Yuichi Toyama

Planning & Design : Ken-Ichi Yokoh

Progress Control : Susumu Hibi

Producers : Masato Toyoshima, Tatsuya Minami

Sound : Manabu Namiki

Staff : Kazuyuki Nakashima, Yasunari Watanabe, Yoshitaka Ikeda, Hiroshi Satoh, Kenji Kawakita, Yukiko Sugiyama, Toshikazu Sahoda, Atsuhiro Motoyama, Ken-ichi Koyano, Nobuyuki Irie, Hiroshi Tahara, Tatsuya Uemura, Masahiro Yuge, Haruhisa Udagawa

Support from Capcom : Tomoshi Sadamoto


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.118u6 [David Haywood]

0.63 [Razoola, willpower]

0.37b15 [?]


Artwork available


WIP:

- 0.129u4: Added clone Dimahoo (USA 000121 Phoenix Edition) (bootleg).

- 0.118u6: David Haywood added Dimahoo (Euro 000121). Renamed (dimahoo) to (dimahoou).

- 8th October 2006: Mr. Do - Added Dimahoo instruction cards from TheSheep.

- 0.69u3: Changed 68000 CPU1 clock speed to 11.8MHz.

- 0.63: Added Dimahoo (US 000121) (Eighting/Raizing 2000) and clone Great Mahou Daisakusen (Japan 000121).

- 4th December 2002: Razoola - Released XORs 101 and 102 for Dimahoo (USA 000121) and Great Mahou Daisakusen (Japan 000121) donated by willpower.

- 0.37b15: Added (Testdrivers) Dimahoo (US 000121) (Capcom 2000) and clone Great Mahou Daisakusen (Japan 000121).


LEVELS: 6


Other Emulators:

* FB Alpha

* Kawaks

* Nebula

* Raine


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Romset: 26880 kb / 12 files / 13.4 zip




MAME XML Output:

       <game name="dimahoo" sourcefile="cps2.c">
              <description>Dimahoo (Euro 000121)</description>
              <year>2000</year>
              <manufacturer>Eighting / Raizing (Capcom license)</manufacturer>
              <rom name="gmde.03" size="524288" crc="968fcecd" sha1="82d6eb6488df48bc7b977fc900c24b29bd6573a9" region="maincpu" offset="0"/>
              <rom name="gmd.04" size="524288" crc="37485567" sha1="643c41fce6057bcaef0e0bedc62914c33d97eeaf" region="maincpu" offset="80000"/>
              <rom name="gmd.05" size="524288" crc="da269ffb" sha1="e99b04192030b6006cf67b563f40cea29c1b2e78" region="maincpu" offset="100000"/>
              <rom name="gmd.06" size="524288" crc="55b483c9" sha1="d47e077312f3c044d3647b79fa9e0581ccff5992" region="maincpu" offset="180000"/>
              <rom name="gmd.13m" size="4194304" crc="80dd19f0" sha1="0fd8b1e8d73cc83e6c34f0d94487938da2344f76" region="gfx" offset="0"/>
              <rom name="gmd.15m" size="4194304" crc="dfd93a78" sha1="c343d5ddcc25bd0739491e7439d7c0d0a8881a04" region="gfx" offset="2"/>
              <rom name="gmd.17m" size="4194304" crc="16356520" sha1="058713bef30c1b1d8b7dd0ceaaa57a3ab9751a70" region="gfx" offset="4"/>
              <rom name="gmd.19m" size="4194304" crc="dfc33031" sha1="a1ceaeddc2a79d5b79f1b107cac2ef6a5e621e77" region="gfx" offset="6"/>
              <rom name="gmd.01" size="131072" crc="3f9bc985" sha1="1616bbee82877b1052a07531066f5009a80706be" region="audiocpu" offset="0"/>
              <rom name="gmd.02" size="131072" crc="3fd39dde" sha1="6a6e3ef9baa430ee83ab2312aa0221bae4d73dbd" region="audiocpu" offset="28000"/>
              <rom name="gmd.11m" size="4194304" crc="06a65542" sha1="a1b3df70c90055a3cd59d0149fd18a74eff5bcc9" region="qsound" offset="0"/>
              <rom name="gmd.12m" size="4194304" crc="50bc7a31" sha1="7283569fc646c39f4c693f14e0ce7ff2ee49111a" region="qsound" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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