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gfire2: MAME ROM Information.


History:

Golden Fire II (c) 1992 Topis.


- TECHNICAL -


Main CPU : Z180 (@ 7 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.62 [Nicola Salmoria]


WIP:

- 0.136u4: Fabio Priuli added driver_data struct to the Mosaic driver.

- 0.62: Nicola Salmoria added Golden Fire II (Topis Corp 1992).

- 25th July 2002: Nicola Salmoria added Golden Fire II to the Mosaic driver and fixed a small bug in the Z180 CPU core MMU addressing.

- 24th July 2002: Guru - Golden Fire II arrived from Taucher.


LEVELS: 6


Romset: 1600 kb / 9 files / 199.0 zip




MAME XML Output:

       <game name="gfire2" sourcefile="mosaic.c">
              <description>Golden Fire II</description>
              <year>1992</year>
              <manufacturer>Topis Corp</manufacturer>
              <rom name="goldf2_i.7e" size="65536" crc="a102f7d0" sha1="cfde51d0e9e69e9653fdfd70d4e4f4649b662005" region="maincpu" offset="0"/>
              <rom name="goldf2_a.1k" size="262144" crc="1f086472" sha1="c776a734869b6bab317627bd15457a9fb18e1159" region="gfx1" offset="0"/>
              <rom name="goldf2_b.1j" size="262144" crc="edb0d40c" sha1="624a71b42a2e6c7c55cf455395aa0ad9b3eaeb9e" region="gfx1" offset="40000"/>
              <rom name="goldf2_c.1i" size="262144" crc="d0ebd486" sha1="ff2bfc84bc622b437913e1861f7acb373c7844c8" region="gfx1" offset="80000"/>
              <rom name="goldf2_d.1h" size="262144" crc="2b56ae2c" sha1="667f9093ed28ba1804583fb201c7e3b37f1a9927" region="gfx1" offset="c0000"/>
              <rom name="goldf2_e.1e" size="131072" crc="61b8accd" sha1="d6317b8b7ab33a2a78d388b87ddb8946e6c6df29" region="gfx2" offset="0"/>
              <rom name="goldf2_f.1d" size="131072" crc="49f77e53" sha1="6e7c8f86cb368bf1a32f02f72e7b418684c847dc" region="gfx2" offset="20000"/>
              <rom name="goldf2_g.1b" size="131072" crc="aa79f3bf" sha1="c0b62f5de7e36ce1ef1de92ee6f63d8286815566" region="gfx2" offset="40000"/>
              <rom name="goldf2_h.1a" size="131072" crc="a3519259" sha1="9e1edb50ade4a4ddcd628a897f6fa712075a888b" region="gfx2" offset="60000"/>
              <chip type="cpu" tag="maincpu" name="Z180" clock="7000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Time" tag="DSW" mask="2">
                     <dipvalue name="*2 +30" value="0"/>
                     <dipvalue name="*2 +50" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Easy" value="12" default="yes"/>
                     <dipvalue name="Normal" value="8"/>
                     <dipvalue name="Hard" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="96">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="96" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Language" tag="DSW" mask="128">
                     <dipvalue name="English" value="0" default="yes"/>
                     <dipvalue name="Korean" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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