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edrandy2: MAME ROM Information.


History:

The Cliffhanger - Edward Randy (c) 1990 Data East.


A fast moving platform game in which the player controls the Indiana Jones-esque and unfortunately named 'Edward Randy'. The levels are an inventive mix of standard platform action and 3-D scrolling levels; the latter usually having the player driving a jeep and repelling the enemy attacks. The game is based on the archetypal Hollywood action blockbuster and features a filmic score to back up the on-screen action. The player's only weapon is a whip - another nod to the Indiana Jones character - which can be used to both attack enemies and as a 'rope', to enable the player to reach distant platforms.


- TECHNICAL -


Game ID : MAD


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : HuC6280 (@ 4.0275 Mhz)

Sound Chips : YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in January 1991.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Edward Randy, Super Burger Time - PCCB-00061) on 21/04/1991.


- STAFF -


Game planner : Lungfish

Software programmer : Hiroki

Hardware designer : Turk K.K

Graphic designers : Hitomi Fujiwara, Kinya Aoyama

Sound arrange & compose : Akira Takemoto (Raika)

Sound effects : Hiroaki Yoshida (MARO)


Thanks to : R. Minagawa, T. Inoue, T. Adachi


- SOURCES -


Game's rom.




MAME Info:

0.64 [Bryan McPhail]

0.36b5 [Bryan McPhail]


Bugs:

- There is still some sound looping that is incorrect, sometimes when the train comes up over your head. Nomax (ID 00395)


WIP:

- 0.144u7: hap fixed missing clouds gfxs in Edward Randy.

- 0.122u3: Brian Troha added 'Two coins to start?' dipswitch. Changed description to 'The Cliffhanger - Edward Randy (World ver 3)' and clone '(World revision 1)' to '(World ver 2)', '(World)' to '(World ver 1)' and '(Japan revision 2)' to '(Japan ver 3)'. Renamed (edrandy1) to (edrandy2) and (edrandy0) to (edrandy1).

- 0.109u1: Patrik Styrnell added clone The Cliffhanger - Edward Randy (World). Changed description of clone '(Japan)' to '(Japan revision 2)'. Fixed rom names in all sets.

- 0.64: Added '�The Cliffhanger - Edward Randy (World revision 2)' (Data East 1990) and clones (World revision 1) and (Japan).

- 26th January 2003: Bryan McPhail fixed a small bug in the Edward Randy raster effects.

- 24th January 2003: Bryan McPhail sent in a large DECO16 drivers update, adding Edward Randy and Mutant Fighter / Death Brade, added support for raster effects used in Edward Randy and Robocop 2 road levels and abstracted the Data East video chips emulation.

- 0.36b5: Bryan McPhail added Edward Randy (World) (Testdriver) and clone (Japan).


LEVELS: 7


Other Emulators:

* FB Alpha


Recommended Games (Action):

Elevator Action

Elevator Action Returns

Action Fighter

Quartet

Rolling Thunder

Rolling Thunder 2

Bionic Commando

Bullet

Super Ranger

Crack Down

Crack Down (Mega-Tech)

S.P.Y. - Special Project Y

Sly Spy

The Cliffhanger - Edward Randy

The Super Spy

ThunderJaws

Power Blade (PlayChoice-10)

Outfoxies

Biomechanical Toy

Confidential Mission

Lupin The Third - The Shooting

Demon Front

Dolphin Blue


Romset: 8513 kb / 27 files / 3.45 zip




MAME XML Output:

       <game name="edrandy2" sourcefile="cninja.c" cloneof="edrandy" romof="edrandy">
              <description>The Cliffhanger - Edward Randy (World ver 2)</description>
              <year>1990</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="gg00-1.k1" size="131072" crc="a029cc4a" sha1="3801fd6df6d1299972eeadbdbba1b0b7acf89139" region="maincpu" offset="0"/>
              <rom name="gg04-1.k3" size="131072" crc="8b7928a4" sha1="4075713a830c9d5e324bb790468ec555fa747106" region="maincpu" offset="1"/>
              <rom name="gg01-1.j1" size="131072" crc="84360123" sha1="3e9241cf68839c15d7a1209fe735b51ed90a1de7" region="maincpu" offset="40000"/>
              <rom name="gg05-1.j3" size="131072" crc="0bf85d9d" sha1="7b7c1c32d3f0de7e675cea3d2ba4f28e9ce387a9" region="maincpu" offset="40001"/>
              <rom name="ge-02.h1" merge="ge-02.h1" size="131072" crc="c2969fbb" sha1="faa7da7f5271108dbbc95d111caa2c986e494933" region="maincpu" offset="80000"/>
              <rom name="ge-06.h3" merge="ge-06.h3" size="131072" crc="5c2e6418" sha1="b9ed769b27c37959fcba2acd6dba02ccd62149e7" region="maincpu" offset="80001"/>
              <rom name="ge-03.f1" merge="ge-03.f1" size="131072" crc="5e7b19a8" sha1="637945e36c3665c74d31f4b14e600e93ed9be054" region="maincpu" offset="c0000"/>
              <rom name="ge-07.f3" merge="ge-07.f3" size="131072" crc="5eb819a1" sha1="1852cb624eccd0a424d404bc853b5df307875cc9" region="maincpu" offset="c0001"/>
              <rom name="ge-09.k13" merge="ge-09.k13" size="65536" crc="9f94c60b" sha1="56edf63850189b2168c602e1f21492ef14662682" region="audiocpu" offset="0"/>
              <rom name="gg-10.y6" merge="gg-10.y6" size="65536" crc="b96c6cbe" sha1="1f3a18387f360705d2f2ab8f5780a270621e107f" region="gfx1" offset="1"/>
              <rom name="gg-11.z6" merge="gg-11.z6" size="65536" crc="ee567448" sha1="40c673535b9edf7b8bbb4912235bbb09ef77e221" region="gfx1" offset="0"/>
              <rom name="mad-00" merge="mad-00" size="524288" crc="3735b22d" sha1="fd9c3dc7a880592104c091730b9016641043987a" region="gfx3" offset="0"/>
              <rom name="mad-01" merge="mad-01" size="524288" crc="7bb13e1c" sha1="2753e0345b746bb4e8a5572d057d0b888487cbc3" region="gfx3" offset="40000"/>
              <rom name="mad-02" merge="mad-02" size="524288" crc="6c76face" sha1="e485b118e1e5bdf130c7ae29eea2f192f85f93a5" region="gfx2" offset="0"/>
              <rom name="mad-03" merge="mad-03" size="524288" crc="c0bff892" sha1="a3f3bdcc68f6183031438c0572e1e7c2c6fafb6a" region="gfx4" offset="0"/>
              <rom name="mad-05" merge="mad-05" size="524288" crc="3f2ccf95" sha1="ed9585f2162ca53a7621b86a9def45a46cd08331" region="gfx4" offset="1"/>
              <rom name="mad-04" merge="mad-04" size="524288" crc="464f3eb9" sha1="c86212f37e4ca97ef71680643487f1e2afb7ec8a" region="gfx4" offset="100000"/>
              <rom name="mad-06" merge="mad-06" size="524288" crc="60871f77" sha1="45d3042986fba76951438fd69545a2a48e478a6a" region="gfx4" offset="100001"/>
              <rom name="mad-07" merge="mad-07" size="524288" crc="ac03466e" sha1="bfaa779f1818d8cd2b7de7a6ad1c2c396ce7309e" region="gfx4" offset="200000"/>
              <rom name="mad-08" merge="mad-08" size="524288" crc="1b420ec8" sha1="291119e16121fc81f982216772dc6d8bb3b3b12d" region="gfx4" offset="200001"/>
              <rom name="mad-10" merge="mad-10" size="524288" crc="42da8ef0" sha1="704a154db952e89c13a1bd115bdb57d5a6da479a" region="gfx4" offset="300000"/>
              <rom name="mad-11" merge="mad-11" size="524288" crc="03c1f982" sha1="1cc63e4e96356d1d281b254c3b7de009866e865b" region="gfx4" offset="300001"/>
              <rom name="mad-09" merge="mad-09" size="524288" crc="930f4900" sha1="dd09d3c8a251b8397996f6a3330e6e704f65d7fa" region="gfx4" offset="400000"/>
              <rom name="mad-12" merge="mad-12" size="524288" crc="a0bd62b6" sha1="a1ab365f3c63fc4edc32b09ecf8f982beb4bfae5" region="gfx4" offset="400001"/>
              <rom name="ge-08.j13" merge="ge-08.j13" size="131072" crc="dfe28c7b" sha1="aba55834b276cbab194e03858564077cad21eff1" region="oki1" offset="0"/>
              <rom name="mad-13" merge="mad-13" size="524288" crc="6ab28eba" sha1="12d3025478ee5af4bdea037656d9b1146cd9759f" region="oki2" offset="0"/>
              <rom name="ge-12.v7" merge="ge-12.v7" size="1024" crc="278f674f" sha1="d4f5b9770d6d2ddebf1b999e291c80a3e274d492" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="4027500"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="4027500"/>
              <chip type="audio" tag="ym2" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="58.000000" pixclock="3801088" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Player's Power" tag="DSW" mask="768">
                     <dipvalue name="Very Low" value="256"/>
                     <dipvalue name="Low" value="0"/>
                     <dipvalue name="Medium" value="768" default="yes"/>
                     <dipvalue name="High" value="512"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Continues" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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