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exctsccr: MAME ROM Information.


History:

Exciting Soccer (c) 1983 Alpha Denshi.


An early soccer game.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz), Z80 (@ 4.123456 Mhz), ALPHA-8301 (@ 500 Khz)

Sound Chips : (4x) AY8910 (@ 1.5 Mhz), (2x) DAC


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in October 1983 in Japan.


A Japanese bootleg of this game was released in 1984.


Exciting Soccer music is a copy of an instrumental rock and roll ('Tequila', as played by The Champs).


Terenzio Carraro holds the official record for this game with 503,610 points.


- UPDATES -


In the Japanese bootleg :

* The Italian team is replaced by the Japanese Team.

* The music are different.

* The title screen says : 'planned by Shinzi' and 'programmed by Kazutomi'.


- SERIES -


1. Exciting Soccer (1983)

2. Exciting Soccer II (1984)


- SOURCES -


Game's rom.




MAME Info:

0.34b7 [Ernesto Corvi, Jarek Parchanski]


WIP:

- 0.145u5: Changed description of clone 'Exciting Soccer (Japan)' to '(Japan set 1)'.

- 0.136u1: Corrado Tomaselli added clone Exciting Soccer (Japan set 2). Corrado Tomaselli verified and corrected clocks in Exciting Soccer. Changed 1st AY-3-8910A clock speed to 1940000 Hz and VSync to 60.54 Hz.

- 24th December 2009: Corrado Tomaselli dumped Exciting Soccer (Japan, set 2).

- 0.133u1: Renamed (exctscca) to (exctsccra), (exctsccj) to (exctsccrj) and (exctsccb) to (exctsccrb).

- 0.130u3: Uki added clone Exciting Soccer (Japan). Exciting Soccer update [Uki]: Verified clock frequency (including 4KHz NMI). Position 6A is not populated in version (Japan). Sound tempo is wrong in all sets (with or without this change). Clock for AY-3-8910 is 14.31818M/8 except for main melody. Changed Z80 CPU1 clock speed to 3072000 Hz, Z80 CPU2 to 3579545 Hz and the 4x AY-3-8910A to 1789772 Hz.

- 0.126u1: Nicola Salmoria merged Exciting Soccer driver into Champion Base Ball driver. Changed ALPHA-8301 CPU3 clock speed to 384000 Hz. Fixed proms rom loading.

- 0.123u6: Fixed gfx1/2/3 rom loading. Switched clone Exciting Soccer (bootleg) to use the correct gfx ROMs (matches screenshot found in ID 01058 exctsccb: Exciting Soccer bootleg should be placed in champbas.c.).

- 0.123u1: Changed palettesize to 384 colors.

- 0.104u8: Tatsuyuki Satoh added emulation of the Alpha 8201/8301 MCU and connected it to Exciting Soccer. Added ALPHA-8301 (500000 HZ) CPU3.

- 0.35b11: Changed Z80 CPU2 clock speed to 4123456 Hz.

- 0.35b10: Changed Z80 CPU2 clock speed to 4001000 Hz.

- 0.35b1: Thierry Lescot added clone Exciting Soccer (alternate music).

- 0.34b8: Jarek Parchanski added high score saving to Exciting Soccer.

- 0.34b7: Ernesto Corvi and Jarek Parchanski added Exciting Soccer (Alpha Denshi 1983) and clone (bootleg) (Kazutomi 1984). Known issues: The song that should be played during the match is selected through the Alpha MCU. The bootleg mutilated the audio part, so information about this table is not available. Cocktail mode is unsupported. Sprites colors/banking?


LEVELS: 5 (endless)


Recommended Games (Soccer):

Tournament Table

Atari Soccer

Dribbling

Exciting Soccer

Exciting Soccer II

Pro Soccer

Pro Soccer (DECO Cassette)

Indoor Soccer

Power Play

Tehkan World Cup

Vs. Soccer

Kick and Run

Dynamic Shooting

Fighting Soccer

Kick Off

Last Striker / Kyuukyoku no Striker

Great Soccer (Mega-Tech)

Tecmo World Cup (Mega Play)

Tecmo World Cup '90

Tecmo World Cup '94

Tecmo World Soccer '96

Tecmo World Cup '98

Tecmo World Cup Millennium

World Championship Soccer (Mega-Tech)

World Trophy Soccer (Arcadia)

Football Champ

Super Football Champ

Nintendo World Cup (PlayChoice-10)

World Soccer Finals

Soccer Brawl

Big Striker

Seibu Cup Soccer

Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

Super Soccer (Nintendo Super System)

Grand Striker

Grand Striker 2

Premier Soccer

Super Cup Finals

Taito Cup Finals

Dream Soccer '94

International Cup '94

J-League Soccer V-Shoot

Soccer Superstars

Super Visual Football

Taito Power Goal

V Goal Soccer

Virtua Striker

Virtua Striker 2

Virtua Striker 2 '98

Virtua Striker 2 '99

Virtua Striker 2 Ver. 2000

Virtua Striker 3

Five a Side Soccer

Goal! Goal! Goal!

