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froundl: MAME ROM Information.


The Final Round (c) 1988 Konami.

An excellent boxing game from Konami.


Game ID : GX870

Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 3


Released in November 1988.

This game is known in Japan as "Hard Puncher - Ketsumamireru no Eikou".

There are plenty of references to "Contra" such as Jabbin Jim and Gentleman Joe looking similar to Bill Rizer and Lance Bean : Contra's 2 main characters. not only that, but one of the CPU contenders named Red Falco is a reference to what else? Red Falcon, the extraterrestial arch-enemy from Contra.

Another of the CPU contenders, Iron Drago is a spoof of Ivan Drago, the boxer from the 1985 film 'Rocky IV'.

Finally, Black Stallion, the final contender is a spoof of Mike Tyson.

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.0 - 276A-7708) on 21/07/1989.


Total director : H. Tsujimoto

Game programmer : G. Suzuki

Assistant programmer : Tadasu Kitae

Character designer : K. Nakamura

Graphic designers : K. Ishimoto, K. Hattori

Visual designer : A. Nonami

Sound designer : S. Tasaka

Music composer : Motoaki Furukawa

Electric architect : K. Hashima

Electronic architect : M. Hiraoka

Package designer : F. Shibuya

Manager : K. Hiroshita


Game's rom.

MAME Info:

0.37b14 [Guru]

0.36b9 [Phil Stroffolino]

0.36b8 [Phil Stroffolino]

0.36b6 [Phil Stroffolino]


- 0.143u8: Kanikani fixed DIPSW and added DIP locations to clone Hard Puncher (Japan). Added 5x 'Unused' dipswitches.

- 0.67: Changed parent and clone descriptions to 'The Final Round'.

- 0.62: Bryan McPhail fixed missing ring and background sprites.

- 0.60: Angelo Salese fixed the Final Round version L and M graphics that have been broken for a while. Fixed gfx2 rom loading.

- 0.37b14: Guru added Final Round (version M) (Konami 1988). Changed 'Final Round' to clone '(version L)'. Renamed (fround) to (froundl).

- 27th March 2001: Guru added new ROM sets for The Final Round, Galaga 3 and Tecmo World Cup '90.

- 0.36b10: Changed description to 'Final Round'. Changed Z80 CPU1 clock speed to 3579545 Hz.

- 0.36b9: Phil Stroffolino added 'The Final Round' (Konami 1988).

- 0.36b8: Phil Stroffolino added Hard Puncher (Japan) (Konami 1988).

- 21st October 1999: Phil Stroffolino sent in a Twin16 update, with Hard Puncher / Final Round being completely playable, but Vulcan Venture is still missing the collisions.

- 9th October 1999: Phil Stroffolino sent in a Twin16 update with working sprites in Vulcan Venture (but collisions are missing), and Final Round is also playable now.

- 0.36b6: Phil Stroffolino added Final Round (Testdriver).

ARCADE RELEASE: Hard Puncher (Konami) - 1988/Dec/15


Other Emulators:

* FB Alpha

Recommended Games (Boxing):


KO Punch

Champion Boxing

Main Event


Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. TKO Boxing

Final Blow

The Final Round

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers

Romset: 2608 kb / 10 files / 829.8 zip

MAME XML Output:

       <game name="froundl" sourcefile="twin16.c" cloneof="fround" romof="fround">
              <description>The Final Round (version L)</description>
              <rom name="870_l21.bin" size="131072" crc="e21a3a19" sha1="5f5793c88093bc8632eab673f5e0d954ac9b9177" region="maincpu" offset="0"/>
              <rom name="870_l20.bin" size="131072" crc="0ce9786f" sha1="0fb0eef999ed09dd50eed403255887103fc35461" region="maincpu" offset="1"/>
              <rom name="870_f03.10a" merge="870_f03.10a" size="32768" crc="a645c727" sha1="e173e79130f187d090766664f1c478d47062749c" region="audiocpu" offset="0"/>
              <rom name="870_f14.d8" merge="870_f14.d8" size="16384" crc="c9b46615" sha1="c0cddb1af47b8e0865055624cf4e89a111ac1b0f" region="gfx1" offset="0"/>
              <rom name="870c18.p18" merge="870c18.p18" size="524288" crc="07927fe8" sha1="0ab5e0e785347fbed5c4b930a32876d6ce2bef4a" region="gfx2" offset="0"/>
              <rom name="870c17.p16" merge="870c17.p16" size="524288" crc="2bc99ff8" sha1="9a06502317a71ca5662b79aedf47379b8e5434a9" region="gfx2" offset="80000"/>
              <rom name="870c16.p15" merge="870c16.p15" size="524288" crc="41df6a1b" sha1="32e0fdeb53628d18adde851e4496dd01ac6ec68f" region="gfx2" offset="100000"/>
              <rom name="870c15.p13" merge="870c15.p13" size="524288" crc="8c9281df" sha1="5e3d80be414db108d5363d0ea1b74021ba942c33" region="gfx2" offset="180000"/>
              <rom name="870_c01.5a" merge="870_c01.5a" size="131072" crc="6af96546" sha1="63b49b28c0f2ef8f52bc4c5955ad6a633dd553cf" region="konami" offset="0"/>
              <rom name="870_c02.7c" merge="870_c02.7c" size="131072" crc="54e12c6d" sha1="8171441aeb1a1dc4d65fae59c7c217f992f70cbc" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="konami" name="K007232" clock="3579545"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              <dipswitch name="Energy" tag="DSW2" mask="3">
                     <dipvalue name="18" value="3"/>
                     <dipvalue name="20" value="2" default="yes"/>
                     <dipvalue name="22" value="1"/>
                     <dipvalue name="24" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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