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goldprmd: MAME ROM Information.


History:

Golden Pyramids (c) 1997 Aristocrat.


A video slot machine with 5 reels and 9 lines.


- TECHNICAL -


Runs on the Aristocrat MKV Series 1 hardware.


Game has 14 buttons.

Bet buttons: 1, 2, 3, 5, 10 credits per line

Line buttons: 1, 3, 5, 7, 9 lines

Extra buttons: Collect (yellow), Service (green), Gamble (purple) and Take Win/Start Feature (orange)


1, 2, 5 and 10 credit buttons are also used for Heart, Diamond, Club and Spade double up respectively. This gamble is x4 if correct.

1 and 9 line buttons are used for red/black double up.


- SCORING -


Cleopatra substitutes for all symbols except scattered Pyramid and doubles the prize when substituting. Scattered Pyramids pay any.


Cleopatra : 2 = 10, 3 = 200, 4 = 2000, 5 = 9000

Statue : 2 = 2, 3 = 25, 4 = 100, 5 = 750

Bracelet : 2 = 2, 3 = 25, 4 = 100, 5 = 750

Beetle : 3 = 15, 4 = 100, 5 = 400

Eye : 3 = 10, 4 = 100, 5 = 250

Flower : 3 = 10, 4 = 50, 5 = 250

Ace : 3 = 10, 4 = 50, 5 = 125

King : 3 = 5, 4 = 50, 5 = 100

Queen : 3 = 5, 4 = 25, 5 = 100

Jack : 3 = 5, 4 = 25, 5 = 100

Ten : 3 = 5, 4 = 25, 5 = 100

Nine : 2 = 2, 3 = 5, 4 = 25, 5 = 100

Pyramid : 2 = 2, 3 = 5, 4 = 20, 5 = 400


- TIPS AND TRICKS -


Feature : Spin up 3, 4 or 5 Pyramids to trigger 15 free games respectively. During the free games all wins are tripled. The free games can be won during the feature.


- SERIES -


1) Dolphin Treasure (1996)

2) Golden Pyramids (1997)

3) Queen of the Nile (1997)

4) Adonis (1998)

4) Flame of Olympus (1998)

5) Geisha (2000)

6) Torch of the Gods (2001)

7) Queen of the Nile Special Edition (2002)

8) Geisha [Power Pay] (2008)


- SOURCES -


Game's ROM.

Machine's picture.




MAME Info:

0.131u3 [AGEMAME]


WIP:

- 0.142u6: Changed description to 'Golden Pyramids (MV4091, USA)'.

- 0.131u3: AGEMAME added Golden Pyramids (B - 13-05-97, USA) (Aristocrat 1997).


Romset: 2048 kb / 4 files / 843.8 zip




MAME XML Output:

       <game name="goldprmd" sourcefile="aristmk5.c" romof="aristmk5">
              <description>Golden Pyramids (MV4091, USA)</description>
              <year>1997</year>
              <manufacturer>Aristocrat</manufacturer>
              <rom name="setchip v4.04.08.u7" merge="setchip v4.04.08.u7" size="524288" crc="e8e8dc75" sha1="201fe95256459ce34fdb6f7498135ab5016d07f3" region="set_chip_4.04" offset="0"/>
              <rom name="setchip v4.04.08.u11" merge="setchip v4.04.08.u11" size="524288" crc="ff7a9035" sha1="4352c4336e61947c555fdc80c61f944076f64b64" region="set_chip_4.04" offset="2"/>
              <rom name="setchip v4.4.u7" merge="setchip v4.4.u7" size="524288" crc="2453137e" sha1="b59998e75ae3924da16faf47b9cfe9afd60d810c" region="set_chip_4.4" offset="0"/>
              <rom name="setchip v4.4.u11" merge="setchip v4.4.u11" size="524288" crc="82dfa12a" sha1="86fd0f0ad8d5d1bc503392a40bbcdadb055b2765" region="set_chip_4.4" offset="2"/>
              <rom name="clear.u7" merge="clear.u7" size="524288" crc="5a254b22" sha1="8444f237b392df2a3cb42ea349e7af32f47dd544" region="clear_chip" offset="0"/>
              <rom name="clear.u11" merge="clear.u11" size="524288" crc="def36617" sha1="c7ba5b08e884a8fb36c9fb51c08e243e32c81f89" region="clear_chip" offset="2"/>
              <rom name="goldprmd.u7" size="524288" crc="2fbed80c" sha1="fb0d97cb2be96da37c487fc3aef06c6120efdb46" region="game_prg" offset="0"/>
              <rom name="goldprmd.u11" size="524288" crc="ec9c183c" sha1="e405082ee779c4fee103fb7384469c9d6afbc95b" region="game_prg" offset="2"/>
              <rom name="goldprmd.u8" size="524288" crc="3cd7d8e5" sha1="ae83a7c335564c398330d43295997b8ca547c92d" region="game_prg" offset="100000"/>
              <rom name="goldprmd.u12" size="524288" crc="8bbf45d0" sha1="f58f28e7cc4ac225197959566d81973b5aa0e836" region="game_prg" offset="100002"/>
              <chip type="cpu" tag="maincpu" name="ARM" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac0" name="DAC"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="dac4" name="DAC"/>
              <chip type="audio" tag="dac5" name="DAC"/>
              <chip type="audio" tag="dac6" name="DAC"/>
              <chip type="audio" tag="dac7" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="400" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1">
              </input>
              <configuration name="System Mode" tag="ROM_LOAD" mask="3">
                     <confsetting name="Set Chip v4.04 Mode" value="0"/>
                     <confsetting name="Set Chip v4.4 Mode" value="1"/>
                     <confsetting name="Clear Chip Mode" value="2"/>
                     <confsetting name="Game Mode" value="3" default="yes"/>
              </configuration>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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