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glass: MAME ROM Information.


History:

Glass (c) 1993 Gaelco.


- TECHNICAL -


Game ID : 931021


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 368 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 3


- SERIES -


1. Splash! (1992)

2. Glass (1993)


- SOURCES -


Game's rom.




MAME Info:

0.101u4 [Corrado Tomaselli]

0.69b [Manuel Abadia]


TODO:

* Dump DS5002FP MCU


WIP:

- 0.135u3: Fabio Priuli added driver data struct and save states to Glass.

- 0.133u1: Brian Troha added DIP locations to Glass. Changed 'Unknown' dipswitch to 'Unused'.

- 0.131u1: MooglyGuy merged memory maps in Glass. Changed description of clones '(Ver 1.0, set 1)' to '(Ver 1.0)' and '(Ver 1.0, set 2)' to '(Ver 1.0, Break Edition)'. Renamed (glass10a) to (glassbrk).

- 0.130u2: Demoted Glass to have the GAME_NOT_WORKING flag.

- 0.122u8: Changed 'Glass (Ver 1.0)' to clone 'Glass (Ver 1.0, set 1)'.

- 0.101u4: Corrado Tomaselli added Glass (Ver 1.1). Renamed (glass) to (glass10) and (glassa) to (glass10a).

- 28th October 2005: Corrado Tomaselli dumped Glass (ver 1.1).

- 0.101u3: Corrado Tomaselli added clone Glass (Ver 1.0 set 2). Changed parent description to 'Glass (Ver 1.0)'.

- 20th October 2005: Corrado Tomaselli dumped Glass (Ver 1.0 set 2).

- 0.69b: Manuel Abadia added Glass (Gaelco 1993). The DS5002FP has up to 128KB undumped gameplay code making the game unplayable.

- 1st June 2003: Manuel Abadia sent in a driver for Glass, but it's unplayable due to Dallas MCU protection.


Romset: 6656 kb / 6 files / 3.05 zip




MAME XML Output:

       <game name="glass" sourcefile="glass.c">
              <description>Glass (Ver 1.1)</description>
              <year>1993</year>
              <manufacturer>Gaelco</manufacturer>
              <rom name="1.c23" size="262144" crc="aeebd4ed" sha1="04759dc146dff0fc74b78d70e79dfaebe68328f9" region="maincpu" offset="0"/>
              <rom name="2.c22" size="262144" crc="165e2e01" sha1="180a2e2b5151f2321d85ac23eff7fbc9f52023a5" region="maincpu" offset="1"/>
              <rom name="h13.bin" size="2097152" crc="13ab7f31" sha1="468424f74d6cccd1b445a9f20e2d24bc46d61ed6" region="gfx2" offset="0"/>
              <rom name="h11.bin" size="2097152" crc="c6ac41c8" sha1="22408ef1e35c66d0fba0c72972c46fad891d1193" region="gfx2" offset="200000"/>
              <rom name="h9.bin" size="1048576" crc="b9492557" sha1="3f5c0d696d65e1cd492763dfa749c813dd56a9bf" region="gfx3" offset="0"/>
              <rom name="c1.bin" size="1048576" crc="d9f075a2" sha1="31a7a677861f39d512e9d1f51925c689e481159a" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="368" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="0"/>
                     <dipvalue name="2 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="6 Coins/1 Credit" value="16"/>
                     <dipvalue name="5 Coins/1 Credit" value="24"/>
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="40"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="3 Coins/2 Credits" value="8"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
              </dipswitch>
              <dipswitch name="Credit configuration" tag="DSW1" mask="64">
                     <dipvalue name="Start 1C" value="64" default="yes"/>
                     <dipvalue name="Start 2C" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="1" value="8"/>
                     <dipvalue name="2" value="4"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Version" tag="DSW2" mask="16">
                     <dipvalue name="Normal" value="16" default="yes"/>
                     <dipvalue name="Light" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" protection="preliminary" savestate="supported" palettesize="1024"/>
       </game>
 
 


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