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dogyuuna: MAME ROM Information.


Dogyuun (c) 1992 Toaplan.

A vertically scrolling shoot'em up.


Game ID : TP-022

Main CPU : 68000 (@ 16 Mhz)

Sound Chips : YM2151 (@ 3.375 Mhz), OKI6295 (@ 20.454 Khz)

Screen orientation : Vertical

Video resolution : 240 x 320 pixels

Screen refresh : 59.41 Hz

Palette colors : 2048

Players : 2

Control : 8-way joystick

Buttons : 3


Released in October 1992.

Licensed to Unite Trading for Korea, to Charterfield for Hong Kong and South East Asia, to Atari Games for USA and to Taito corp. for Japan.

The title of this game translates from Japanese as "Bang!" (an onomatopoeia for gunshot).


* Hidden Functions : If the 'Invulnerability dip switch' is enabled, you are invulnerable but you may also 'Pause' the game with P2 Start and restart with P1 Start.


Producer : Toshiaki Oota

Programmers : Hiroaki Furukawa, Toshiaki Oota, Tatsuya Uemura, Washimoto

Music composer : Tatsuya Uemura

Sound effects : Washimoto

Designers : Takaestu Iwabuchi, Miho Hayashi, Yuuko Takada, Anpanmanda, Saori Hiratsuka, Junya Inoue, Ikuo Matsumura, Kaneyo Oohira


Game's rom.

MAME Info:

0.36RC2 [Quench]

0.36RC1 [Quench]


- 0.141u4: Alex Jackson fixed description of clones 'Dogyuun (Unite Trading license)' to 'Dogyuun (older set)' and 'Dogyuun (test location version)' to 'Dogyuun (location test)'. Renamed (dogyuunk) to (dogyuuna). Changed VSync to 59.410646 Hz.

- 0.141u1: Roberto Zandona and Alex Jackson added working sound to Dogyuun. Roberto Zandona decrypted some opcodes in Dogyuun.

- 19th January 2011: Robiza - Dogyuun and Vfive: Decrypted enough to hear the music and sound effects.

- 0.140u2: Andrew Welburn added clone Dogyuun (test location version).

- 23rd November 2010: Smitdogg - Andrew Welburn dumped a sample/test location version of Dogyuun.

- 0.139u2: David Haywood fixed Toaplan2 VDP mixing in Dogyuun. This fixed the tiles/tiles and tiles/sprites priorities problems. Removed 2nd screen.

- 0.139u1: Added dual screen output.

- 0.138u2: Robiza fixed Dogyuun layer-layer priorities; sprite priorities are wrong.

- 0.138u1: David Haywood reworked Toaplan2 rendering to render tilemaps / sprites in a single pass, should be more accurate to hardware. Note, this further breaks the mixing in Batsugun and Dogyuun because the previous hacks can no longer work with the new rendering code. These games have been demoted to NOT_WORKING status until a better solution is found; they never worked properly anyway due to the extent of the video hacks needed to support them. Robiza fixed sprite-sprite priorities in Batsugun and Dogyuun. Changed description of clone 'Dogyuun (Licensed to Unite Trading For Korea)' to 'Dogyuun (Unite Trading license)'.

- 0.135u1: David Haywood cleaned up Toaplan2 V25 support. Added V25 (12.5 MHz) CPU2 to Dogyuun.

- 0.129: Smitdogg added clone Dogyuun (Licensed to Unite Trading For Korea).

- 8th September 2008: Guru - Dogyuun (1992 Toaplan/United Trading License) arrived from Korea. Thanks to gp-lee.

- 0.122u5: Corrado Tomaselli verified/corrected frequencies and OKI6295 pin 7 in Dogyuun. Changed 68000 CPU1 clock speed to 12.5MHz, OKI6295 to 1041666 Hz and VSync to 59Hz.

- 0.113u2: Changed VSync to 59.410646 Hz.

- 0.102u5: Added new cpu1 ($0) rom.

- 0.61: Fixed rom names and changed VSync to 59.410645Hz.

- 0.37b10: Changed OKI6295 clock speed to 20454 Hz.

