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evosocc: MAME ROM Information.


History:

ES Evolution Soccer (c) 2001 Evoga Entertainment.


A soccer game.


- TECHNICAL -


Zealer Board hardware


Main CPU : SE3208 (@ 43 Mhz)

Sound Chips : VRender0 (@ 43 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192


Players : 4

Control : 8-way joystick

Buttons : 4 (LOW PASS/SHOOT/SLIDING, HIGH PASS/TACKLE, TURBO, SPECIAL TECHNIQUES)


- TRIVIA -


This game runs on Zealer Board (so-called 'Crystal System'). There are various games on this system, this one and "Office YeoInCheonHa", "Mahl Dalrijah", "EuhRahtChaCha Mooh Daeri", "Cutey Fatty", "Dong-geul Dong-geul Haerong-yi", "Bohmool-Seom", and so on.


- UPDATES -


This game has 2 regions, Mexico and the rest of the world. With Mexico region, you can play Mexican teams with the others, no surprise, international teams.


- TIPS AND TRICKS -


* Play against ALL STAR TEAM : Win ALL matches and the message ''New Challenger'' must appears.


- STAFF -


Executive producer : Yosh Jinno

Director : Radel

Planner : Edu

Programmer : YuritaRo, Hara

Graphics : Yama-o, Nori-Y, Moyetor, Quincho, Ziul, A. Kanji, Cormon, Isgago, Yama, Hashimoto, Sio

3D-Works : Yama-o, Chinchilla, TechonZ

Research : Zhila, CasDom V, Panda

Voice : Zhila, Furank

Sounds Creator : Yasuo YAMATE

Adviser : Lucertola


- SOURCES -


Game's rom.




MAME Info:

0.90 [ElSemi]


WIP:

- 0.90: ElSemi added Evolution Soccer (Evoga 2001).

- 27th December 2004: ElSemi - I've uploaded an update to the crystal system emu. I've fixed the music speed in evolution soccer, also the emulator shouldn't fail if your videocard doesn't support Hardware T&L (it's not used, but the emu always tried to use a hardware T&L Device).

- 25th December 2004: ElSemi - Here is the first release of my Crystal System emulator. The emulator currently supports the 2 known games for this system: "Crystal of the Kings" and "Evolution Soccer". This is the first version of the emulator, so there might be still some emulation issues.


LEVELS: 6


Other Emulators:

* Crystal System emulator


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Tournament Table

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World Trophy Soccer (Arcadia)

Football Champ

Super Football Champ

Nintendo World Cup (PlayChoice-10)

World Soccer Finals

Soccer Brawl

Big Striker

Seibu Cup Soccer

Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

Super Soccer (Nintendo Super System)

Grand Striker

Grand Striker 2

Premier Soccer

Super Cup Finals

Taito Cup Finals

Dream Soccer '94

International Cup '94

J-League Soccer V-Shoot

Soccer Superstars

Super Visual Football

Taito Power Goal

V Goal Soccer

Virtua Striker

Virtua Striker 2

Virtua Striker 2 '98

Virtua Striker 2 '99

Virtua Striker 2 Ver. 2000

Virtua Striker 3

Five a Side Soccer

Goal! Goal! Goal!

Kick Goal

World PK Soccer

World PK Soccer V2

Back Street Soccer

Pleasure Goal

Prime Goal EX

The Ultimate 11

Versus Net Soccer

Capcom Sports Club (Soccer)

Libero Grande

Neo-Geo Cup '98 - The Road to the Victory

World Kicks

Evolution Soccer

-

Stone Ball

Free Kick

Super Free Kick

PK Scramble

X the Ball

Kick '4' Cash


Romset: 49152 kb / 3 files / 18.2 zip




MAME XML Output:

       <game name="evosocc" sourcefile="crystal.c" romof="crysbios">
              <description>Evolution Soccer</description>
              <year>2001</year>
              <manufacturer>Evoga</manufacturer>
              <rom name="mx27l1000.u14" merge="mx27l1000.u14" size="131072" crc="beff39a9" sha1="b6f6dda58d9c82273f9422c1bd623411e58982cb" region="maincpu" offset="0"/>
              <rom name="bcsv0001u01" size="16777216" crc="2581a0ea" sha1="ee483ac60a3ed00a21cb515974cec4af19916a7d" region="user1" offset="0"/>
              <rom name="bcsv0001u02" size="16777216" crc="47ef1794" sha1="f573706c17d1342b9b7aed9b40b8b648f0bf58db" region="user1" offset="1000000"/>
              <rom name="bcsv0001u03" size="16777216" crc="f396a2ec" sha1="f305eb10856fb5d4c229a6b09d6a2fb21b24ce66" region="user1" offset="2000000"/>
              <chip type="cpu" tag="maincpu" name="SE3208" clock="43000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="vrender" name="VRender0"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Pause" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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