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dinou: MAME ROM Information.


History:

Cadillacs and Dinosaurs (c) 1993 Capcom.


In this 2-D side-scrolling beat'em up, 4 earth-minded heroes attempt to stop poachers from harming the dinosaur population. Each character has his or her special strengths and abilities.


- TECHNICAL -


Capcom Play System hardware (CP-S)

[CP-S No. 25]


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 3

Control : 8-way joystick

Buttons : 2

=> [1] Attack, [2] Jump


- TRIVIA -


Released in February 1993.


This game is known in Japan as "Cadillacs Kyouryuu Shin Seiki [CP-S No. 25]" (Translates from Japanese as 'Cadillacs New Dinosaur Century').


There is also an unofficial Chinese version known as "Dinosaur Hunter".


This game is very famous by the name "Mustapha's game" (the main character of the game) in Asia.


Characters based upon the comic 'Xenozoic Tales' created in the late eighties by Mark Schultz.


There is a modified version of this game (hack?), in which certain gun(s) have unlimited ammo.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Tenchi Wo Kurau II : G.S.M. Capcom 7 - PCCB-00133) on 20/08/1993.


- UPDATES -


During the storyline, the Japanese version has a scrolling effect on the text. All other versions have no such effect.


The US version is slightly different, it has the "Winners Don't Use Drugs" screen.


- TIPS AND TRICKS -


On the 2nd and 5th stages, there appears a large dinosaur called a Shivat that's sleeping when first encountered. Try to keep the human enemies from whacking them to wake them up. While the Shivats do attack the enemies, they can also cause trouble (and injuries) for the players.


There are also some pterodactyl-like flying creatures that need to be struck by jumping to reach them. Whenever you drain the energy from any menacing dinosaurs, they slightly change color, then become harmless.


On the 3rd stage, where you're driving Jack's Cadillac, try to dodge the grenades thrown by the stage's motorcycle-riding boss, Hogg, while crashing into him with the car. If you're good at this, you should be able to at least reduce his energy to the yellow level, the lowest for the enemies.


On the 6th stage, there's 2 points at where you need to be careful not to be stomped on by the legs of a brontosaurus. But, try to lure some of the other enemies underneath them instead!


- STAFF -


Planning : DA., Hattari, JRA

Object GFX : Kurisan, Jun Matsumura (Jun), Matano, SS, Shisui, Kinmon, The Who

Scroll GFX : Nissui, Konomi, Ohnicchan, Bentobucho

Programmers : Yuki Saiko, Cky Gi-u, T. Uragoro, Some-P

Music : Isao Abe (Piro2 Oyaji), Syun Nishigaki (Syun), Kiyo

Sound : Toshio Kajino (Toshi Bull), Nobu. Oouchi

Assists : Kitasan, Yokozo, Daniel, Inukichi, Ban, Jirou, Kurata-N, Hanisawa

AD-Design : Sho, Tom, Sensei

USA Support : James Goddard (DJames.)

Many Thanks : Noritaka Funamizu (Poo), Akira Nishitani (Nin), Hore Hore, Alex Jimenez, Super Joe


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b3 [Russell Nash]


Artwork available


WIP:

- 0.144u3: Team CPS-1 fixed ROMs labels and locations in clone Cadillacs: Kyouryuu Shin Seiki (Japan 930201), added Q-Sound PALs.

- 0.144u2: Kold666 dumped and added Q-Sound PALs and CD63B.1A PAL to Cadillacs and Dinosaurs (World 930201) and clone (USA 930201).

- 0.139: Changed description of clone 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)' to 'Cadillacs: Kyouryuu Shin Seiki (Japan 930201)'.

- 0.137: Anonymous added clone Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs), not working.

- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).

- 0.125u9: Added clones Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1) and (bootleg with PIC16c57, set 2). David Haywood added rom loading for the Cadillacs and Dinosaurs sets with PICs. No good dumps of the PICs exist, and this is mainly for reference so that we don't forget the graphic rom loading on them. They don't work. They're basically the same set from different PCBs, so one will probably be removed eventually.

- 19th February 2008: f205v dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1).

- 9th September 2007: Mr. Do - Some more instruction cards for more games courtesty of Tormod: Cadillacs and Dinosaurs.

- 21st March 2005: Corrado Tomaselli dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2).

- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.

- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).

- 0.93: Replaced QSound with YM2151 (3579580 Hz). Added 3rd sound channel.

- 0.63: Added clone Cadillacs and Dinosaurs (US 930201). Changed parent description to 'Cadillacs and Dinosaurs (World 930201)' and clone to 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)'.

- 13th December 2002: Tim added a USA version of Cadillacs and Dinosaurs.

- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.

- 0.36b11: Replaced Custom sound with QSound (4MHz). Added 3rd player.

- 0.35: Added Custom sound.

