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drmn: MAME ROM Information.


History:

DrumMania (c) 1999 Konami.


DrumMania is a game where colored notes travel down the screen which correspond with color coded parts of an electronic drum set. The player must hit the drum parts when the notes reach the bottom of the screen in order to fill in missing drum parts from a song.


- TECHNICAL -


Konami Bemani 573 Analog hardware.


Main CPU : PSX (@ 16.9344 Mhz)

Sound Chips : SPU (@ 16.9344 Mhz), CD/DA (@ 16.9344 Mhz)


Players : 1

Buttons : 6


- TRIVIA -


Released in July 1999 in Japan.


The game is also known as "Percussion Freaks".


Konami Music Entertainment released a limited-edition soundtrack album for this game (DrumMania Original Soundtracks - KMCA-18) on 06/08/1999.


- TIPS AND TRICKS -


* Speed mode : hit |High Hat| |Snare| |High Hat| |High Hat| |Snare| |High Hat| |Bass| at the mode selection screen.


* Hidden mode : hit |High Tom| |Low Tom| |High Tom| |Low Tom| |High Tom| |Bass| at the mode selection screen.


* Mirror mode : hit |Snare| |Snare| |High Tom| |Low Tom| |High Tom| |Bass| at the mode selection screen.


* Expert Real difficulty : hit |High Hat| |High Hat| |Snare| |Snare| |High Tom| |Low Tom| |High Tom| |Low Tom| |Bass| |Bass| at the mode selection screen. Press Right at the Real difficulty setting.


- SERIES -


1. DrumMania (1999)

2. DrumMania 2nd Mix (2000)

3. DrumMania 3rd Mix (2000)

4. DrumMania 4th Mix (2001)

5. DrumMania 5th Mix (2001)

6. DrumMania 6th Mix (2002)

7. DrumMania 7th Mix (2002)

8. DrumMania 8th Mix (2003)

9. DrumMania 9th Mix (2003)

10. DrumMania 10th Mix (2004)

11. Drummania V (2005)

12. Drummania V2 (2005)

13. Drummania V3 (2006)

14. DrumMania V4 (2007)

15. DrumMania V5 (2008)

16. DrumMania V6 - Blazing! (2009)

17. DrumMania XG2 - Groove to Live (2011)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.113 [smf]


CD-ROM(s) required


WIP:

- 0.113: smf added DrumMania (GQ881 VER. JAD) (Konami 1999).


Recommended Games:

DrumMania 2nd Mix


Romset: 4105 kb / 4 files / 4.50 zip

CD-ROM: 21.3 MB (Compressed: 15.0)




MAME XML Output:

       <game name="drmn" sourcefile="ksys573.c" romof="sys573">
              <description>DrumMania (GQ881 VER. JAD)</description>
              <year>1999</year>
              <manufacturer>Konami</manufacturer>
              <biosset name="std" description="Standard" default="yes"/>
              <biosset name="gchgchmp" description="Found on Gachagachamp"/>
              <biosset name="dsem2" description="Found on Dancing Stage Euro Mix 2"/>
              <rom name="700a01.22g" merge="700a01.22g" bios="std" size="524288" crc="11812ef8" sha1="e1284add4aaddd5337bd7f4e27614460d52b5b48" region="bios" offset="0"/>
              <rom name="700_a01.22g" merge="700_a01.22g" bios="gchgchmp" size="524288" crc="39ebb0ca" sha1="9aab8c637dd2be84d79007e52f108abe92bf29dd" region="bios" offset="0"/>
              <rom name="700b01.22g" bios="dsem2" size="524288" status="nodump" region="bios" offset="0"/>
              <rom name="gq881ja.u1" size="548" crc="7dca0b3f" sha1="db6d5c527e2a99133b516e01433024d3173848c6" status="baddump" region="install_eeprom" offset="0"/>
              <rom name="gq881ja.31h" size="2097152" crc="a5b86ece" sha1="9696f0c512501574bae6e436306675894bb2352e" region="onboard.6" offset="0"/>
              <rom name="gq881ja.27h" size="2097152" crc="fc0b94c1" sha1="967d374288db757d161d0e9e8e396a1176071c5f" region="onboard.7" offset="0"/>
              <rom name="gq881ja.22h" size="8192" crc="e834d5ec" sha1="1c845811e43d7dfec657da288b5a38b8bc9c8366" region="m48t58" offset="0"/>
              <disk name="881jad01" sha1="7d9d47bef636dbaa8d578f34ea9489e349d3d6df" status="baddump" region="cdrom0" index="0" writable="no"/>
              <disk name="881jaa02" status="nodump" region="cdrom1" index="1" writable="no"/>
              <chip type="cpu" tag="maincpu" name="CXD8530CQ" clock="67737600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="6" coins="1" service="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Unused 1" tag="IN1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Flip" tag="IN1" mask="2">
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="V-Flip" value="0"/>
              </dipswitch>
              <dipswitch name="Unused 2" tag="IN1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Start Up Device" tag="IN1" mask="8">
                     <dipvalue name="CD-ROM Drive" value="8"/>
                     <dipvalue name="Flash ROM" value="0" default="yes"/>
              </dipswitch>
              <configuration name="Network?" tag="IN1" mask="4096">
                     <confsetting name="Off" value="4096" default="yes"/>
                     <confsetting name="On" value="0"/>
              </configuration>
              <configuration name="Security Cart" tag="CART" mask="1">
                     <confsetting name="Install" value="0" default="yes"/>
                     <confsetting name="Game" value="1"/>
              </configuration>
              <configuration name="CD" tag="CD" mask="1">
                     <confsetting name="1" value="0" default="yes"/>
                     <confsetting name="2" value="1"/>
              </configuration>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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