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gldncrwn: MAME ROM Information.


History:

Golden Crown (c) 1997 BFM / ELAM.


- TECHNICAL -


Main CPU : (2x) M6809 (@ 2 Mhz)

Sound Chips : UPD7759 (@ 640 Khz), YM2413 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 400 x 300 pixels

Screen refresh : 50.00 Hz

Palette colors : 16


Players : 1

Buttons : 6


- SOURCES -


Game's rom.




MAME Info:

0.103u2 [ReAnimator / AGEMame]


WIP:

- 0.103u2: ReAnimator / AGEMame added Golden Crown (Dutch, Game Card 95-752-011) (BFM/ELAM 1997).


Romset: 577 kb / 6 files / 185.3 zip




MAME XML Output:

       <game name="gldncrwn" sourcefile="bfm_sc2.c">
              <description>Golden Crown (Dutch, Game Card 95-752-011)</description>
              <year>1997</year>
              <manufacturer>BFM/ELAM</manufacturer>
              <rom name="95752011.bin" size="65536" crc="54f7cca0" sha1="835727d88113700a38060f880b4dfba2ded41487" region="maincpu" offset="0"/>
              <rom name="95770117.vid" size="131072" crc="598ba7cb" sha1="ab518d7df24b0b453ec3fcddfc4db63e0391fde7" region="adder2" offset="0"/>
              <rom name="95001039.snd" size="131072" crc="6af26157" sha1="9b3a85f5dd760c4430e38e2844928b74aadc7e75" region="upd" offset="0"/>
              <rom name="95770118.ch1" size="131072" crc="9c9ac946" sha1="9a571e7d00f6654242aface032c2fb186ef44aba" region="gfx1" offset="0"/>
              <rom name="95770119.ch2" size="131072" crc="9e0fdb2e" sha1="05e8257285b0009df4fcc73e93490876358a8be8" region="gfx1" offset="20000"/>
              <rom name="gcrpal.bin" size="8" crc="4edd5a1d" sha1="d6fe38377d5f2291d33ee8ed808548871e63c4d7" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="adder2" name="M6809" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="3579545"/>
              <display tag="adder" type="raster" rotate="0" width="400" height="280" refresh="50.000000" pixclock="5600000" htotal="400" hbend="0" hbstart="400" vtotal="280" vbend="0" vbstart="280" />
              <sound channels="1"/>
              <input players="1" buttons="6" coins="4" service="yes">
              </input>
              <dipswitch name="Coin 1 Lockout" tag="STROBE9" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Coin 2 Lockout" tag="STROBE9" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Coin 3 Lockout" tag="STROBE9" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Coin 4 Lockout" tag="STROBE9" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Attract mode language" tag="STROBE10" mask="1">
                     <dipvalue name="Dutch" value="0" default="yes"/>
                     <dipvalue name="English" value="1"/>
              </dipswitch>
              <dipswitch name="Max number of spins" tag="STROBE10" mask="2">
                     <dipvalue name="99" value="0" default="yes"/>
                     <dipvalue name="50" value="2"/>
              </dipswitch>
              <dipswitch name="Skill Level" tag="STROBE10" mask="12">
                     <dipvalue name="Low" value="0" default="yes"/>
                     <dipvalue name="Medium-Low" value="4"/>
                     <dipvalue name="Medium-High" value="8"/>
                     <dipvalue name="High" value="12"/>
              </dipswitch>
              <dipswitch name="Base Pricing on:" tag="STROBE10" mask="16">
                     <dipvalue name="Full Game" value="0" default="yes"/>
                     <dipvalue name="Individual Rounds" value="16"/>
              </dipswitch>
              <dipswitch name="Credits required:" tag="STROBE11" mask="1">
                     <dipvalue name="4 credits per game" value="0" default="yes"/>
                     <dipvalue name="2 credits per game" value="1"/>
                     <dipvalue name="1 credit per round" value="0" default="yes"/>
                     <dipvalue name="4 credits per round" value="1"/>
              </dipswitch>
              <dipswitch name="Attract Mode" tag="STROBE11" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Time bar" tag="STROBE11" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Time bar speed" tag="STROBE11" mask="24">
                     <dipvalue name="1 (fast)" value="0" default="yes"/>
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="16"/>
                     <dipvalue name="4 (slow)" value="24"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="16"/>
       </game>
 
 


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