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espgal: MAME ROM Information.


History:

Espgaluda (c) 2003 Cave.


- TECHNICAL -


IGS PGM hardware


Main CPU : 68000 (@ 20 Mhz)

Sound CPU : Z80 (@ 8.468 Mhz)

Sound Chips : ICS2115 (@ 8.468 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 3

=> [A] Shoot, [B] Change Sex, [C] Bomb


- TRIVIA -


Released in October 2003.


Developed by Cave and distributed by AMI (Amusement Marketing International).


The title of this game literally means 'Butterfly with Extras Sensory Powers'.


- TIPS AND TRICKS -


* Change Sex : During the so-called 'sex change' move, bullets slow down and enemy bullets are capable of being transformed formed into massive amounts of gold. However, in order to access the sex-change move, you must collect green jewels in your normal form.


- SERIES -


1. ESP Ra.de. (1998)

2. Espgaluda (2003)

3. Espgaluda II (2005)

4. Espgaluda II [Black Label] [Model K2F-00001] (2010, XBOX360)


- STAFF -


Producer: Kenichi Takano

Director: Tsuneki Ikeda

World & Character Designer: Kado Tsukasa

Programmers: Tsuneki Ikeda, Takashi Ichimura

Designers: Akira Wakabayashi, Hiroyuki Tanaka, Hideki Nomura, Kengo Arai

Voice Actors:

*Ageha Male*: Yutaka Koizumi

*Ageha Female*: Iho Matusukubo

*Tateha Female*: Sakuri Nagayama

*Tateha Male*: Yuko Gibu

*Seseri*: Yoshima Ninomiya

*Jakou*: Hiroshi Yamasaki

*System*: Ai Aiwasa (As Kikaku)

Music Producer: Toshiaki Tomizawa

Sound Creators: Neptune, Reeb, T-Force

Special Assists: Satoshi Kouyama, Yasushi Imai


- PORTS -


* Consoles :

Sony PlayStation 2 [JP] (June 17, 2004; "Espgaluda [Model SLPS-25352]")


- SOURCES -


Game's ROM.




MAME Info:

0.140u2 [Corrado Tomaselli]


Artwork available


WIP:

- 0.143u9: Changed description to 'Espgaluda (2003/10/15 Master Ver)'.

- 0.143u7: Changed description to 'EspGaluda (2003/10/15 Master Ver)'.

- 29th December 2010: Mr. Do - Added/scanned instruction card for EspGaluda provided by Famitsu1.

- 0.140u3: Added missing tiles/sprite and samples roms to EspGaluda - Game now playable. Changed description to 'EspGaluda (V100, first revision)' and VSync to 59.17 Hz.

- 0.140u2: Corrado Tomaselli added EspGaluda (Cave 2002).

- 7th September 2008: Corrado Tomaselli dumped EspGaluda.


Other Emulators:

* FB Alpha


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Romset: 40960 kb / 7 files / 16.7 zip




MAME XML Output:

       <game name="espgal" sourcefile="pgm.c">
              <description>Espgaluda (2003/10/15 Master Ver)</description>
              <year>2003</year>
              <manufacturer>Cave</manufacturer>
              <rom name="espgaluda_v100.u38" size="2097152" crc="08ecec34" sha1="bce2e7fb9105ed51603d09cbd3a9eeb5b8f47ee2" region="maincpu" offset="0"/>
              <rom name="espgal_igs027a.bin" size="16384" status="nodump" region="prot" offset="0"/>
              <rom name="t01s.u18" size="2097152" crc="1a7123a0" sha1="cc567f577bfbf45427b54d6695b11b74f2578af3" region="tiles" offset="0"/>
              <rom name="t04801w064.u19" size="8388608" crc="6021c79e" sha1="fbc340dafb18aa3094de29b881318a5a9794e4bc" region="tiles" offset="180000"/>
              <rom name="a04801w064.u7" size="8388608" crc="26dd4932" sha1="9bbabb5a53cb5ba88397cc2c258980f3b70314ce" region="sprcol" offset="0"/>
              <rom name="a04802w064.u8" size="8388608" crc="0e6bf7a9" sha1="a7541e2b5a0df2bc62a5b347e54dbc2ed1922db2" region="sprcol" offset="800000"/>
              <rom name="b04801w064.u1" size="8388608" crc="98dce13a" sha1="61d48b7117459f7babc022b68231f6928177a71d" region="sprmask" offset="0"/>
              <rom name="w04801b032.u17" size="4194304" crc="60298536" sha1="6b7333f16cce778c5725dbdf75a5446f0906397a" region="ics" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8467200"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ics" name="ICS2115"/>
              <display tag="screen" type="raster" rotate="270" width="448" height="224" refresh="59.170000" />
              <sound channels="1"/>
              <input players="4" buttons="4" coins="4">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Music" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Voice" tag="DSW" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Free" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Stop" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="2304"/>
       </game>
 
 


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