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donghaer: MAME ROM Information.


History:

Donggul Donggul Haerong (c) 2001 Danbi System.


A Korean arcade "Wonder Boy" clone.


- TRIVIA -


The title of this game translates from Korean as 'Rounded Boy Haerong'.


Based on the Korea/Japan Corporate Animation of the same name.


- SOURCES -


Game's ROM.




MAME Info:

0.142u6 [Guru]


WIP:

- 25th September 2011: Luca Elia - First up is a WIP about a platform game by Korean Danbi, named Donggul Donggul Haerong. This is far from working but can be gotten to show the intro sequence by manually fixing the stack corruption that is caused by missing protection simulation. Like for the other games in crystal.c, on the real hardware a PIC is involved in making it work.

- 0.142u6: Guru added 'Donggul Donggul Haerong' (Danbi 2001).

- 14th June 2011: R. Belmont - I added the Crystal System game Donggul Donggul Haerong which Guru had dumped a few months back but got overlooked, and Luca Elia got it to boot, so that's a win.

- 1st September 2010: Guru - Smitdogg sent some stuff a while ago too and I chipped in some funds towards some of them: Donggul Donggul Haerong (Crystal System).

- 28th July 2010: Smitdogg - Guru has been really busy lately and hasn't had time to update his site. I'm going to go ahead and mention a few of the recent arrivals there. One was a box from me that included Donggul Donggul Haerong.

- 22nd June 2010: Smitdogg - We won Donggul Donggul Haerong. Thanks again to all the donators.

- 21st June 2010: Smitdogg - I don't usually do things this way for several reasons but I don't see it working out any other way so I might as well. We can bid on Donggul Donggul Haerong if I get around $110 in donations in the next day or so and I can send it to Guru to dump in his next box. Note: I'm bidding on this so technically the more that gets donated, the better chance we have of winning. Also, there are 3 other items that I'd like to get that don't cost very much if enough donations come in today. They aren't as important as Donggul Donggul Haerong but if there is money left over after the auction ends, I can get them. Thanks to all the donators! I'll let you know how things turn out.


Romset: 32896 kb / 3 files / 9.64 zip




MAME XML Output:

       <game name="donghaer" sourcefile="crystal.c">
              <description>Donggul Donggul Haerong</description>
              <year>2001</year>
              <manufacturer>Danbi</manufacturer>
              <rom name="mx27l1000.u14" size="131072" crc="beff39a9" sha1="b6f6dda58d9c82273f9422c1bd623411e58982cb" region="maincpu" offset="0"/>
              <rom name="donghaer_pic16f84a.bin" size="17024" status="nodump" region="pic" offset="0"/>
              <rom name="u1" size="16777216" crc="61217ad7" sha1="2593f1356aa850f4f9aa5d00bec822aa59c59224" region="user1" offset="0"/>
              <rom name="u2" size="16777216" crc="6d82f1a5" sha1="036bd45f0daac1ffeaa5ad9774fc1b56e3c75ff9" region="user1" offset="1000000"/>
              <chip type="cpu" tag="maincpu" name="SE3208" clock="43000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="vrender" name="VRender0"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Pause" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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