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dogfgt: MAME ROM Information.


History:

Acrobatic Dog-Fight (c) 1984 Data East USA.


A very funny shoot'em up game.


- TECHNICAL -


Game ID : TA-0011


Main CPU : (2x) M6502 (@ 1.5 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 80


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Manufactured by Data East USA, under lisence from Technos Japan.


This game is known in Japan as "Dog-Fight - Batten O'Hara no Sucharaka Kuuchuu-sen".


Antonio Colangelo of Senago, Italy holds the official record for this game with 1,445,050 points on July 17, 1985.


- TIPS AND TRICKS -


* Hop to New Plane : If your plane becomes damaged, you don't need to waste a parachute to reach the ground for a replacement. You can jump to a new plane by simply flying very close, usually right under or on top of your plane and pressing the jump button. If the other plane is in just the right spot, you'll make it, but otherwise you'll fall.


* Destroy UFOs the Easy Way : When you reach the UFO wave of the battle you're in, take your plane down as close to the ground as you can without crashing. Chances are, thanks to the circular pattern of their flight, the UFOs will arc over you and smash themselves into the ground.


* Score Big Points : While on the ground, instead of climbing right onto your replacement plane, jump over it. For each time you do this, you'll score 1,000 points. As long as you're careful, you can get a lot of points this way.


* Enemy Ran Away!! : After destroying 20 aircraft in a wave, the enemy retreats and you are awarded with 20,000 points and a free parachute!


- STAFF -


Staff : R. Hagiwara, Miyuki. Ohashi, Kaori. Ohta, Naritaka Nishimura, Kyoichi. Hara


- SOURCES -


Game's rom.




MAME Info:

0.71u3 [Brian Troha]

0.61 [Nicola Salmoria]


WIP:

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Acrobatic Dog-Fight.

- 0.142: Tirino73 added clone Acrobatic Dog-Fight (USA). Fixed rom names.

- 16th March 2011: Tirino73 dumped Acrobatic Dog-Fight (US). This romset comes from a working original PCB. Differences are: Copyright string "1985 Data East Usa inc."

- 0.135u2: Fabio Priuli added driver data and save state support to Acrobatic Dog-Fight.

- 0.131u1: MooglyGuy merged memory maps in Acrobatic Dog-Fight.

- 0.106u3: Changed 'Unknown' dipswitches to 'Unused'.

- 0.72: Some cleanups in Acrobatic Dog-Fight [Brian Troha].

- 0.71u3: Brian Troha added Acrobatic Dog-Fight. Changed 'Dog-Fight' to clone 'Dog-Fight (Japan) '. Renamed (dogfgt) to (dogfgtj).

- 25th July 2003: Brian Troha added a new version of Dog-Fight.

- 0.61: Nicola Salmoria added Dog-Fight (Technos 1984).

- 21st May 2002: Chris Hardy added the color proms to Dog-Fight.

- 16th May 2002: Nicola Salmoria sent in a driver for Dog-Fight, but color PROMs are missing.

- 6th October 1999: Chris dumped Dog-Fight (Japan).


LEVELS: 1


Recommended Games (Dog-Fight):

Ace

Sky Skipper

Time Pilot

Dog Fight

Acrobatic Dog-Fight

Two Tigers

Sky Kid

Sky Kid Deluxe

Vs. Super SkyKid

Wing War


Romset: 161 kb / 22 files / 85.8 zip




MAME XML Output:

       <game name="dogfgt" sourcefile="dogfgt.c">
              <description>Acrobatic Dog-Fight</description>
              <year>1984</year>
              <manufacturer>Technos Japan</manufacturer>
              <rom name="bx00.52" size="8192" crc="e602a21c" sha1="12c659608d04ffc35ea9c1c0e1e82a8aab9f24bb" region="maincpu" offset="8000"/>
              <rom name="bx01.37" size="8192" crc="4921c4fb" sha1="995b9ac123110c5c6d34d90f706ed72afdeaa231" region="maincpu" offset="a000"/>
              <rom name="bx02-5.36" size="8192" crc="d11b50c3" sha1="99dbbc85e8ff66eadc48a9f65f800676b10e35e4" region="maincpu" offset="c000"/>
              <rom name="bx03-5.22" size="8192" crc="0e4813fb" sha1="afcbd17029bc3c2de83c15cc941fe8f2ad062a5d" region="maincpu" offset="e000"/>
              <rom name="bx04.117" size="8192" crc="f8945f9d" sha1="a0782a5007dc5efc302c4fd61827e1b68475e7ab" region="sub" offset="8000"/>
              <rom name="bx05.118" size="8192" crc="3ade57ad" sha1="cc0a35257c00c463614a6718a24cc6dee75c2e5d" region="sub" offset="a000"/>
              <rom name="bx06.119" size="8192" crc="4a3b34cf" sha1="f2e0bf9923a288b8137840f46fd90a23010f8018" region="sub" offset="c000"/>
              <rom name="bx07.120" size="8192" crc="ae21f907" sha1="6374619f930a1ea8a222d95435158a0847450aac" region="sub" offset="e000"/>
              <rom name="bx17.56" size="8192" crc="fd3245d7" sha1="4cbe887e0988382a38b7376c41ec1406fa66d18d" region="gfx1" offset="0"/>
              <rom name="bx18.57" size="8192" crc="03a5ef06" sha1="44931222c722dec91516577d732478d01734efb3" region="gfx1" offset="2000"/>
              <rom name="bx19.58" size="8192" crc="f62a16f4" sha1="e7f2891aba1cf708d765229b76e36ee9c91596ea" region="gfx1" offset="4000"/>
              <rom name="bx08.128" size="8192" crc="8bf41b27" sha1="346da090ba216c182530df40bd8d0af96c7a705b" region="gfx2" offset="0"/>
              <rom name="bx09.127" size="8192" crc="c3ea6509" sha1="4ebe36f1cc59f44808d2975fe3d30ee089535bbc" region="gfx2" offset="2000"/>
              <rom name="bx10.126" size="8192" crc="474a1c64" sha1="14b2967d23903175e8e0b9340fcd11f7ce9d15dd" region="gfx2" offset="4000"/>
              <rom name="bx11.125" size="8192" crc="ba67e382" sha1="7f553b9121014d111ac9347132cae3a9f4702b16" region="gfx2" offset="6000"/>
              <rom name="bx12.124" size="8192" crc="102c0e1c" sha1="08b665131c799605711226c4907ec596c7962f70" region="gfx2" offset="8000"/>
              <rom name="bx13.123" size="8192" crc="ca47de34" sha1="208fb15e5e6606bdcd26cfeb407979d0ada8154d" region="gfx2" offset="a000"/>
              <rom name="bx14.122" size="8192" crc="51b95bb4" sha1="ed368eba64ccb035b13a0ba8bde8956b73c989c1" region="gfx2" offset="c000"/>
              <rom name="bx15.121" size="8192" crc="cf45d025" sha1="e6974138ce8a796c77d220b2ab0d931cbd8e7280" region="gfx2" offset="e000"/>
              <rom name="bx16.120" size="8192" crc="d1933837" sha1="7fcb1cc66235f70db47b1e174eaca41fa8fcbb41" region="gfx2" offset="10000"/>
              <rom name="bx20.52" size="32" crc="4e475f05" sha1="3e077c7d2471c29dccdfbba9934024739a8d0586" region="proms" offset="0"/>
              <rom name="bx21.64" size="32" crc="5de4319f" sha1="f70e116b80627d3eccc27c1964b08a0c8cdfff44" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="1500000"/>
              <chip type="cpu" tag="sub" name="M6502" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW1" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="2">
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="192">
                     <dipvalue name="Upright 1 Player" value="0" default="yes"/>
                     <dipvalue name="Upright 2 Players" value="128"/>
                     <dipvalue name="Cocktail" value="192"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="80"/>
       </game>
 
 


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