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domino: MAME ROM Information.


History:

Domino Man (c) 1982 Bally Midway.


The player controls Domino Man, a bespectacled, moustachioed artist who must set up a chain of giant dominoes across the screen, to form a chain of dominoes which can then be toppled.


The dominoes must be placed on sites marked by black spots, achieved by simply running over each spot. Once all of the spots are covered with a domino, the chain is complete. The player will then have the choice of either knocking them all down to clear the level, or simply wait for a few seconds to continue to the next screen, in hope of completing the chain on THAT level, and so on. In this way, the player can set up several chains and knock them all down in one fell swoop, earning many bonus points in the process. Multiple chains are, of course, very difficult to achieve.


Domino Man's progress is hampered by a neighborhood bully who walks onto the screen and tries to knock over the first dominoes he comes across. The player must either try to complete and topple the chain of dominoes before the bully knocks them over, or hit the bully with a domino; causing the bully's trousers to fall down and disabling him for a few seconds. A killer bee also appears, and if it manages to sting the player, a life is lost. A bag lady and a boy pushing a shopping cart wander blindly around the levels, occasionally knocking over some of the dominoes. Domino Man can hit them, however, causing them to change direction.


Once a game is over, a poem is displayed on-screen to evaluate the player's performance on the game. For example :

Roses are red

Or so goes the verse,

You set up fifty-two

You could have done worse.


- TECHNICAL -


[Upright model] [No. 316]


The game uses the standard Midway-style cabinet for that era. In addition to pictures of dominoes around the monitor, the lower front portion of the cabinet (around the coin door) sports several large vacu-molded plastic dominoes.


Bally Midway MCR 2 hardware


Main CPU : Z80 (@ 2.496 Mhz)

Sound CPU : Z80 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 480 pixels

Screen refresh : 30.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Released in December 1982.


The main character in the game (as well as the bartender in "Tapper" and one of the lumberjacks in "Timber") is based on a Marvin Glass employee named Mike Ferris who had the same mustache and bald head and wore a red T-shirt all the time.


Donald Hayes holds the official record for this game with 1,040,866 points on August 1, 2003.


- STAFF -


Designed by : Marvin Glass

Programmed by : Richard, Elaine Ditton

Graphics by : Scott Morrison


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.28 [Christopher Kirmse, Aaron Giles, Nicola Salmoria, Brad Oliver]


Artwork available


WIP:

- 0.145u7: Moved Sound Board prom 82s123.12d to midssio device set.

- 0.127u1: John Rieman changed Domino Man to 4-way joysticks.

- 17th June 2007: Mr. Do - Using various photos, re-created the upright and cocktail bezels for Domino Man.

- 0.98u1: Changed Z80 CPU1 clock speed to 2496000 Hz. Added 'Music' dipswitch. Removed 3rd coin slot.

- 0.35b1: Added 2nd player input and a 3rd coin slot.

- 0.28: Added Domino Man (Bally Midway 1982). Press F2 before initial screen to configure. Christopher Kirmse, Aaron Giles and Brad Oliver provided a MCR I/II/III driver, supporting: Kick, Solar Fox, Tron, Two Tigers, Domino Man, Satan's Hollow, Wacko, Kozmik Kroozr, Journey, Tapper, Discs of Tron, Demolition Derby, Timber, Spy Hunter and Rampage. Control: Press F2 before initial screen to configure. Arrows = Move around and CTRL = Remove domino/Swat.


PLAY INSTRUCTIONS:

- Place feet near black dot to set up domino.

- Move joystick to run.

- Push people to protect dominoes.

- Avoid the killer bee. Center joystick and push button to swat bee.

- One Domino Man lost when first domino falls.

- Bully (big man) cannot be stopped. Hold button down to remove dominoes.


Other Emulators:

* Retrocade

* Sparcade


Romset: 96 kb / 14 files / 38.0 zip




MAME XML Output:

       <game name="domino" sourcefile="mcr.c">
              <description>Domino Man</description>
              <year>1982</year>
              <manufacturer>Bally Midway</manufacturer>
              <rom name="dmanpg0.bin" size="8192" crc="3bf3bb1c" sha1="0dc38b47fc1f6828cd1dc2e14f43448d878ccd8a" region="maincpu" offset="0"/>
              <rom name="dmanpg1.bin" size="8192" crc="85cf1d69" sha1="32198a2b8fbfb5b9593f083034ef4762b7ab1a27" region="maincpu" offset="2000"/>
              <rom name="dmanpg2.bin" size="8192" crc="7dd2177a" sha1="b4b17e2580679fbe340d8b8d8cb7171c49ae0a21" region="maincpu" offset="4000"/>
              <rom name="dmanpg3.bin" size="8192" crc="f2e0aa44" sha1="2f04dc74c69dfe3847d5e4330e560b0a9f18c33a" region="maincpu" offset="6000"/>
              <rom name="dm-a7.snd" size="4096" crc="fa982dcc" sha1="970340bfa0ac13ad8c2bf5adc21d7ca7aa9e525a" region="ssio:cpu" offset="0"/>
              <rom name="dm-a8.snd" size="4096" crc="72839019" sha1="4aa278cfb00fac76cba88600bb300ee88ec3f7ee" region="ssio:cpu" offset="1000"/>
              <rom name="dm-a9.snd" size="4096" crc="ad760da7" sha1="024fce0f5d46e82b66c4283925556130735b863e" region="ssio:cpu" offset="2000"/>
              <rom name="dm-a10.snd" size="4096" crc="958c7287" sha1="0dd1ae1b6073f19925d0ec1ba1090d736e0a7cf6" region="ssio:cpu" offset="3000"/>
              <rom name="dmanbg0.bin" size="8192" crc="9163007f" sha1="a7b2e3ed68105ff99841776e8114279f557c90ed" region="gfx1" offset="0"/>
              <rom name="dmanbg1.bin" size="8192" crc="28615c56" sha1="d4b91c092f594b1216d9a135345ba8955e5e5ec5" region="gfx1" offset="2000"/>
              <rom name="dmanfg0.bin" size="8192" crc="0b1f9f9e" sha1="051d0b126d060300283a5572e1179c7624cedbbf" region="gfx2" offset="0"/>
              <rom name="dmanfg1.bin" size="8192" crc="16aa4b9b" sha1="700f7dc3ce20dacce38dc40783b28fc9b4c1443a" region="gfx2" offset="2000"/>
              <rom name="dmanfg2.bin" size="8192" crc="4a8e76b8" sha1="563b9db39940060265b771f3b0c4a2055963cf2b" region="gfx2" offset="4000"/>
              <rom name="dmanfg3.bin" size="8192" crc="1f39257e" sha1="645f9b7e8bd2254167d15567c3bd577d3a574f7d" region="gfx2" offset="6000"/>
              <device_ref name="midssio"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2496000"/>
              <chip type="cpu" tag="ssio:cpu" name="Z80" clock="2000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ssio" name="Midway SSIO Sound Board"/>
              <chip type="audio" tag="ssio:ay0" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ssio:ay1" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="480" refresh="30.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Service Mode" tag="ssio:IP0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Music" tag="ssio:IP3" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Skin Color" tag="ssio:IP3" mask="2">
                     <dipvalue name="Light" value="2" default="yes"/>
                     <dipvalue name="Dark" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="ssio:IP3" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <dipswitch name="Coin Meters" tag="ssio:IP3" mask="128">
                     <dipvalue name="1" value="128"/>
                     <dipvalue name="2" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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