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funkyjet: MAME ROM Information.


History:

Funky Jet (c) 1992 Mitchell.


In this game, you play with a character who has a jet-pack on his back (enabling him to fly in the air), while he is punching the badguys.


- TECHNICAL -


Game ID : MAT


Main CPU : 68000 (@ 14 Mhz), HuC6280 (@ 8.055 Mhz)

Sound Chips : YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way Joystick

Buttons : 2


- TRIVIA -


Licensed to Data East for manufacture.


- SOURCES -


Game's rom.




MAME Info:

0.53 [Bryan McPhail, Nicola Salmoria]

0.36b5 [Bryan McPhail]


Bugs:

- Unable to locate input port 'P1'. F1ReB4LL (ID 02793)


WIP:

- 0.143u3: Brian Troha added DIP locations to Funky Jet.

- 0.136u4: Fabio Priuli converted the Funky Jet driver to use device versions of the deco16 video chips and added driver data class.

- 0.133u1: Renamed (funkyjej) to (funkyjetj).

- 0.131u1: MooglyGuy merged memory maps in Funky Jet driver.

- 0.129: Phil Bennett fixed unable to locate input port 'P1' in Funky Jet.

- 0.122u3: Bryan McPhail fixed game freezes after killing the final boss (funkyjet055yel).

- 0.102u3: Guru added clone Funky Jet (Japan). Changed parent description to 'Funky Jet (World)'. Changed HuC6280 CPU2 clock speed to 8055000 Hz, OKI6295 to 7575 Hz and VSync to 58Hz.

- 18th February 2005: Guru - Funky Jet (?) arrived from Japan.

- 0.66: Removed 3rd button.

- 17th February 2003: Bryan McPhail converted the Funky Jet driver to use the Deco16IC functions and fixed a few other graphics problems.

- 0.61: Fixed protection in Funky Jet [Bryan McPhail, Stephane Humbert]. Added dipswitches 'Service Mode', 'Freeze' and 'Free Play'. Added 3rd button and removed 3rd coin slot.

- 26th May 2002: Bryan McPhail improved the protection emulation in Funky Jet and fixed some dipswitch settings in it.

- 7th May 2002: Stephane Humbert fixed dipswitch settings in the Funky Jet driver.

- 6th May 2002: Karasu submitted a fix for the dipswitch settings in Funky Jet.

- 3rd December 2001: Smitdogg submitted a fix for Funky Jet dipswitch settings.

- 0.53: Bryan McPhail and Nicola Salmoria added Funky Jet (Data East/Mitchell 1992).

- 15th July 2001: Bryan McPhail submitted a working Funky Jet driver with graphics from the bootleg ROM set, and Nicola went on to decrypt its original ROM set too. The same decryption also works for Sotsugyo Shousho.

- 27th December 2000: Bryan McPhail added Sotsugyou Shousho to the Funky Jet driver, but like Funky Jet, it's missing the tile graphics.

- 0.36b5: Bryan McPhail added Funky Jet (Testdriver). Hardware is pretty close to Super Burger Time but with a different graphics chip. Can't work out the graphics format of this chip - it's used in all Data East games from 1991 onwards. The game also uses a protection chip which isn't fully worked out yet.

- 14th September 1999: Bryan McPhail sent in a general cleanup for some of his old drivers, added a few non-working clones and he also sent a new driver for Mad Motor (works fine) and Funky Jet (doesn't work, protection and graphics format problems).


LEVELS: 7


Other Emulators:

* FB Alpha


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Romset: 2240 kb / 7 files / 1.12 zip




MAME XML Output:

       <game name="funkyjet" sourcefile="funkyjet.c">
              <description>Funky Jet (World)</description>
              <year>1992</year>
              <manufacturer>Data East (Mitchell license)</manufacturer>
              <rom name="jk00.12f" size="262144" crc="712089c1" sha1="84167c90303a228107f55596e2ff8b9f111d1bc2" region="maincpu" offset="0"/>
              <rom name="jk01.13f" size="262144" crc="be3920d7" sha1="6627956d148681bc49991c544a09b07271ea4c7f" region="maincpu" offset="1"/>
              <rom name="jk02.16f" size="65536" crc="748c0bd8" sha1="35910e6a4c4f198fb76bde0f5b053e2c66cfa0ff" region="audiocpu" offset="0"/>
              <rom name="mat02" size="524288" crc="e4b94c7e" sha1="7b6ddd0bd388c8d32277fce4b3abb102724bc7d1" region="gfx1" offset="0"/>
              <rom name="mat01" size="524288" crc="24093a8d" sha1="71f76ddd8a4b6e05ceb2fff4e20b6edb5e011e79" region="gfx2" offset="0"/>
              <rom name="mat00" size="524288" crc="fbda0228" sha1="815d49898d02e699393e370209181f2ca8301949" region="gfx2" offset="80000"/>
              <rom name="jk03.15h" size="131072" crc="69a0eaf7" sha1="05038e82ee03106625f05082fe9912e16be181ee" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="8055000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="28">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="224">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="192"/>
                     <dipvalue name="1 Coin/6 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="256">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="256" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="512">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="512" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12288">
                     <dipvalue name="Easy" value="4096"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Hard" value="8192"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="49152">
                     <dipvalue name="1" value="32768"/>
                     <dipvalue name="2" value="49152" default="yes"/>
                     <dipvalue name="3" value="16384"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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