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funcsino: MAME ROM Information.


History:

Fun Casino (c) 1983 Status Games Corp.


- SOURCES -


Game's ROM.




MAME Info:

0.131 [Aaron Giles]


WIP:

- 0.137u4: Status Fun Casino improvements [Roberto Fresca]: Reworked inputs to match the standard. Lowered the 8085A CPU clock to 6220000 Hz to get it working properly. Added technical notes.

- 0.131: Aaron Giles added Status Fun Casino (V1.3s) (Status Games 1981).

- 22nd February 2005: Dumping Project - Randy have won a PCB for Status "Fun Casino" (1982) on eBay.


Romset: 17 kb / 7 files / 10.3 zip




MAME XML Output:

       <game name="funcsino" sourcefile="statriv2.c">
              <description>Status Fun Casino (V1.3s)</description>
              <year>1981</year>
              <manufacturer>Status Games</manufacturer>
              <rom name="u7" size="4096" crc="e7380a81" sha1="dbc9646a33bd61cdfab9f8a5ac7db996cfc0eaf9" region="maincpu" offset="0"/>
              <rom name="u8" size="4096" crc="89767226" sha1="d948c139a876e516fe54b39fd0548a07537f8535" region="maincpu" offset="1000"/>
              <rom name="u9" size="4096" crc="d663c0be" sha1="70a5aa509815ce0992809f88c3bd55e130c03dc4" region="maincpu" offset="2000"/>
              <rom name="u36" size="4096" crc="79eaf78b" sha1="9df5f90344bbb9f1d196f35d910bb09fe6f74aa1" region="tiles" offset="0"/>
              <rom name="prom.u17" size="32" crc="63b8a63e" sha1="d59ad84edd583f7befce73b79e12dfb58a204c4f" region="proms" offset="0"/>
              <rom name="prom.u21" size="32" crc="e8f60d23" sha1="2070b8201b75a13e416f597d6b2473d0027f420c" region="proms" offset="20"/>
              <rom name="prom.u22" size="256" crc="0421b8e0" sha1="8b786eed86397a1463ad37b9b011edf83d76dd63" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="6220000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1555000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.992284" pixclock="6220000" htotal="384" hbend="0" hbstart="320" vtotal="270" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="3" coins="1">
                     <control type="gambling"/>
              </input>
              <dipswitch name="DIP switch? 10" tag="IN1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP switch? 20" tag="IN1" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP switch? 40" tag="IN1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP switch? 80" tag="IN1" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="128"/>
       </game>
 
 


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