- 0.37b9: Changed OKI6295 clock speed to 20000 Hz.

- 0.37b6: Changed YM-2151 clock speed to 3375000 Hz. Added 'Territory' dipswitch.

- 12th March 2000: Quench sent in a Toaplan2 update with support for Ghox, V-Five, Dogyuun and Batsugun.

- 0.36RC2: Quench added Dogyuun (Toaplan 1992).

- 0.36RC1: Added Dogyuun (Testdriver). Working? But bad GFX. Requires support for two video controllers.

- 12th January 2000: Quench sent a driver for some later Toaplan games such as Teki Paki, Ghox, Dogyuun, Knuckle Bash, Pipi & Bibis / Whoopee!! and Snow Bros 2.


Other Emulators:

* FB Alpha

* Raine

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Romset: 6912 kb / 6 files / 2.69 zip

MAME XML Output:

       <game name="dogyuuna" sourcefile="toaplan2.c" cloneof="dogyuun" romof="dogyuun">
              <description>Dogyuun (older set)</description>
              <rom name="01.u64" size="524288" crc="fe5bd7f4" sha1="9c725466112a514c9ed0fb074422d291c175c3f4" region="maincpu" offset="0"/>
              <rom name="tp022_3.w92" merge="tp022_3.w92" size="1048576" crc="191b595f" sha1="89344946daa18087cc83f92027cf5da659b1c7a5" region="gfx1" offset="0"/>
              <rom name="tp022_4.w93" merge="tp022_4.w93" size="1048576" crc="d58d29ca" sha1="90d142fef37764ef817347a2bed77892a288a077" region="gfx1" offset="100000"/>
              <rom name="tp022_5.w16" merge="tp022_5.w16" size="2097152" crc="d4c1db45" sha1="f5655467149ba737128c2f54c9c6cdaca6e4c35c" region="gfx2" offset="0"/>
              <rom name="tp022_6.w17" merge="tp022_6.w17" size="2097152" crc="d48dc74f" sha1="081b5a00a2ff2bd82b98b30aab3cb5b6ae1014d5" region="gfx2" offset="200000"/>
              <rom name="tp022_2.w30" merge="tp022_2.w30" size="262144" crc="043271b3" sha1="c7eaa929e55dd956579b824ea9d20a1d0129a925" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="cpu" tag="audiocpu" name="V25" clock="12500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3375000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1041666"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="59.410646" pixclock="6724334" htotal="432" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Test Switch" tag="SYS" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              <dipswitch name="Free Play" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="48"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="48"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="192"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/2 Credits" value="0" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
                     <dipvalue name="1 Coin/6 Credits" value="192"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Very Hard" value="3"/>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="None" value="12"/>
                     <dipvalue name="400k only" value="8"/>
                     <dipvalue name="200k only" value="0" default="yes"/>
                     <dipvalue name="200k, 400k and 600k" value="4"/>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="1" value="48"/>
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              <dipswitch name="Invulnerability (Cheat)" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Allow Continue" tag="DSWB" mask="128">
                     <dipvalue name="No" value="128"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              <dipswitch name="Region" tag="JMPR" mask="240">
                     <dipvalue name="Europe" value="48" default="yes"/>
                     <dipvalue name="USA" value="16"/>
                     <dipvalue name="USA (Atari Games Corp.)" value="32"/>
                     <dipvalue name="Japan" value="0"/>
                     <dipvalue name="Hong Kong (Charterfield); no speedups" value="64"/>
                     <dipvalue name="Korea (Unite Trading); no speedups" value="80"/>
                     <dipvalue name="Taiwan; no speedups" value="96"/>
                     <dipvalue name="Southeast Asia (Charterfield); no speedups" value="128"/>
                     <dipvalue name="Hong Kong (Charterfield)" value="144"/>
                     <dipvalue name="Korea (Unite Trading)" value="160"/>
                     <dipvalue name="Taiwan" value="176"/>
                     <dipvalue name="Southeast Asia (Charterfield)" value="208"/>
                     <dipvalue name="Japan (Taito Corp.)" value="240"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="65536"/>

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