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fgoala: MAME ROM Information.


History:

Field Goal (c) 1979 Taito.


A ball and paddle game with a football theme.


- TECHNICAL -


Prom Stickers : TF01-TF04


Main CPU : M6800 (Number : AF017765)


Players : 2

Control : paddle


- TRIVIA -


Released in July 1979.


Also released as a Cocktail model : "T.T Field Goal".


- PORTS -


* Consoles :

Sony PlayStation 2 [JP] (2007, "Taito Memories II Gekan [Model SLPM-66713]")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.85u3 [Stefan Jokisch]


TODO:

* Add sound/samples


WIP:

- 0.135u4: Fabio Priuli made MB14241 Shifter IC a device and moved its source to emu\machine. Converted Field Goal to use this implementation in place of its own version.

- 0.135u2: Fabio Priuli added driver data structs to Field Goal.

- 3rd October 2009: Smitdogg - Another dump from Andrew Welburn, an alt set of Field Goal. I tested it out... You can win 100 fake dollars if you are the first to figure out what's different on this shot vs. the sets in MAME.

- 0.121u1: Changed palettesize from 66 to 145 colors.

- 0.86u2: Stefan Jokisch improved Field Goal colours. Added 'Options' dipswitch.

- 0.86: Andy Welburn added clone Field Goal (different). Changed palettesize to 66 colors. Fixed rom names.

- 0.85u3: Stefan Jokisch added Field (Goal Taito 1979).


LEVELS: 1 (endless)


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-

Field Goal


Romset: 13 kb / 10 files / 7.95 zip




MAME XML Output:

       <game name="fgoala" sourcefile="fgoal.c" cloneof="fgoal" romof="fgoal">
              <description>Field Goal (different)</description>
              <year>1979</year>
              <manufacturer>Taito</manufacturer>
              <rom name="mf04.m28" size="2048" crc="acba21bc" sha1="4a82e88555491883628a07f905d130380d5274f1" region="maincpu" offset="a000"/>
              <rom name="mf03.m31" size="2048" crc="4ce7462d" sha1="ff02b4a831967c4e75e1d42e0679224b107d61bd" region="maincpu" offset="a800"/>
              <rom name="mf02.m38" size="2048" crc="5cd889b9" sha1="7c8d810fed6d5e57c9b6a00e699f5b1d1253e84e" region="maincpu" offset="b000"/>
              <rom name="mf01.m46" size="2048" crc="9b9f5faa" sha1="f944fff2c07e70f86fdd28fa5c9dc6c75ea2028b" region="maincpu" offset="b800"/>
              <rom name="mf05.m22" size="2048" crc="58082b8b" sha1="72cd4153f7939cd33fc69ba82b44391fc19ae152" region="maincpu" offset="d800"/>
              <rom name="tf05.m11" merge="tf05.m11" size="1024" crc="925b78ab" sha1="97d6e572658715dc4f6c37b98ba5352643fc8e27" region="gfx1" offset="0"/>
              <rom name="tf06.m4" merge="tf06.m4" size="1024" crc="3d2f007b" sha1="7f4b6f3f08be8c886af3e2ccd3c0d93ae54d4649" region="gfx1" offset="400"/>
              <rom name="tf07.m12" merge="tf07.m12" size="1024" crc="0b1d01c4" sha1="8680602fecd412e5136e1107618a2e0a59b37d08" region="gfx1" offset="800"/>
              <rom name="tf08.m5" merge="tf08.m5" size="1024" crc="5cbc7dfd" sha1="1a054dc72d25615ea6f903f6da8108033514fd1f" region="gfx1" offset="c00"/>
              <rom name="tf09.m13" merge="tf09.m13" size="256" crc="b0fc4b80" sha1="c6029f6d912275aa65302ca97281e10ccbf63159" region="proms" offset="0"/>
              <rom name="tf10.m6" merge="tf10.m6" size="256" crc="7b30b15d" sha1="e9826a107b209e18d891ead341eda3d4523ce195" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6800" clock="1006500"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" pixclock="4039680" htotal="256" hbend="0" hbstart="256" vtotal="263" vbend="16" vbstart="256" />
              <sound channels="0"/>
              <input players="2" coins="1" tilt="yes">
                     <control type="paddle" minimum="1" maximum="254" sensitivity="50" keydelta="10" reverse="yes"/>
              </input>
              <dipswitch name="Initial Extra Credit Score" tag="IN0" mask="7">
                     <dipvalue name="9000" value="0"/>
                     <dipvalue name="17000" value="1"/>
                     <dipvalue name="28000" value="2"/>
                     <dipvalue name="39000" value="3"/>
                     <dipvalue name="50000" value="4"/>
                     <dipvalue name="65000" value="5" default="yes"/>
                     <dipvalue name="79000" value="6"/>
                     <dipvalue name="93000" value="7"/>
              </dipswitch>
              <dipswitch name="Options" tag="IN0" mask="24">
                     <dipvalue name="Clear All Helmets" value="0"/>
                     <dipvalue name="No Extra Ball" value="8"/>
                     <dipvalue name="No Extra Credit" value="16"/>
                     <dipvalue name="Default" value="24" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN0" mask="32">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <dipswitch name="Display Coinage Settings" tag="IN0" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Language" tag="IN1" mask="16">
                     <dipvalue name="Japanese" value="0"/>
                     <dipvalue name="English" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN1" mask="32">
                     <dipvalue name="1 Coin/1 Credit" value="32" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="145"/>
       </game>
 
 


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