- 0.35RC1: Santeri Saarimaa added clone Cadillacs Kyouryuu-Shinseiki (Japan). Added 'Freeze' dipswitch.

- 5th June 1999: Nicola added a Japan version of Cadillacs & Dinousaurs.

- 0.35b4: Added Z80 (4MHz) CPU2.

- 0.35b3: Russell Nash added Cadillacs and Dinosaurs (World) (Capcom 1993).

- 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.

- 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.

- 12th November 1997: CaBBe dumped Cadillacs and Dinosaurs (World 930201).


STORY:

- Eastcoast 2513. The past and future have collided in a world gone mad...This is the world of Cadillacs and Dinosaurs. About 400 years ago...Science had progressed to the verge of creating new life. Perhaps they went too far by changing evolution. But nature takes care of itself...thus "The Great Cataclysm".


LEVELS: 8


Other Emulators:

* Calice

* Callus

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games (Heroes Fighter):

Knuckle Joe

My Hero

Renegade

Trojan

Trojan (PlayChoice-10)

Avengers

Black Panther

Double Dragon

Double Dragon II

Double Dragon 3

Double Dragon (PlayChoice-10)

Double Dragon (Neo-Geo)

Ginga NinkyouDen

Kyros

Shinobi

Shinobi (Mega-Tech)

Shinobi / FZ-2006

The Revenge of Shinobi (Mega-Tech)

Shinobi III (Mega Play)

Bad Dudes vs. Dragonninja

Shadow Warriors

Vigilante

Crime Fighters

DownTown

Final Fight

Gang Wars

Last Battle (Mega-Tech)

Ninja Gaiden (PlayChoice-10)

Ninja Gaiden Episode II (PlayChoice-10)

Ninja Gaiden Episode III (PlayChoice-10)

Shadow Dancer

Shadow Dancer (Mega-Tech)

Tough Turf

The Combatribes

Crude Buster

Growl

Mug Smashers

64th. Street

Brute Force

Burning Fight

Captain Commando

D. D. Crew

Karate Blazers

Riot City

Streets of Rage (Mega-Tech)

Streets of Rage II (Mega Play)

Vendetta

B.Rap Boys

Big Fight

Guardians of the 'Hood

Legionnaire

Silent Dragon

Thunder Hoop

TH Strikes Back

Undercover Cops

Cadillacs and Dinosaurs

Denjin Makai

Knuckle Bash

Knuckle Bash 2

Ninja Baseball Batman

The Punisher

Violent Storm

Zero Team

Pretty Soldier Sailor Moon

Black Touch '96

Final Fight 2 (SNES bootleg)

Ghost Chaser Densei (SNES bootleg)

Iron (SNES bootleg)

Osman

Sonic Blast Man 2 Special Turbo

Gaia Crusaders

Vamp 1/2

Jue Zhan Tian Huang

Thunder Heroes

Demolish Fist


Recommended Games (Dinosaurs):

Daikaiju no Gyakushu

Rampage

Rampage: World Tour

Prehistoric Isle in 1930

Prehistoric Isle 2

Trog

King of the Monsters

King of the Monsters 2 - The Next Thing

Ultraman

Ultra Toukon Densetsu

Dino Rex

Cadillacs and Dinosaurs

Dyna Gear

King of Dynast Gear

Godzilla

Jurassic Park

The Lost World

Jurassic Park 3

Primal Rage

Primal Rage 2


Romset: 7812 kb / 28 files / 3.77 zip




MAME XML Output:

       <game name="dinou" sourcefile="cps1.c" cloneof="dino" romof="dino">
              <description>Cadillacs and Dinosaurs (USA 930201)</description>
              <year>1993</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="cdu_23a.8f" size="524288" crc="7c2543cd" sha1="6b7a90392fe4c31b2d57620b0ddcb3412401efc3" region="maincpu" offset="0"/>
              <rom name="cdu_22a.7f" size="524288" crc="fab740a9" sha1="149cec3fa5e1d6e39bcaf079274d47fe768c910b" region="maincpu" offset="80000"/>
              <rom name="cdu_21a.6f" merge="cde_21a.6f" size="524288" crc="66d23de2" sha1="19b8a365f630411d524d055459020f4c8cf930f1" region="maincpu" offset="100000"/>
              <rom name="cd-1m.3a" merge="cd-1m.3a" size="524288" crc="8da4f917" sha1="4f7b2304b7d9b545d6707d7ec921d3e28200699d" region="gfx" offset="0"/>
              <rom name="cd-3m.5a" merge="cd-3m.5a" size="524288" crc="6c40f603" sha1="cdbd11dfcec08e87355d7e21e9fd39f7eacab016" region="gfx" offset="2"/>
              <rom name="cd-2m.4a" merge="cd-2m.4a" size="524288" crc="09c8fc2d" sha1="d0c0a1258ec5dd484ab6ec1c5663425431f929ee" region="gfx" offset="4"/>
              <rom name="cd-4m.6a" merge="cd-4m.6a" size="524288" crc="637ff38f" sha1="859926b33b9955b3ed67471c61faa442d42b9696" region="gfx" offset="6"/>
              <rom name="cd-5m.7a" merge="cd-5m.7a" size="524288" crc="470befee" sha1="a42e38319e9b7424381352512f11bd8edf0bbb96" region="gfx" offset="200000"/>
              <rom name="cd-7m.9a" merge="cd-7m.9a" size="524288" crc="22bfb7a3" sha1="c44959bd3d42b9fc8ecb482dfaf63fbd469d2c3e" region="gfx" offset="200002"/>
              <rom name="cd-6m.8a" merge="cd-6m.8a" size="524288" crc="e7599ac4" sha1="0e788a38547a8701115d01190ddeaca64388db4d" region="gfx" offset="200004"/>
              <rom name="cd-8m.10a" merge="cd-8m.10a" size="524288" crc="211b4b15" sha1="374f6b185faa0f14f5c45b9b1d60d0772d93fb17" region="gfx" offset="200006"/>
              <rom name="cd_q.5k" merge="cd_q.5k" size="131072" crc="605fdb0b" sha1="9da90ddc6513aaaf2260f0c69719c6b0e585ba8c" region="audiocpu" offset="0"/>
              <rom name="cd-q1.1k" merge="cd-q1.1k" size="524288" crc="60927775" sha1="f8599bc84c38573ebbe8685822c58b6a38b50462" region="qsound" offset="0"/>
              <rom name="cd-q2.2k" merge="cd-q2.2k" size="524288" crc="770f4c47" sha1="fec8ef00a6669d4d5e37787ecc7b58ee46709326" region="qsound" offset="80000"/>
              <rom name="cd-q3.3k" merge="cd-q3.3k" size="524288" crc="2f273ffc" sha1="f0de462f6c4d251911258e0ebd886152c14d1586" region="qsound" offset="100000"/>
              <rom name="cd-q4.4k" merge="cd-q4.4k" size="524288" crc="2c67821d" sha1="6e2528d0b22508300a6a142a796dd3bf53a66946" region="qsound" offset="180000"/>
              <rom name="buf1" merge="buf1" size="279" crc="eb122de7" sha1="b26b5bfe258e3e184f069719f9fd008d6b8f6b9b" region="aboardplds" offset="0"/>
              <rom name="ioa1" merge="ioa1" size="279" crc="59c7ee3b" sha1="fbb887c5b4f5cb8df77cec710eaac2985bc482a6" region="aboardplds" offset="0"/>
              <rom name="prg2" merge="prg2" size="279" crc="4386879a" sha1="c36896d169d8c78393609acbbe4397931292a033" region="aboardplds" offset="0"/>
              <rom name="rom1" merge="rom1" size="279" crc="41dc73b9" sha1="7d4c9f1693c821fbf84e32dd6ef62ddf14967845" region="aboardplds" offset="0"/>
              <rom name="cd63b.1a" merge="cd63b.1a" size="279" crc="ef72e902" sha1="82fea3f63869c245d0dce2809085208fe719b57a" region="bboardplds" offset="0"/>
              <rom name="iob1.12d" merge="iob1.12d" size="279" crc="3abc0700" sha1="973043aa46ec6d5d1db20dc9d5937005a0f9f6ae" region="bboardplds" offset="0"/>
              <rom name="bprg1.11d" merge="bprg1.11d" size="279" crc="31793da7" sha1="400fa7ac517421c978c1ee7773c30b9ed0c5d3f3" region="bboardplds" offset="0"/>
              <rom name="ioc1.ic1" merge="ioc1.ic1" size="279" crc="0d182081" sha1="475b3d417785da4bc512cce2b274bb00d4cc6792" region="cboardplds" offset="0"/>
              <rom name="d7l1.7l" merge="d7l1.7l" size="279" crc="27b7410d" sha1="06d0cba0226850f100ff1f539bd7d5db0f90c730" region="dboardplds" offset="0"/>
              <rom name="d8l1.8l" merge="d8l1.8l" size="279" crc="539fc7da" sha1="cad5c91629c6247e49ccbbcbfe6b08229eafae07" region="dboardplds" offset="0"/>
              <rom name="d9k2.9k" merge="d9k2.9k" size="279" crc="cd85a156" sha1="a88f8939c5d93e65d7bcc0eb3ee5b6f4f1114e3a" region="dboardplds" offset="0"/>
              <rom name="d10f1.10f" merge="d10f1.10f" size="279" crc="6619c494" sha1="3aef656c07182a2186f810f30e0d854dd5bd8d18" region="dboardplds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="2"/>
              <input players="3" buttons="2" coins="3" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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