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ginganin: MAME ROM Information.


Ginga Ninkyouden (c) 1987 Jaleco.

Fight through enemies to rescue your kidnapped girlfriend.


Main CPU : 68000 (@ 6 Mhz)

Sound CPU : M6809 (@ 1 Mhz)

Sound Chips : AY8910 (@ 1.789772 Mhz), Y8950 (@ 3.579545 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2


Released in November 1987.

The title of this game translates from Japanese as 'Galactic Chivalry Story'.

This game is a parody of anime, manga, and other bits of Japanese popular culture. The default hi-score table's names are the names of various anime studios (4, 6-8) and manga publications (1, 5).

The list of enemies in attract mode is only partial. 'G. Robo' is Giant Robo, from the 7-part OVA series of the same name. 'Zaku' is from the original TV and movie series Mobile Suit Gundam, and was the Jion's main unit during the One-Year War era. 'Joe' is Joe Yabuki from Tomorrow's Joe, and is in fact the very same Joe from the Neo-Geo game "Legend of Success Joe".

On level 7, the guy with the hat and the bazooka is Jigen Daisuke from Lupin III (see the history entry for "Lupin III" for more info). The kung-fu guy who explodes when you kill him is Ken from Fist of the North Star, consisting of two TV series and one (bad) movie. Ken used a kung-fu technique that involved striking pressure points, causing his enemies to messily explode with a single tap of a finger.

The house that you pass through in level 1 is the apartment from Maison Ikkoku. The guy by the hole in the wall is Yotsuya, who broke the wall so he could more effectively pester his neighbor (the main character, Godai). The woman with the broom in the room next door is Kyoko, the landlady. The clock on the roof doesn't work.

Ginga Ninkyouden was released in Australia as "Galaxy Hero".


Graphic designers : Alta Shimizu, Kinta 58000, VTZ250 Mariko, Otaku Harada

Sound designers : DX21 Kawagen Y8950

Voices : Hanuma An, Ayako Miura, Kanako Ohmori

Hardware by : Komeda

Programmed by : XLR250 Noel 4WD


Game's rom.

MAME Info:

0.36b2 [Luca Elia]

< Japan >


- 0.142u3: Angelo Salese converted Ginga Ninkyouden to use proper 6840 PTM device. James Wallace fixed 6840PTM mode check in set_gate(). Changed M6809 CPU2 clock speed to 3579545 Hz.

- 0.135u3: Fabio Priuli added driver data struct and save states to Ginga NinkyouDen.

- 0.131u1: MooglyGuy merged memory maps in Ginga NinkyouDen. Renamed (gingania) to (ginganina).

- 0.87u3: MASH added clone Ginga NinkyouDen (set 2). Changed parent description to 'Ginga NinkyouDen (set 1)'.

- 0.60: Fixes to Y8950 sample playback [Acho A. Tang].

- 29th October 2000: Gansuke from Team Japump dumped Ginga NinkyouDen (set 2).

- 0.36b11: Y8950 emulator, used by Ginga NinkyouDen [Tatsuyuki Satoh]. Replaced YM-3526/4x ADPCM sound with Y8950.

- 20th November 1999: Tatsuyuki Satoh added support for Delta-T ADPCM of Y8950, and he modified Ginga Ninkyouden driver to use it.

- 0.36b6: Takahiro Nogi fixed sound in Ginga Ninkyouden. Changed M6809 CPU2 clock speed to 1MHz.

- 0.36b2: Luca Elia added Ginga NinkyouDen (Jaleco 1987). The sound section will benefit from proper MC6840 and YM8950 emulation.

- 12th July 1999: Luca Elia sent in a driver for Ginga NinkyouDen.


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Romset: 944 kb / 15 files / 354.9 zip

MAME XML Output:

       <game name="ginganin" sourcefile="ginganin.c">
              <description>Ginga NinkyouDen (set 1)</description>
              <rom name="gn_02.bin" size="65536" crc="4a4e012f" sha1="7c94a5b6b71e037af355f3aa4623be1f585db8dc" region="maincpu" offset="0"/>
              <rom name="gn_01.bin" size="65536" crc="30256fcb" sha1="dc15e0da88ae5cabe0150f7290508c3d58c06c11" region="maincpu" offset="1"/>
              <rom name="gn_05.bin" size="65536" crc="e76e10e7" sha1="b16f10a1a01b7b04221c9bf1b0d157e936bc5fb5" region="audiocpu" offset="0"/>
              <rom name="gn_15.bin" size="65536" crc="1b8ac9fb" sha1="1e5ee2a565fa262f1e48c1088d84c6f42d84b4e3" region="gfx1" offset="0"/>
              <rom name="gn_14.bin" size="65536" crc="e73fe668" sha1="fa39fddd7448d3fc6b539506e33b951db205afa1" region="gfx1" offset="10000"/>
              <rom name="gn_12.bin" size="65536" crc="c134a1e9" sha1="8bace0f0169e61f1b7254393fa9cad6dca09c335" region="gfx2" offset="0"/>
              <rom name="gn_13.bin" size="65536" crc="1d3bec21" sha1="305823c78cad9288f918178e1c24cb0459ba2a6e" region="gfx2" offset="10000"/>
              <rom name="gn_10.bin" size="16384" crc="ae371b2d" sha1="d5e03b085586ed2bf40713f432bcf12e07318226" region="gfx3" offset="0"/>
              <rom name="gn_06.bin" size="131072" crc="bdc65835" sha1="53222fc3ec15e641289abb754657b0d59b88b66b" region="gfx4" offset="0"/>
              <rom name="gn_07.bin" size="65536" crc="c2b8eafe" sha1="a042a200efd4e7361e9ab516085c9fc8067e28b4" region="gfx4" offset="10000"/>
              <rom name="gn_08.bin" size="65536" crc="f7c73c18" sha1="102700e2217bcd1532af56ee6a00ad608c8217db" region="gfx4" offset="20000"/>
              <rom name="gn_09.bin" size="65536" crc="a5e07c3b" sha1="cdda02cd847330575612cb33d1bb38a5d50a3e6d" region="gfx4" offset="30000"/>
              <rom name="gn_11.bin" size="32768" crc="f0d0e605" sha1="0c541e8e036573be1d99ecb71fdb4568ca8cc269" region="gfx5" offset="0"/>
              <rom name="gn_04.bin" size="65536" crc="0ed9133b" sha1="77f628e8ec28016efac2d906146865ca4ec54bd5" region="ymsnd" offset="0"/>
              <rom name="gn_03.bin" size="65536" crc="f1ba222c" sha1="780c0bd0045bac1e1bb3209576383db90504fbf3" region="ymsnd" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ymsnd" name="Y8950" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="1"/>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
              <dipswitch name="Infinite Lives" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Free Play &amp; Invulnerability" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="256"/>
                     <dipvalue name="5" value="512"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1024" default="yes"/>
              <dipswitch name="Cabinet" tag="DSW" mask="2048">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2048"/>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Freeze" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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