Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

ginganin: MAME ROM Information.


History:

Ginga Ninkyouden (c) 1987 Jaleco.


Fight through enemies to rescue your kidnapped girlfriend.


- TECHNICAL -


Main CPU : 68000 (@ 6 Mhz)

Sound CPU : M6809 (@ 1 Mhz)

Sound Chips : AY8910 (@ 1.789772 Mhz), Y8950 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in November 1987.


The title of this game translates from Japanese as 'Galactic Chivalry Story'.


This game is a parody of anime, manga, and other bits of Japanese popular culture. The default hi-score table's names are the names of various anime studios (4, 6-8) and manga publications (1, 5).


The list of enemies in attract mode is only partial. 'G. Robo' is Giant Robo, from the 7-part OVA series of the same name. 'Zaku' is from the original TV and movie series Mobile Suit Gundam, and was the Jion's main unit during the One-Year War era. 'Joe' is Joe Yabuki from Tomorrow's Joe, and is in fact the very same Joe from the Neo-Geo game "Legend of Success Joe".


On level 7, the guy with the hat and the bazooka is Jigen Daisuke from Lupin III (see the history entry for "Lupin III" for more info). The kung-fu guy who explodes when you kill him is Ken from Fist of the North Star, consisting of two TV series and one (bad) movie. Ken used a kung-fu technique that involved striking pressure points, causing his enemies to messily explode with a single tap of a finger.


The house that you pass through in level 1 is the apartment from Maison Ikkoku. The guy by the hole in the wall is Yotsuya, who broke the wall so he could more effectively pester his neighbor (the main character, Godai). The woman with the broom in the room next door is Kyoko, the landlady. The clock on the roof doesn't work.


Ginga Ninkyouden was released in Australia as "Galaxy Hero".


- STAFF -


Graphic designers : Alta Shimizu, Kinta 58000, VTZ250 Mariko, Otaku Harada

Sound designers : DX21 Kawagen Y8950

Voices : Hanuma An, Ayako Miura, Kanako Ohmori

Hardware by : Komeda

Programmed by : XLR250 Noel 4WD


- SOURCES -


Game's rom.




MAME Info:

0.36b2 [Luca Elia]


< Japan >


WIP:

- 0.142u3: Angelo Salese converted Ginga Ninkyouden to use proper 6840 PTM device. James Wallace fixed 6840PTM mode check in set_gate(). Changed M6809 CPU2 clock speed to 3579545 Hz.

- 0.135u3: Fabio Priuli added driver data struct and save states to Ginga NinkyouDen.

- 0.131u1: MooglyGuy merged memory maps in Ginga NinkyouDen. Renamed (gingania) to (ginganina).

- 0.87u3: MASH added clone Ginga NinkyouDen (set 2). Changed parent description to 'Ginga NinkyouDen (set 1)'.

- 0.60: Fixes to Y8950 sample playback [Acho A. Tang].

- 29th October 2000: Gansuke from Team Japump dumped Ginga NinkyouDen (set 2).

- 0.36b11: Y8950 emulator, used by Ginga NinkyouDen [Tatsuyuki Satoh]. Replaced YM-3526/4x ADPCM sound with Y8950.

- 20th November 1999: Tatsuyuki Satoh added support for Delta-T ADPCM of Y8950, and he modified Ginga Ninkyouden driver to use it.

- 0.36b6: Takahiro Nogi fixed sound in Ginga Ninkyouden. Changed M6809 CPU2 clock speed to 1MHz.

- 0.36b2: Luca Elia added Ginga NinkyouDen (Jaleco 1987). The sound section will benefit from proper MC6840 and YM8950 emulation.

- 12th July 1999: Luca Elia sent in a driver for Ginga NinkyouDen.


LEVELS: 7


Other Emulators:

* FB Alpha


Recommended Games (Heroes Fighter):

Knuckle Joe

My Hero

Renegade

Trojan

Trojan (PlayChoice-10)

Avengers

Black Panther

Double Dragon

Double Dragon II

Double Dragon 3

Double Dragon (PlayChoice-10)

Double Dragon (Neo-Geo)

Ginga NinkyouDen

Kyros

Shinobi

Shinobi (Mega-Tech)

Shinobi / FZ-2006

The Revenge of Shinobi (Mega-Tech)

Shinobi III (Mega Play)

Bad Dudes vs. Dragonninja

Shadow Warriors

Vigilante

Crime Fighters

DownTown

Final Fight

Gang Wars

Last Battle (Mega-Tech)

Ninja Gaiden (PlayChoice-10)

