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gangwars: MAME ROM Information.


History:

Gang Wars (c) 1989 Alpha Denshi.


2 street brawlers fight their way through a gang of hoodlums that like to laugh incessantly at you while they're beating you up! Features customizable statistics for your fighter.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 7.15909 Mhz)

Sound Chips : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in July 1989.


- UPDATES -


The US cocktail version is different.

* 'Winners Don't Use Drugs' screen added.


The bootleg version have some different sounds.


- STAFF -


Producer & Director & Game designer : Tsutomu Maruyama

Graphic designers : Tsutomu Maruyama, Hatsue Honbe, Mitsunari Ishida, Kazushige Hakamata

Music composers & Sound effects : Yuka Watanabe, Hiroaki Shimizu

Main programmers : Eiji Fukamatsu, Hideo Kamoda, Yuuji Noguchi,Osamu Iijima

Hardware : Eiji Fukatsu


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b1 [Bryan McPhail]


Bugs:

- [possible] Small graphics glitch on stage 1. Smitdogg (ID 03037)

- Sound emulation is wrong since 0.55. Augusto (ID 00369)

- [possible] The placard that must appear in the pillar is shown incorrectly just before the 3rd stage boss. Luja (ID 01147)


WIP:

- 0.141u2: Tafoid fixed samples played incorrectly in Gang Wars. Swapped audiocpu roms ($30000/$70000).

- 0.139u2: David Raingeard added correct GFX roms for Gang Wars, renamed bootleg set as Euro set (and new parent), made note about bootleg GFX roms. Changed description of clone 'Gang Wars (bootleg)' to 'Gang Wars'. Renamed (gangwars) to (gangwarsu) and (gangwarsb) to (gangwars).

- 0.133u1: Renamed (gangwarb) to (gangwarsb).

- 0.128u6: Phil Bennett reduced all Alpha68k YM2413 clocks from 8MHz to 3.579545 MHz.

- 0.61: Added dipswitches 'Timer Speed', 'Price to Continue' and 'Allow Continue'.

- 0.59: Acho A. Tang fixed color in the 2nd last graphics bank. Fixed the first boss has a glitch in some of his animations. Fixed gfx2 rom loading.

- 0.37b2: Bryan McPhail fixed cpu2 rom loading in Gang Wars. Changed description to 'Gang Wars (US)'.

- 0.36b1: Bryan McPhail added Gang Wars (Alpha 1989) and clone (bootleg).

- 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars.

- 6th June 1999: Bryan McPhail has gotten a nice new shiny computer science degree, and for a nice celebration he almost finished some drivers. Here are some pics of Gang Wars, Gold Medalist, Sky Adventure, Sky Soldiers and Time Soldiers, but don't expect to see these before 0.36b1.


LEVELS: 5 (developed by Team Guernica)


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Romset: 3392 kb / 17 files / 1.35 zip




MAME XML Output:

       <game name="gangwars" sourcefile="alpha68k.c">
              <description>Gang Wars</description>
              <year>1989</year>
              <manufacturer>Alpha Denshi Co.</manufacturer>
              <rom name="gw-ver1-e1.19c" size="131072" crc="7752478e" sha1="7266dd0d2c57433191ae4d1d4e17b32c8c3c8c73" region="maincpu" offset="0"/>
              <rom name="gw-ver1-e2.19d" size="131072" crc="c2f3b85e" sha1="79c215d8b43ec7728e3745b359e64f6bb8240881" region="maincpu" offset="1"/>
              <rom name="gw-ver1-e3.18c" size="131072" crc="2a5fe86e" sha1="0e668f51430983a17e1965143a0bf3aa4d3156ee" region="user1" offset="0"/>
              <rom name="gw-ver1-e4.18d" size="131072" crc="c8b60c53" sha1="352c3bcc18cf63bcb757d774c2c2247ce0c4e736" region="user1" offset="1"/>
              <rom name="gw-12.10f" size="65536" crc="e6d6c9cf" sha1="c35a7a385592e55bdfe232d042f2228f4f7e9ffa" region="audiocpu" offset="0"/>
              <rom name="gw-11.11f" size="65536" crc="7b9f2608" sha1="8d61dfa32369450e396cc8a5d67c58eedb2167e6" region="audiocpu" offset="30000"/>
              <rom name="gw-10.13f" size="65536" crc="eb305d42" sha1="93910cf60c1b8a87969888d8693c7d6782f1e799" region="audiocpu" offset="50000"/>
              <rom name="gw-9.15f" size="65536" crc="84e5c946" sha1="0b071d15b664a9c529713b1b896bdb5ebfa16c25" region="audiocpu" offset="70000"/>
              <rom name="alpha.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="gw-13.4l" size="65536" crc="b75bf1d0" sha1="c22c0049274c45701be0a7be2afc0517620a3a10" region="gfx1" offset="0"/>
              <rom name="guernica-c3.17h" size="524288" crc="281a4138" sha1="47fc0d91873996e05db87323c3b08a85863f90d9" region="gfx2" offset="0"/>
              <rom name="gw-5.21f" size="131072" crc="9ef36031" sha1="2faeb6a769991ab11403c6c37507b706a61bad69" region="gfx2" offset="80000"/>
              <rom name="guernica-c2.18h" size="524288" crc="2fcbea97" sha1="eb60bf374ef771e379030d2b660a813be76bed5e" region="gfx2" offset="100000"/>
              <rom name="gw-6.20f" size="131072" crc="ddbbcda7" sha1="1c368ad2a4ed31748c94545fc7c808aa53d76f64" region="gfx2" offset="180000"/>
              <rom name="guernica-c1.20h" size="524288" crc="5d384c3b" sha1="9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1" region="gfx2" offset="200000"/>
              <rom name="gw-7.18f" size="131072" crc="4656d377" sha1="67d6f714cca3891be0173c543ece5e8ab699f645" region="gfx2" offset="280000"/>
              <rom name="guernica-c0.21h" size="524288" crc="e60c9882" sha1="8cf1d9cf0db72977b303fd6b469611600631ab9a" region="gfx2" offset="300000"/>
              <rom name="gw-8.17f" size="131072" crc="798ed82a" sha1="1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43" region="gfx2" offset="380000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="7159090"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="3000000"/>
              <chip type="audio" tag="ym2" name="YM2413" clock="3579545"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="IN3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN3" mask="8">
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Timer Speed" tag="IN3" mask="16">
                     <dipvalue name="Slow" value="0" default="yes"/>
                     <dipvalue name="Normal" value="16"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="IN3" mask="96">
                     <dipvalue name="Easy" value="64"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="IN3" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin Slots" tag="IN4" mask="1">
                     <dipvalue name="1" value="0" default="yes"/>
                     <dipvalue name="2" value="1"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN4" mask="14">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="14" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="10"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="6"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="IN4" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN4" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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