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gigasm2b: MAME ROM Information.


Gigas Mark II (c) 1986 Sega.

A ball and paddle game from Sega featuring 32 levels.


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : (4x) SN76496 (@ 3 Mhz)

Players : 2

Control : dial

Buttons : 2


Released in December 1986.


1. Gigas (1986)

2. Gigas Mark II (1986)

3. Gigas Mark 3 (198?)


Game's rom.

MAME Info:

0.66 [Tomasz Slanina]


- 0.105u5: Sonikos cleaned up the Free Kick driver and added 2nd button in Gigas Mark II.

- 0.66: Tomasz Slanina added Gigas Mark II (bootleg) (bootleg 1986).

- 11th February 2003: Tomasz Slanina added Gigas and Gigas Mark 2 to the Free Kick driver.

- 19th July 1999: Gerald and Thierry dumped Gigas Mark II (bootleg).

LEVELS: 32 (endless)

Recommended Games (Breakout):

Gee Bee

Super Breakout

Tournament Table

Bomb Bee

Cutie Q

Field Goal

Straight Flush

Wall Crash

Cannon Ball (Pacman Hardware)

Flying Ball (DECO Cassette)



Tournament Arkanoid

Arkanoid - Revenge of DOH

Arkanoid Returns


Gigas Mark II

Riddle of Pythagoras

Block Gal

Free Kick

Super Free Kick


Mahjong Block Jongbou



Thunder & Lightning

Block Block


Off the Wall

Twin Squash

Block Carnival / Thunder & Lightning 2

Play Girls



Wiggie Waggie

Cuby Bop

Zip & Zap

Bal Cube

Domino Block

Pop 'n Bounce

Puchi Carat

Puzzle Break

VS Block Breaker


Mad Ball

Jumping Break

The Block Kuzushi


Romset: 194 kb / 15 files / 88.9 zip

MAME XML Output:

       <game name="gigasm2b" sourcefile="freekick.c">
              <description>Gigas Mark II (bootleg)</description>
              <rom name="8.rom" size="32768" crc="c00a4a6c" sha1="0d1bb849c9bfe4e92ad70e4ef19da494c0bd7ba8" region="maincpu" offset="10000"/>
              <rom name="7.rom" size="32768" crc="92bd9045" sha1="e4d8a94deeb795bb284ca0bd211ed40ed498b172" region="maincpu" offset="14000"/>
              <rom name="9.rom" size="32768" crc="a3ef809c" sha1="6d4098658aa124e10e5edb8e8e3abe0aa26741a1" region="maincpu" offset="18000"/>
              <rom name="4.rom" size="16384" crc="20b3405f" sha1="32120d7b40e74648eb4ac4ab3ad3d2125033f6b1" region="gfx1" offset="0"/>
              <rom name="5.rom" size="16384" crc="d04ecfa8" sha1="10bfb1d075da768f31a8c34cdfe1a1bf01e89f94" region="gfx1" offset="4000"/>
              <rom name="6.rom" size="16384" crc="33776801" sha1="29952818038a08c98b95ac801b8929cf1647049c" region="gfx1" offset="8000"/>
              <rom name="1.rom" size="16384" crc="f64cbd1e" sha1="f8d9b110cdac6ef524e35bec9a5d406651cd7bab" region="gfx2" offset="0"/>
              <rom name="3.rom" size="16384" crc="c228df19" sha1="584f269f7de2d531f2b038b4b7318f813c329f7f" region="gfx2" offset="4000"/>
              <rom name="2.rom" size="16384" crc="a6ad9ce2" sha1="db0338385208df9e9cf43efc11383412dec493e6" region="gfx2" offset="8000"/>
              <rom name="1.pr" size="256" crc="a784e71f" sha1="1741ce98d719bad6cc5ea42337ef897f2435bbab" region="proms" offset="0"/>
              <rom name="6.pr" size="256" crc="376df30c" sha1="cc95920cd1c133da1becc7d92f4b187b56a90ec7" region="proms" offset="100"/>
              <rom name="5.pr" size="256" crc="4edff5bd" sha1="305efc7ad7f86635489a655e214e216ac02b904d" region="proms" offset="200"/>
              <rom name="4.pr" size="256" crc="fe201a4e" sha1="15f8ecfcf6c63ffbf9777bec9b203c319ba1b96c" region="proms" offset="300"/>
              <rom name="2.pr" size="256" crc="5796cc4a" sha1="39576c4e48fd7ac52fc652a1ae0573db3d878878" region="proms" offset="400"/>
              <rom name="3.pr" size="256" crc="28b5ee4c" sha1="e21b9c38f433dca1e8894619b1d9f0389a81b48a" region="proms" offset="500"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76496" clock="3000000"/>
              <chip type="audio" tag="sn2" name="SN76496" clock="3000000"/>
              <chip type="audio" tag="sn3" name="SN76496" clock="3000000"/>
              <chip type="audio" tag="sn4" name="SN76496" clock="3000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="dial" minimum="0" maximum="255" sensitivity="30" keydelta="15" reverse="yes"/>
              <dipswitch name="Lives" tag="DSW1" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Bonus Life" tag="DSW1" mask="6">
                     <dipvalue name="20000 &amp; 60000, Every 60000 Points" value="6" default="yes"/>
                     <dipvalue name="20000 &amp; 60000 Points" value="2"/>
                     <dipvalue name="30000 &amp; 90000, Every 90000 Points" value="4"/>
                     <dipvalue name="Only 20000 Points" value="0"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="24">
                     <dipvalue name="Easy" value="24" default="yes"/>
                     <dipvalue name="Normal" value="16"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW1" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              <dipswitch name="Flip Screen" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <dipswitch name="Coin A" tag="DSW2" mask="15">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="12"/>
                     <dipvalue name="3 Coins/1 Credit" value="14"/>
                     <dipvalue name="2 Coins/1 Credit" value="5"/>
                     <dipvalue name="3 Coins/2 Credits" value="6"/>
                     <dipvalue name="4 Coins/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="4 Coins/5 Credits" value="8"/>
                     <dipvalue name="3 Coins/4 Credits" value="10"/>
                     <dipvalue name="2 Coins/3 Credits" value="9"/>
                     <dipvalue name="3 Coins/5 Credits" value="2"/>
                     <dipvalue name="1 Coin/2 Credits" value="7"/>
                     <dipvalue name="2 Coins/5 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="11"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="13"/>
              <dipswitch name="Coin B" tag="DSW2" mask="240">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="224"/>
                     <dipvalue name="2 Coins/1 Credit" value="80"/>
                     <dipvalue name="3 Coins/2 Credits" value="96"/>
                     <dipvalue name="4 Coins/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="4 Coins/5 Credits" value="128"/>
                     <dipvalue name="3 Coins/4 Credits" value="160"/>
                     <dipvalue name="2 Coins/3 Credits" value="144"/>
                     <dipvalue name="3 Coins/5 Credits" value="32"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="2 Coins/5 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="176"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="208"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="512"/>

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