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dogfgtj: MAME ROM Information.


History:

Dog-Fight - Batten O'Hara no Sucharaka Kuuchuu-sen (c) 1984 Technos.


A very funny shoot'em up game.


- TECHNICAL -


Game ID : TA-0011


Main CPU : (2x) M6502 (@ 1.5 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 80


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


The subtitle of this game translates from Japanese as 'O'Hara's Cross in Irresponsible Distress'.


'Sucharaka' parody from 1965 Japan TV Progeram 'Sucharaka Temple'.


This game is known outside Japan as "Acrobatic Dog-Fight".


- STAFF -


staff : R. Hagiwara, Miyuki. Ohashi, Kaori. Ohta, Naritaka Nishimura, Kyoichi. Hara


- SOURCES -


Game's rom.




MAME Info:

0.71u3 [Brian Troha]

0.61 [Nicola Salmoria]


WIP:

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Acrobatic Dog-Fight.

- 0.142: Tirino73 added clone Acrobatic Dog-Fight (USA). Fixed rom names.

- 16th March 2011: Tirino73 dumped Acrobatic Dog-Fight (US). This romset comes from a working original PCB. Differences are: Copyright string "1985 Data East Usa inc."

- 0.135u2: Fabio Priuli added driver data and save state support to Acrobatic Dog-Fight.

- 0.131u1: MooglyGuy merged memory maps in Acrobatic Dog-Fight.

- 0.106u3: Changed 'Unknown' dipswitches to 'Unused'.

- 0.72: Some cleanups in Acrobatic Dog-Fight [Brian Troha].

- 0.71u3: Brian Troha added Acrobatic Dog-Fight. Changed 'Dog-Fight' to clone 'Dog-Fight (Japan) '. Renamed (dogfgt) to (dogfgtj).

- 25th July 2003: Brian Troha added a new version of Dog-Fight.

- 0.61: Nicola Salmoria added Dog-Fight (Technos 1984).

- 21st May 2002: Chris Hardy added the color proms to Dog-Fight.

- 16th May 2002: Nicola Salmoria sent in a driver for Dog-Fight, but color PROMs are missing.

- 6th October 1999: Chris dumped Dog-Fight (Japan).


LEVELS: 1


Recommended Games (Dog-Fight):

Ace

Sky Skipper

Time Pilot

Dog Fight

Acrobatic Dog-Fight

Two Tigers

Sky Kid

Sky Kid Deluxe

Vs. Super SkyKid

Wing War


Romset: 161 kb / 22 files / 85.8 zip




MAME XML Output:

       <game name="dogfgtj" sourcefile="dogfgt.c" cloneof="dogfgt" romof="dogfgt">
              <description>Dog-Fight (Japan)</description>
              <year>1984</year>
              <manufacturer>Technos Japan</manufacturer>
              <rom name="bx00.52" merge="bx00.52" size="8192" crc="e602a21c" sha1="12c659608d04ffc35ea9c1c0e1e82a8aab9f24bb" region="maincpu" offset="8000"/>
              <rom name="bx01.37" merge="bx01.37" size="8192" crc="4921c4fb" sha1="995b9ac123110c5c6d34d90f706ed72afdeaa231" region="maincpu" offset="a000"/>
              <rom name="bx02.36" size="8192" crc="91f1b9b3" sha1="dd939538abf615d3a0271fd561038acc6a2a616d" region="maincpu" offset="c000"/>
              <rom name="bx03.22" size="8192" crc="959ebf93" sha1="de79dd44c68a232278b8d251e39c0ad35d160595" region="maincpu" offset="e000"/>
              <rom name="bx04.117" merge="bx04.117" size="8192" crc="f8945f9d" sha1="a0782a5007dc5efc302c4fd61827e1b68475e7ab" region="sub" offset="8000"/>
              <rom name="bx05.118" merge="bx05.118" size="8192" crc="3ade57ad" sha1="cc0a35257c00c463614a6718a24cc6dee75c2e5d" region="sub" offset="a000"/>
              <rom name="bx06.119" merge="bx06.119" size="8192" crc="4a3b34cf" sha1="f2e0bf9923a288b8137840f46fd90a23010f8018" region="sub" offset="c000"/>
              <rom name="bx07.120" merge="bx07.120" size="8192" crc="ae21f907" sha1="6374619f930a1ea8a222d95435158a0847450aac" region="sub" offset="e000"/>
              <rom name="bx17.56" merge="bx17.56" size="8192" crc="fd3245d7" sha1="4cbe887e0988382a38b7376c41ec1406fa66d18d" region="gfx1" offset="0"/>
              <rom name="bx18.57" merge="bx18.57" size="8192" crc="03a5ef06" sha1="44931222c722dec91516577d732478d01734efb3" region="gfx1" offset="2000"/>
              <rom name="bx19.58" merge="bx19.58" size="8192" crc="f62a16f4" sha1="e7f2891aba1cf708d765229b76e36ee9c91596ea" region="gfx1" offset="4000"/>
              <rom name="bx08.128" merge="bx08.128" size="8192" crc="8bf41b27" sha1="346da090ba216c182530df40bd8d0af96c7a705b" region="gfx2" offset="0"/>
              <rom name="bx09.127" merge="bx09.127" size="8192" crc="c3ea6509" sha1="4ebe36f1cc59f44808d2975fe3d30ee089535bbc" region="gfx2" offset="2000"/>
              <rom name="bx10.126" merge="bx10.126" size="8192" crc="474a1c64" sha1="14b2967d23903175e8e0b9340fcd11f7ce9d15dd" region="gfx2" offset="4000"/>
              <rom name="bx11.125" merge="bx11.125" size="8192" crc="ba67e382" sha1="7f553b9121014d111ac9347132cae3a9f4702b16" region="gfx2" offset="6000"/>
              <rom name="bx12.124" merge="bx12.124" size="8192" crc="102c0e1c" sha1="08b665131c799605711226c4907ec596c7962f70" region="gfx2" offset="8000"/>
              <rom name="bx13.123" merge="bx13.123" size="8192" crc="ca47de34" sha1="208fb15e5e6606bdcd26cfeb407979d0ada8154d" region="gfx2" offset="a000"/>
              <rom name="bx14.122" merge="bx14.122" size="8192" crc="51b95bb4" sha1="ed368eba64ccb035b13a0ba8bde8956b73c989c1" region="gfx2" offset="c000"/>
              <rom name="bx15.121" merge="bx15.121" size="8192" crc="cf45d025" sha1="e6974138ce8a796c77d220b2ab0d931cbd8e7280" region="gfx2" offset="e000"/>
              <rom name="bx16.120" merge="bx16.120" size="8192" crc="d1933837" sha1="7fcb1cc66235f70db47b1e174eaca41fa8fcbb41" region="gfx2" offset="10000"/>
              <rom name="bx20.52" merge="bx20.52" size="32" crc="4e475f05" sha1="3e077c7d2471c29dccdfbba9934024739a8d0586" region="proms" offset="0"/>
              <rom name="bx21.64" merge="bx21.64" size="32" crc="5de4319f" sha1="f70e116b80627d3eccc27c1964b08a0c8cdfff44" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="1500000"/>
              <chip type="cpu" tag="sub" name="M6502" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW1" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="2">
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="192">
                     <dipvalue name="Upright 1 Player" value="0" default="yes"/>
                     <dipvalue name="Upright 2 Players" value="128"/>
                     <dipvalue name="Cocktail" value="192"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="80"/>
       </game>
 
 


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