Kick Goal

World PK Soccer

World PK Soccer V2

Back Street Soccer

Pleasure Goal

Prime Goal EX

The Ultimate 11

Versus Net Soccer

Capcom Sports Club (Soccer)

Libero Grande

Neo-Geo Cup '98 - The Road to the Victory

World Kicks

Evolution Soccer

-

Stone Ball

Free Kick

Super Free Kick

PK Scramble

X the Ball

Kick '4' Cash


Romset: 93 kb / 16 files / 57.1 zip




MAME XML Output:

       <game name="exctsccr" sourcefile="champbas.c">
              <description>Exciting Soccer</description>
              <year>1983</year>
              <manufacturer>Alpha Denshi Co.</manufacturer>
              <rom name="1_g10.bin" size="8192" crc="aa68df66" sha1="f10cac5a4c5aad1e1eb8835174dc8d517bb2921a" region="maincpu" offset="0"/>
              <rom name="2_h10.bin" size="8192" crc="2d8f8326" sha1="8809e7b081fa2a1966cb51ac969fd7b468d35be0" region="maincpu" offset="2000"/>
              <rom name="3_j10.bin" size="8192" crc="dce4a04d" sha1="9c015e4597ec8921bea213d9841fc69c776a4e6d" region="maincpu" offset="4000"/>
              <rom name="0_h6.bin" size="8192" crc="3babbd6b" sha1="b81bd47c4449f4f21f2d55d01eb9cb6db10664c7" region="audiocpu" offset="0"/>
              <rom name="9_f6.bin" size="8192" crc="639998f5" sha1="c4ff5e5e75d53dea38449f323186d08d5b57bf90" region="audiocpu" offset="2000"/>
              <rom name="8_d6.bin" size="8192" crc="88651ee1" sha1="2052e1b3f9784439369f464e31f4a2b0d1bb0565" region="audiocpu" offset="4000"/>
              <rom name="7_c6.bin" size="8192" crc="6d51521e" sha1="2809bd2e61f40dcd31d43c62520982bdcfb0a865" region="audiocpu" offset="6000"/>
              <rom name="1_a6.bin" size="4096" crc="20f2207e" sha1="b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11" region="audiocpu" offset="8000"/>
              <rom name="4_a5.bin" size="8192" crc="c342229b" sha1="a989d6c12521c77882a7e17d4d80afe7eae05906" region="gfx1" offset="0"/>
              <rom name="6_c5.bin" size="8192" crc="eda40e32" sha1="6c08fd4f4fb35fd354d02e04548e960c545f6a88" region="gfx1" offset="2000"/>
              <rom name="5_b5.bin" size="8192" crc="35f4f8c9" sha1="cdf5bbfea9abdd338938e5f4499d2d71ce3c6237" region="gfx2" offset="0"/>
              <rom name="2_k5.bin" size="4096" crc="7f9cace2" sha1="bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3" region="gfx3" offset="0"/>
              <rom name="3_l5.bin" size="4096" crc="db2d9e0d" sha1="6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a" region="gfx3" offset="1000"/>
              <rom name="prom1.e1" size="32" crc="d9b10bf0" sha1="bc1263331968f4bf37eb70ec4f56a8cb763c29d2" region="proms" offset="0"/>
              <rom name="prom3.k5" size="256" crc="b5db1c2c" sha1="900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa" region="proms" offset="20"/>
              <rom name="prom2.8r" size="256" crc="8a9c0edf" sha1="8aad387e9409cff0eeb42eeb57e9ea88770a8c9a" region="proms" offset="120"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="cpu" tag="mcu" name="ALPHA-8301" clock="384000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1940000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay3" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay4" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.540000" pixclock="3967549" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="A 1C/1C B 3C/1C" value="3" default="yes"/>
                     <dipvalue name="A 1C/2C B 1C/4C" value="1"/>
                     <dipvalue name="A 1C/3C B 1C/6C" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="8">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="16">
                     <dipvalue name="Easy" value="16" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Game Time" tag="DSW" mask="96">
                     <dipvalue name="1 Min." value="32"/>
                     <dipvalue name="2 Min." value="0" default="yes"/>
                     <dipvalue name="3 Min." value="96"/>
                     <dipvalue name="4 Min." value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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