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edf: MAME ROM Information.


E.D.F. - Earth Defence Force (c) 1991 Jaleco.

A horizontally scrolling shoot'em up.


Jaleco Mega System 1-B hardware

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in March 1991.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (E.D.F. - PCCB-00058) on 21/03/1991.


Programmers : S A S, Azvear-s

Main graphic : Wan Da You, Ca-Sai, Nekomasa

Sub-graphics : Crayon Gear, Shimizu

Music : Tsukasa Tawada

Produced by : Yuki.Arai


* Consoles :

Nintendo Super Famicom (1991, "Super E.D.F. - Earth Defence Force") : It's a 1-player game only, unlike the arcade which was a 2-player game. Graphics are slightly downgraded (smaller sprites), but now it has added transparency effects. Also, one level is different from the arcade.


Game's rom.

MAME Info:

0.35b10 [Luca Elia]

0.35b4 [Luca Elia]


- 0.143u6: Angelo Salese implemented inputs for clone E.D.F. : Earth Defense Force (bootleg).

- 0.136u3: Team Europe, Rene Single and Dumping Union added clone E.D.F. : Earth Defense Force (bootleg), not working.

- 29th January 2010: Smitdogg - We threw in money with Team Europe to help pay for some boards (like Earth Defense Force/Bootleg). Thanks to a donation from Rene Single.

- 31st August 2005: Dumping Project - Randy have won an English-language Jaleco 'Earth Defense Force'.

- 0.98u4: Added new cpu1 rom ($1) to clone (North America).

- 0.98u3: Aaron Giles added clone 'E.D.F. : Earth Defense Force (North America)'.

- 0.67: Changed description to 'E.D.F. : Earth Defense Force'.

- 0.37b14: Changed 68000 CPU2 clock speed to 7MHz.

- 0.37b5: Added prom ($0 - priority).

- 0.36b5: Changed 68000 CPU1 clock speed to 12MHz and 68000 CPU2 to 8Mhz. Added 3rd coin slot.

- 0.35b10: Luca Elia added Earth Defense Force (Jaleco 1991).

- 31st March 1999: Luca Elia sent in a huge update to the Jaleco Mega System 1 driver, with support for Rodland (Japan version only), Earth Defense Force and Avenging Spirit.

- 0.35b4: Luca Elia added Earth Defence Force (Testdriver).


Other Emulators:

* Raine

Recommended Games (Defender):





Cosmic Avenger


The Percussor


4 Fun in 1 (Scramble)

Space Odyssey



A. D. 2083





Darius II

Darius Gaiden - Silver Hawk

Fantasy Zone

Fantasy Zone (Mega-Tech)

Fantasy Zone 2

Alpha One

Back Fire

Thunder Cross

Thunder Cross II


Mega Blast

Air Buster

Arrow Flash (Mega-Tech)

Bio-ship Paladin


ThunderForce AC

Thunder Force II MD (Mega-Tech)

Cosmic Cop

E.D.F. : Earth Defense Force

Metal Black

Strike Force


Andro Dunos

Last Resort


Blazing Star

Romset: 2945 kb / 11 files / 1.06 zip

MAME XML Output:

       <game name="edf" sourcefile="megasys1.c">
              <description>E.D.F. : Earth Defense Force</description>
              <rom name="edf5.b5" size="262144" crc="105094d1" sha1="e962164836756bc20c2b5dc0032042a0219e82d8" region="maincpu" offset="0"/>
              <rom name="edf_06.rom" size="262144" crc="94da2f0c" sha1="ae6aef03d61d244a857a9dc824be230c35f4c978" region="maincpu" offset="1"/>
              <rom name="edf1.f5" size="131072" crc="2290ea19" sha1="64c9394bd4d5569d68833d2e57abaf2f1af5be97" region="soundcpu" offset="0"/>
              <rom name="edf2.f3" size="131072" crc="ce93643e" sha1="686bf0ec104af8c97624a782e0d60afe170fd945" region="soundcpu" offset="1"/>
              <rom name="edf.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="edf_m04.rom" size="524288" crc="6744f406" sha1="3b8f13ca968456186d9ad61f34611b7eab62ea86" region="gfx1" offset="0"/>
              <rom name="edf_m05.rom" size="524288" crc="6f47e456" sha1="823baa9dc4cb2425c64e9332c6ed4678e49d0c7b" region="gfx2" offset="0"/>
              <rom name="edf_09.rom" size="131072" crc="96e38983" sha1="a4fb94f15d9a9f7df1645be66fe3e179d0ebf765" region="gfx3" offset="0"/>
              <rom name="edf_m03.rom" size="524288" crc="ef469449" sha1="bc591e56c5478383eb4bd29f16133c6ba407c22f" region="gfx4" offset="0"/>
              <rom name="edf_m02.rom" size="262144" crc="fc4281d2" sha1="67ea324ff359a5d9e7538c08865b5eeebd16704b" region="oki1" offset="0"/>
              <rom name="edf_m01.rom" size="262144" crc="9149286b" sha1="f6c66c5cd50b72c4d401a263c65a8d4ef8cf9221" region="oki2" offset="0"/>
              <rom name="rd.20n" size="512" crc="1d877538" sha1="a5be0dc65dcfc36fbba10d1fddbe155e24b6122f" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="1"/>
                     <dipvalue name="1 Coin/5 Credits" value="6"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="48"/>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="DSW-B bits 2-0" tag="DSW2" mask="7">
                     <dipvalue name="0" value="0"/>
                     <dipvalue name="1" value="1"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="3"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="5"/>
                     <dipvalue name="6" value="6"/>
                     <dipvalue name="7" value="7" default="yes"/>
              <dipswitch name="Lives" tag="DSW2" mask="8">
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="4" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Very Hard" value="32"/>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>

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