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gjspace: MAME ROM Information.


History:

Gekitoride-Jong Space (c) 2001 Namco.


- TECHNICAL -


Namco System 10 Hardware

Game ID : 1001


Main CPU : PSX (@ 16.9344 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 6


- TRIVIA -


Released in December 2001 in Japan.


Developed by Metro.


- SOURCES -


Game's rom.




MAME Info:

0.104u4 [smf]


WIP:

- 0.141u2: Added new user2 roms to Gekitoride-Jong Space. Replaced PSX CPU with CXD8661R.

- 0.104u4: smf added Gekitoride-Jong Space (10011 Ver.A) (Namco/Metro 2001).

- 3rd May 2004: Guru - Gekitoride-Jong Space (Namco/Metro 2001, System 10) arrived from Brian Troha.


Romset: 67584 kb / 4 files / 46.8 zip




MAME XML Output:

       <game name="gjspace" sourcefile="namcos10.c">
              <description>Gekitoride-Jong Space (10011 Ver.A)</description>
              <year>2001</year>
              <manufacturer>Namco / Metro</manufacturer>
              <rom name="10011a_0.bin" size="17301504" crc="df862033" sha1="4141357ed315adb4de636d7bf752354e953e8cbf" region="user2" offset="0"/>
              <rom name="10011a_1.bin" size="17301504" crc="734c7ac0" sha1="2f325236a4e4f2dba886682e9a7e8e243b5fbb3d" region="user2" offset="1080000"/>
              <rom name="10011a_2.bin" size="17301504" crc="3bbbc0b7" sha1="ad02ec2e5f401f0f5d40a413038649ebd25d5343" region="user2" offset="2100000"/>
              <rom name="10011a_3.bin" size="17301504" crc="fb0de5ca" sha1="50a462a52ff4a0bc112b9d89f2b2d032c60cf59c" region="user2" offset="3180000"/>
              <chip type="cpu" tag="maincpu" name="CXD8606BQ" clock="101491200"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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