Ninja Gaiden Episode II (PlayChoice-10)

Ninja Gaiden Episode III (PlayChoice-10)

Shadow Dancer

Shadow Dancer (Mega-Tech)

Tough Turf

The Combatribes

Crude Buster

Growl

Mug Smashers

64th. Street

Brute Force

Burning Fight

Captain Commando

D. D. Crew

Karate Blazers

Riot City

Streets of Rage (Mega-Tech)

Streets of Rage II (Mega Play)

Vendetta

B.Rap Boys

Big Fight

Guardians of the 'Hood

Legionnaire

Silent Dragon

Thunder Hoop

TH Strikes Back

Undercover Cops

Cadillacs and Dinosaurs

Denjin Makai

Knuckle Bash

Knuckle Bash 2

Ninja Baseball Batman

The Punisher

Violent Storm

Zero Team

Pretty Soldier Sailor Moon

Black Touch '96

Final Fight 2 (SNES bootleg)

Ghost Chaser Densei (SNES bootleg)

Iron (SNES bootleg)

Osman

Sonic Blast Man 2 Special Turbo

Gaia Crusaders

Vamp 1/2

Jue Zhan Tian Huang

Thunder Heroes

Demolish Fist


Romset: 944 kb / 15 files / 354.9 zip




MAME XML Output:

       <game name="ginganin" sourcefile="ginganin.c">
              <description>Ginga NinkyouDen (set 1)</description>
              <year>1987</year>
              <manufacturer>Jaleco</manufacturer>
              <rom name="gn_02.bin" size="65536" crc="4a4e012f" sha1="7c94a5b6b71e037af355f3aa4623be1f585db8dc" region="maincpu" offset="0"/>
              <rom name="gn_01.bin" size="65536" crc="30256fcb" sha1="dc15e0da88ae5cabe0150f7290508c3d58c06c11" region="maincpu" offset="1"/>
              <rom name="gn_05.bin" size="65536" crc="e76e10e7" sha1="b16f10a1a01b7b04221c9bf1b0d157e936bc5fb5" region="audiocpu" offset="0"/>
              <rom name="gn_15.bin" size="65536" crc="1b8ac9fb" sha1="1e5ee2a565fa262f1e48c1088d84c6f42d84b4e3" region="gfx1" offset="0"/>
              <rom name="gn_14.bin" size="65536" crc="e73fe668" sha1="fa39fddd7448d3fc6b539506e33b951db205afa1" region="gfx1" offset="10000"/>
              <rom name="gn_12.bin" size="65536" crc="c134a1e9" sha1="8bace0f0169e61f1b7254393fa9cad6dca09c335" region="gfx2" offset="0"/>
              <rom name="gn_13.bin" size="65536" crc="1d3bec21" sha1="305823c78cad9288f918178e1c24cb0459ba2a6e" region="gfx2" offset="10000"/>
              <rom name="gn_10.bin" size="16384" crc="ae371b2d" sha1="d5e03b085586ed2bf40713f432bcf12e07318226" region="gfx3" offset="0"/>
              <rom name="gn_06.bin" size="131072" crc="bdc65835" sha1="53222fc3ec15e641289abb754657b0d59b88b66b" region="gfx4" offset="0"/>
              <rom name="gn_07.bin" size="65536" crc="c2b8eafe" sha1="a042a200efd4e7361e9ab516085c9fc8067e28b4" region="gfx4" offset="10000"/>
              <rom name="gn_08.bin" size="65536" crc="f7c73c18" sha1="102700e2217bcd1532af56ee6a00ad608c8217db" region="gfx4" offset="20000"/>
              <rom name="gn_09.bin" size="65536" crc="a5e07c3b" sha1="cdda02cd847330575612cb33d1bb38a5d50a3e6d" region="gfx4" offset="30000"/>
              <rom name="gn_11.bin" size="32768" crc="f0d0e605" sha1="0c541e8e036573be1d99ecb71fdb4568ca8cc269" region="gfx5" offset="0"/>
              <rom name="gn_04.bin" size="65536" crc="0ed9133b" sha1="77f628e8ec28016efac2d906146865ca4ec54bd5" region="ymsnd" offset="0"/>
              <rom name="gn_03.bin" size="65536" crc="f1ba222c" sha1="780c0bd0045bac1e1bb3209576383db90504fbf3" region="ymsnd" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ymsnd" name="Y8950" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Infinite Lives" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play &amp; Invulnerability" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="256"/>
                     <dipvalue name="5" value="512"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1024" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="2048">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2048"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise