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flkatck: MAME ROM Information.


History:

Flak Attack (c) 1987 Konami.


A vertically scrolling shoot-em-up by Konami featuring good music, big explosions and lots of power-ups.


- TECHNICAL -


Game ID : GX669


Main CPU : HD6309 (@ 3 Mhz), Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 280 pixels

Screen refresh : 60.00 Hz

Palette colors : 512


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in August 1987.


This game is known outside Japan as "MX5000".


- SOURCES -


Game's rom.




MAME Info:

0.36b11 [Manuel Abadia]

0.36b10 [Manuel Abadia]


WIP:

- 0.143u2: Fixed rom names.

- 0.135u4: Fabio Priuli added driver data struct and save states to MX5000. Added device versions of all the Konami custom ICs currently emulated in machine\konamiic.c and video\konamiic.c. Updated MX5000 driver to use the new code.

- 0.133u1: Brian Troha added DIP locations to MX5000 / Flack Attack. Changed 'Unknown' dipswitch to 'Unused'.

- 0.131u1: MooglyGuy merged memory maps in MX5000.

- 0.124u1: Yasuhiro Ogawa added multiplier to Flak Attack. This is a protection, which is an external multiplyer connected to the sound CPU (same as in wecleman). Info provided by VU801qCf.

- 0.122u7: Changed HD6309 CPU1 clock speed to 12MHz.

- 0.122u4: David Haywood fixed cocktail mode in clone Flak Attack (flkatck058gre).

- 0.78u5: R. Belmont fixed bad ram message in MX5000 / Flak Attack (0.78u2 memory rewrite).

- 0.36RC1: Changed visible area to 224x280.

- 0.36b11: Manuel Abadia added MX5000.

- 0.36b10: Manuel Abadia added Flak Attack (Japan) (Konami 1987).

- 17th November 1999: Manuel Abadia added better sprite color marking to Flak Attack driver.

- 13th November 1999: Manuel Abadia sent in a driver for Flak Attack.


ARCADE RELEASE: Flak Attack (Konami) - 1987/Aug/06


LEVELS: 5 (endless)


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1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

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Vapor Trail - Hyper Offence Formation

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Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

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Strikers 1945

Strikers 1945 II

Strikers 1945 III

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Romset: 864 kb / 4 files / 380.7 zip




MAME XML Output:

       <game name="flkatck" sourcefile="flkatck.c" cloneof="mx5000" romof="mx5000">
              <description>Flak Attack (Japan)</description>
              <year>1987</year>
              <manufacturer>Konami</manufacturer>
              <rom name="669_p01.16c" size="65536" crc="c5cd2807" sha1="22ddd911a23954ff2d52552e07323f5f0ddaeead" region="maincpu" offset="10000"/>
              <rom name="669_m02.16b" merge="669_m02.16b" size="32768" crc="7e11e6b9" sha1="7a7d65a458b15842a6345388007c8f682aec20a7" region="audiocpu" offset="0"/>
              <rom name="mask4m.5e" merge="mask4m.5e" size="524288" crc="ff1d718b" sha1="d44fe3ed5a3ba1b3036264e37f9cd3500b706635" region="gfx1" offset="0"/>
              <rom name="mask2m.11a" merge="mask2m.11a" size="262144" crc="6d1ea61c" sha1="9e6eb9ac61838df6e1f74e74bb72f3edf1274aed" region="konami" offset="0"/>
              <chip type="cpu" tag="maincpu" name="HD6309" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="konami" name="K007232" clock="3579545"/>
              <display tag="screen" type="raster" rotate="90" width="280" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="Invalid" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="1" value="3"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW2" mask="24">
                     <dipvalue name="30K, Every 70K" value="24"/>
                     <dipvalue name="40K, Every 80K" value="16" default="yes"/>
                     <dipvalue name="30K Only" value="8"/>
                     <dipvalue name="40K Only" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Upright Controls" tag="DSW3" mask="2">
                     <dipvalue name="Single" value="2" default="yes"/>
                     <dipvalue name="Dual" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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