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drivfrcp: MAME ROM Information.


History:

Driving Force (c) 1984 Magic Electronics.


An early chase-view racing game.


- TECHNICAL -


* "Pac-Man" conversion :


Main CPU : S2650 (@ 1.536 Mhz)

Sound Chips : SN76496 (@ 3.072 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.61 Hz

Palette colors : 16


Players : 1

Control : 2-way joystick

Buttons : 2


* "Galaxian" conversion :


Main CPU : S2650 (@ 3.072 Mhz)

Sound Chips : Tone generator, discrete circuits


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.61 Hz

Palette colors : 64


Players : 1

Control : 2-way joystick

Buttons : 2


- TRIVIA -


Developed by Shinkai, Inc.


A bootleg was released in 1985, as "Driving Force (Elsys Software)".


- SOURCES -


Game's rom.




MAME Info:

0.74u1 [Pierpaolo Prazzoli]


Artwork available


Bugs:

- Reset problem in the middle of the game. Q.T.Quazar (ID 03825)

- Clones drivfrcg, drivfrcb: No crash sound (it's available, just not connected). Robbbert (ID 01595)


WIP:

- 0.145u8: Team Europe added clone Top Racer (bootleg of Driving Force).

- 24th April 2012: Smitdogg - We threw in some money with Team Europe to help them get an extremely rare game by Video Klein that runs on Galaxian based hardware. It's now dumped (including chips from within the epoxy block). None of the roms match anything dumped. We should know shortly what the game is like. Edit: Turns out it's a bootleg of Driving Force by "EMT Germany". Oh well.

- 5th August 2007: Mr. Do - Driving Force bezel, vectored by Jcroach and with color correction by Ad_Enuff.

- 0.109u4: Removed 2nd SN76496 sound and fixed SN76496 clock speed to 3072000 Hz.

- 0.93: Added 2nd SN76496 (512000 Hz).

- 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Driving Force (Pac-Man conversion).

- 0.81u4: Pierpaolo Prazzoli added clone Driving Force (Galaxian conversion bootleg), with piggy-backed colour proms. Added the colour proms from (Galaxian conversion bootleg) to clone 'Driving Force (Galaxian conversion)'.

- 17th February 2004: Pierpaolo Prazzoli cleaned up the memory map for Driving Force.

- 0.75: Removed Namco sound.

- 0.74u2: Pierpaolo Prazzoli added clone Driving Force (Galaxian conversion).

- 28th September 2003: Pierpaolo Prazzoli added Driving Force (Galaxian conversion) to the Galaxian driver.

- 0.74u1: Pierpaolo Prazzoli added Driving Force (Pac-Man conversion) (Shinkai 1984 (Magic Eletronics licence)).

- 22nd September 2003: Pierpaolo Prazzoli submitted an update to the Pac-Man driver, adding a few S2650 CPU based games such as Driving Force, Porky (decrypted by Peter Storey) and Eight Ball Action (conversion on Pac-Man hardware, decrypted by Dave Widel).


Other Emulators:

* FB Alpha


Recommended Games (F1-3D):

Turbo

Pole Position

Pole Position II

TX-1

Driving Force

WEC Le Mans 24

Continental Circus

Final Lap

Final Lap 2

Final Lap 3

Final Lap R

Winning Run

Winning Run Suzuka Grand Prix

Winning Run 91

Super Monaco GP

Super Monaco GP (Mega-Tech)

Driver's Eyes

F1 Exhaust Note

Grand Prix Star

F-1 Grand Prix Star II

Racing Beat

Ground Effects

Virtua Racing

Daytona USA

Daytona USA 2

Daytona USA 2 Power Edition

Ace Driver

Driver's Edge

F1 Super Battle

Racin' Force

INDY 500 Twin

Slipstream

Ace Driver: Victory Lap

Sega Touring Car Championship

Super GT 24h

LeMans 24

Ferrari F355 Challenge

Ferrari F355 Challenge (Twin)

Ferrari F355 Challenge 2 (Twin)

Maximum Speed


Romset: 33 kb / 4 files / 14.9 zip




MAME XML Output:

       <game name="drivfrcp" sourcefile="pacman.c">
              <description>Driving Force (Pac-Man conversion)</description>
              <year>1984</year>
              <manufacturer>Shinkai Inc. (Magic Eletronics Inc. license)</manufacturer>
              <rom name="drivforc.1" size="16384" crc="10b59d27" sha1="fa09f3b95319a3487fa54b72198f41211663e087" region="maincpu" offset="0"/>
              <rom name="drivforc.2" size="16384" crc="56331cb5" sha1="520f2a18ebbdfb093c8e4d144749a3f5cbce19bf" region="gfx1" offset="0"/>
              <rom name="drivforc.pr1" size="32" crc="045aa47f" sha1="ea9034f441937df43a7c0bdb502165fb27d06635" region="proms" offset="0"/>
              <rom name="drivforc.pr2" size="256" crc="9e6d2f1d" sha1="7bcbcd4c0a40264c3b0667fc6a39ed4f2a86cafe" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="1536000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="SN76496" clock="3072000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.606061" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Unknown" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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