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dwarfd: MAME ROM Information.


Dwarfs Den (c) 1981 Electro Sport.


Main CPU : 8085A (@ 3.531666 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz)

Screen orientation : Horizontal

Video resolution : 512 x 1024 pixels

Screen refresh : 60.00 Hz

Palette colors : 256

Players : 1

Control : 8-way Joystick


Game's rom.

Machine's picture.

MAME Info:

0.101u4 [David Haywood, ClawGrip]


- 0.143u3: Added clone Draw Poker III / Dwarfs Den (Card Gfx). Update Dwarf's Den/Electrocoin hardware PCB diagram and notes. Changed description to 'Draw Poker III / Dwarfs Den (Dwarf Gfx)', as that is the set currently in MAME (verified with working machine) [balrog, Lord_Nightmare]. Added dipswitches and locations for Dwarfs Den set from manual. Added new Dwarfs Den romset with only card graphics. Corrected some errors on the power port pinout and other port descriptions [Lord Nightmare, dox, bushjc, balrog]. Added dipswitches 'Games Per Coin for slots 1/2/3', 'Multiple Coins Accepted Per Game', 'Operator Settings Mode 1/2', 'Operator Settings Mode 2/2', 'Dwarf's Den Gfx', 'Large Character Gfx', 'Full Card Gfx' and 'Service Mode'.

- 0.136u1: Angelo Salese fixed a bunch of minor quirks and gfxs in Dwarfs Den.

- 0.135u2: Fabio Priuli added save state support to Dwarfs Den.

- 0.122u7: Changed 8085A CPU1 clock speed to 7063332 Hz.

- 0.111u2: Tomasz Slanina fixed Dwarfs Den - Game now playable. Changed 8085A clock speed to 3531666 Hz, added AY8910 (1.5MHz) sound, fixed visible area and added prom ($20 - memory map) and changed region gfx2/3/4 to gfx1.

- 24th December 2006: Tomasz Slanina - Finally, after few months(!!!) of PCB tracing and gamecode analyzing i have got Dwars Den to display (almost)correct gfx. It's nasty old board with 8085(cpu) + 8275(crt) +AY8910(sound). There was also annoying bug in i8085 core related to serial 'port' (or rather pin... ) in cpu. Special thanks goes to ClawGrip for lenting me the PCB.

- 0.101u4: David Haywood added Dwarfs Den (Electro-Sport 198?).

- 21st October 2005: ClawGrip - Another dump: Dwarfs Den (Electro-Sport 1981).

Romset: 33 kb / 10 files / 16.6 zip

MAME XML Output:

       <game name="dwarfd" sourcefile="dwarfd.c">
              <description>Draw Poker III / Dwarfs Den (Dwarf Gfx)</description>
              <rom name="9l_pd_50-3196_m5l2732k.bin" size="4096" crc="34e942ae" sha1="d4f0ee7f29e1c1a93b4b30b950023dbf60596100" region="maincpu" offset="0"/>
              <rom name="9k_pd_50-3193_hn462732g.bin" size="4096" crc="78f0c260" sha1="d6c3b8b3ef4ce99a811e291f1396a47106683df9" region="maincpu" offset="1000"/>
              <rom name="9j_pd_50-3192_mbm2732.bin" size="4096" crc="9c66ee6e" sha1="49c20fa276508b3c7b0134909295ae04ee46890f" region="maincpu" offset="2000"/>
              <rom name="9h_pd_50-3375_2732.bin" size="4096" crc="daf5551d" sha1="933e3453c9e74ca6695137c9f6b1abc1569ad019" region="maincpu" offset="3000"/>
              <rom name="6a_pd_50_1991_2732.bin" size="4096" crc="6da494bc" sha1="0323eaa5f81e3b8561225ccdd4654c9a11f2167c" region="gfx1" offset="0"/>
              <rom name="6b_pd_50-1992_tms2732ajl.bin" size="4096" crc="69208e1a" sha1="8706f8f0d2dfeba5cebc71985ea46a67de13bc7d" region="gfx1" offset="2000"/>
              <rom name="6c_pd_50-1993_tms2732ajl.bin" size="4096" crc="cd8e5e54" sha1="0961739d72d80e0ac00e6cbf9643bcebfe74830d" region="gfx1" offset="1"/>
              <rom name="6d_pd_50-1994_tms2732ajl.bin" size="4096" crc="ef52b88c" sha1="3405152da3194a71f6dac6492f275c746e781ee7" region="gfx1" offset="2001"/>
              <rom name="3a_50-1381_63s080n.bin" size="32" crc="451d0a72" sha1="9ff6e2c5bd2b57bd607cb33e60e7ed25bea164b3" region="proms" offset="0"/>
              <rom name="7h_7602.bin" size="32" crc="d5457333" sha1="5872c868638c08faef7365d9c6e41dc3f070bd97" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="7063332"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="180" flipx="yes" width="544" height="200" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" coins="3">
                     <control type="gambling"/>
              <dipswitch name="Games Per Coin for slots 1/2/3" tag="DSW1" mask="3">
                     <dipvalue name="2/2/8" value="3"/>
                     <dipvalue name="1/2/4" value="2"/>
                     <dipvalue name="1/1/4" value="1" default="yes"/>
                     <dipvalue name=".5/.5/2" value="0"/>
              <dipswitch name="Multiple Coins Accepted Per Game" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Operator Settings Mode 1/2" tag="DSW1" mask="8">
                     <dipvalue name="Changes Allowed/Preset #2" value="8" default="yes"/>
                     <dipvalue name="Changes Locked/Preset #1" value="0"/>
              <dipswitch name="Operator Settings Mode 2/2" tag="DSW2" mask="1">
                     <dipvalue name="Changes Allowed/Preset #1" value="1" default="yes"/>
                     <dipvalue name="Changes Locked/Preset #2" value="0"/>
              <dipswitch name="Dwarf's Den Gfx" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Large Character Gfx" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Full Card Gfx" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="IN1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <driver status="preliminary" emulation="good" color="preliminary" sound="good" graphic="imperfect" savestate="supported" palettesize="256"/>

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