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finalttr: MAME ROM Information.


History:

Final Tetris (c) 1993 Jeil Computer System.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 3.578545 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 57.50 Hz

Palette colors : 256


Players : 2

Control : 8-way Joystick

Buttons : 3


- TRIVIA -


Released in August 1993.


- STAFF -


Producer : Jeon Jae Yun


- SOURCES -


Game's rom.




MAME Info:

0.97u2 [David Haywood]


WIP:

- 15th August 2009: Guru - From Korea thanks to gp-lee we got Final Tetris (Jeil Computer System 1993).

- 0.102u3: Fixed OKIM6295 volume.

- 0.101u1: Sonikos balanced the sound in Final Tetris.

- 0.97u3: Added manufacturer and year info to Final Tetris.

- 0.97u2: David Haywood added Final Tetris (unknown).

- 17th June 2005: David Haywood - As pointed out in one of the comments on my previous post one of the characters in Final Tetris is meant to be Michael Jackson, quite topical at the moment. Anyway, thanks to some work with the MAME Italia guys (who also won this PCB on ebay) the game is now playable. Still no idea who actually made it as there is no copyright notice anywhere in the code or graphics.

- 16th June 2005: David Haywood - Decided to look at a game called 'Final Tetris'. It appears to be a Korean game running on a Semicom board, although I'm not sure if it was actually produced by SemiCom. It appears to be protected as the inputs don't work at the moment.

- 8th June 2005: Corrado Tomaselli dumped Final Tetris, Jeil Computer System (Korea 1993).


ARCADE RELEASE: Final Tetris (Jeil Computer Dystem) - 1993/Aug/24


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Tetris):

Vs. Tetris

Tetris (Atari)

Tetris (Sega)

Tetris (Mega-Tech)

Tetris (Mirrorsoft bootleg)

Tetris (System E)

Tetris / Bloxeed (Korean System 16 bootleg)

Xyonix

Bloxeed

Tetris (Photon System)

Final Tetris

Hot Blocks - Tetrix II

Magix / Rock

Tetris (D.R. Korea)

Tetris Plus

Tetris Plus 2

Magical Tetris Challenge

Tetris The Grand Master

Tetris the Absolute The Grand Master 2

Sega Tetris

Tetris Kiwamemichi

-

Block Out

Welltris


Romset: 1473 kb / 9 files / 234.8 zip




MAME XML Output:

       <game name="finalttr" sourcefile="snowbros.c">
              <description>Final Tetris</description>
              <year>1993</year>
              <manufacturer>Jeil Computer System</manufacturer>
              <rom name="10.7o" size="131072" crc="eecc83e5" sha1="48088a2fae8852a73a325a9659c24b241515eac3" region="maincpu" offset="0"/>
              <rom name="9.5o" size="131072" crc="58d3640e" sha1="361bc64174a6c7b15a13e0d1f048c7ea270182ca" region="maincpu" offset="1"/>
              <rom name="12.5r" size="65536" crc="4bc21361" sha1="dab9bea665c0f2fd7cee8ab7f3762e427911bcca" region="soundcpu" offset="0"/>
              <rom name="87c52.mcu" size="65536" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="d5bbb006" sha1="2f9ce6c4f4f5a304a807134da9c85c68a7b49200" region="user1" offset="0"/>
              <rom name="11.7p" size="131072" crc="2e331022" sha1="1e74c66d16eb9c8ae04acecbb4040dea037492cc" region="oki" offset="0"/>
              <rom name="5.1d" size="262144" crc="64a450f3" sha1="d0560f68fe1527fda7852269ec39237ace66ab32" region="gfx1" offset="0"/>
              <rom name="6.1f" size="262144" crc="7281a3cc" sha1="3f2ed7893bd7c5ff25ecb6eabce78ab66fe532a7" region="gfx1" offset="40000"/>
              <rom name="7.1g" size="262144" crc="ec80f442" sha1="870e44d28490a324f74af554604b9daa8422b86f" region="gfx1" offset="80000"/>
              <rom name="9.1h" size="262144" crc="2ebd316d" sha1="2f1249ebd2a0bb0cc15259f7187201576a365fa6" region="gfx1" offset="c0000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3578545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="999900"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="57.500000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="3" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="32"/>
                     <dipvalue name="1 Coin/2 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW2" mask="12">
                     <dipvalue name="60 Seconds" value="0"/>
                     <dipvalue name="90 Seconds" value="12" default="yes"/>
                     <dipvalue name="120 Seconds" value="8"/>
                     <dipvalue name="150 Seconds" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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