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diverboy: MAME ROM Information.


History:

Diverboy (c) 1992 Electronic Devices.


A reversed "Bomb Jack"-type game.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 10 Khz)


Screen orientation : Horizontal

Video resolution : 318 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


All songs of this game are ripped from Data East's "Tumble Pop".


- SOURCES -


Game's rom.




MAME Info:

0.62 [David Haywood]


WIP:

- 0.135u2: Fabio Priuli added save state support to Diver Boy.

- 0.131u1: MooglyGuy merged memory maps in Diver Boy.

- 0.78u1: Changed visible area to 318x240 and changed region sound2 to sound1.

- 30th December 2003: Quench fixed the OKIM6295 sound chip banking in Diver Boy, fixed the sprites from being clipped at the right side of the screen and the horizontal resolution.

- 0.62: David Haywood added Diver Boy (Electronic Devices 1992). Sound doesn't seem entirely correct, but it might just be this bad in the original.

- 18th July 2002: David Haywood sent in a driver for Diver Boy, which works fine except sound isn't emulated yet.


LEVELS: 56


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Diving):

Blue Shark

Kaitei Takara Sagashi

Shark Attack

Funky Fish

Marine Date

Calipso

Devil Fish

Marine Boy

Snap Jack

Sea Fighter Poseidon

ThunderJaws

Bubble Trouble

Diver Boy

Chimera Beast


Romset: 2496 kb / 11 files / 1.09 zip




MAME XML Output:

       <game name="diverboy" sourcefile="diverboy.c">
              <description>Diver Boy</description>
              <year>1992</year>
              <manufacturer>Electronic Devices Italy</manufacturer>
              <rom name="db_01.bin" size="131072" crc="6aa11366" sha1="714c8a4a64c18632825a734a76a2d1b031106d76" region="maincpu" offset="0"/>
              <rom name="db_02.bin" size="131072" crc="45f8a673" sha1="4eea1374cafacb4a2e0b623fcb802deb5fca1b3a" region="maincpu" offset="1"/>
              <rom name="db_05.bin" size="65536" crc="ffeb49ec" sha1="911b13897ff4ace3940bfff4ab88584a93796c24" region="audiocpu" offset="0"/>
              <rom name="db_08.bin" size="524288" crc="7bb96220" sha1="671b3f218106e594b13ae5f2e680cf2e2cfc5501" region="gfx1" offset="0"/>
              <rom name="db_09.bin" size="524288" crc="12b15476" sha1="400a5b846f70567de137e0b95586dd9cfc27becb" region="gfx1" offset="1"/>
              <rom name="db_07.bin" size="131072" crc="18485741" sha1="a8edceaf34a98f2aa2bfada9d6e06fb82639a4e0" region="gfx2" offset="0"/>
              <rom name="db_10.bin" size="131072" crc="c381d1cc" sha1="88b97d8893c500951cfe8e7e7f0b547b36bbe2c0" region="gfx2" offset="1"/>
              <rom name="db_06.bin" size="131072" crc="21b4e352" sha1="a553de67e5dc751ea81ec4739724e0e46e8c5fab" region="gfx2" offset="40000"/>
              <rom name="db_11.bin" size="131072" crc="41d29c81" sha1="448fd5c1b16159d03436b8bd71ffe871c8daf7fa" region="gfx2" offset="40001"/>
              <rom name="db_03.bin" size="524288" crc="50457505" sha1="faf1c055ec56d2ed7f5e6993cc04d3317bf1c3cc" region="oki" offset="0"/>
              <rom name="db_04.bin" size="131072" crc="01b81da0" sha1="914802f3206dc59a720af9d57eb2285bc8ba822b" region="oki" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1320000"/>
              <display tag="screen" type="raster" rotate="0" flipx="yes" width="318" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="3">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="6"/>
                     <dipvalue name="2 Coins/1 Credit" value="5"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="8">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Display Copyright" tag="DSW" mask="16">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="96">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="32" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="96"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="128">
                     <dipvalue name="No" value="128" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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