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goldbug: MAME ROM Information.


History:

Gold Bug (c) 1982 Century Electronics.


A "Dig Dug"-style game.


- TECHNICAL -


Main CPU : S2650 (@ 894.886 Khz)

Sound CPU : S2650 (@ 894.886 Khz)

Sound Chips : (2x) DAC, TMS5110 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 248 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Steve Peterson holds the official record for this game with 173,740 points.


- SOURCES -


Game's rom.




MAME Info:

0.37b10 [Mike Coates, Malcolm Lear]


WIP:

- 0.123u1: Stephane Humbert fixed duplicated coin 2 input and cocktail mode support.

- 0.37b10: Mike Coates added Gold Bug (Century 1982).

- 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.


Recommended Games (Maze Digging):

Digger

Robby Roto

Dig Dug

Namco Classic Collection Vol.2 (Dig Dug)

Tenkomori Shooting (Dig Dug)

Dig Dug II

Zig Zag

Digger (CVS)

Gold Bug

Mr. Do!

Neo Mr. Do!

The Pit

Wiping

Boulder Dash

Boulder Dash (DECO Cassette)

Boulder Dash (Max-A-Flex)

Performan

Calorie Kun vs Moguranian

Diamond Run

Dangerous Dungeons

Toffy

Super Toffy

Mr Driller

Mr Driller 2

Mr. Driller G

Mr. Dig

Digger Man (prototype)


Romset: 37 kb / 13 files / 22.6 zip




MAME XML Output:

       <game name="goldbug" sourcefile="cvs.c">
              <description>Gold Bug</description>
              <year>1982</year>
              <manufacturer>Century Electronics</manufacturer>
              <rom name="gb-gp1.bin" size="4096" crc="8deb7761" sha1="35f27fb6b5e3f76ddaf2c074b3391931e679df6e" region="maincpu" offset="0"/>
              <rom name="gb-gp2.bin" size="4096" crc="135036c1" sha1="9868eae2486687772bf0bf71b82e461a882ae1ab" region="maincpu" offset="400"/>
              <rom name="gb-gp3.bin" size="4096" crc="d48b1090" sha1="b3cbfeb4fc2bf1bbe0befab793fcc5e7e6ff804c" region="maincpu" offset="800"/>
              <rom name="gb-gp4.bin" size="4096" crc="c8053205" sha1="7f814b059f6b9c62e8a83c1753da5e8780b09411" region="maincpu" offset="c00"/>
              <rom name="gb-gp5.bin" size="4096" crc="eca17472" sha1="25c4ca59b4c96a22bc42b41adbf3cc33373cf85e" region="maincpu" offset="1000"/>
              <rom name="gb-sdp1.bin" size="4096" crc="c8a4b39d" sha1="29fffaa12639f3b19db818ad374d09fbf9c7fb98" region="audiocpu" offset="0"/>
              <rom name="gb-sp1.bin" size="2048" crc="5d0205c3" sha1="578937058d56e5c9fba8a2204ddbb59a6d23dec7" region="speechdata" offset="0"/>
              <rom name="gb-cp1.bin" size="2048" crc="80e1ad5a" sha1="0a577b0faffd9d6807c39175ce213f017a5cc7f8" region="gfx1" offset="0"/>
              <rom name="gb-cp2.bin" size="2048" crc="0a288b29" sha1="0c6471a3517805a5c873857ff21ca94dfe91c24e" region="gfx1" offset="800"/>
              <rom name="gb-cp3.bin" size="2048" crc="e5bcf8cf" sha1="7f53b8ee6f87e6c8761d2200e8194a7d16d8c7ac" region="gfx1" offset="1000"/>
              <rom name="5b.bin" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="speech" offset="0"/>
              <rom name="82s185.10h" size="2048" crc="c205bca6" sha1="ec9bd220e75f7b067ede6139763ef8aca0fb7a29" region="proms" offset="0"/>
              <rom name="82s123.10k" size="32" crc="b5221cec" sha1="71d9830b33b1a8140b0fe1a2ba8024ba8e6e48e0" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="speech" name="S2650" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5100" clock="640000"/>
              <display tag="screen" type="raster" rotate="90" width="240" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Registration" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Registration Length" tag="DSW3" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="10" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW3" mask="12">
                     <dipvalue name="100k only" value="12" default="yes"/>
                     <dipvalue name="200k only" value="4"/>
                     <dipvalue name="400k only" value="8"/>
                     <dipvalue name="800k only" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW3" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="12">
                     <dipvalue name="1 Coin/2 Credits" value="12" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2089"/>
       </game>
 
 


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