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grescue: MAME ROM Information.


History:

Galaxy Rescue (c) 1980 Universal Co., Ltd.


- TRIVIA -


Licensed from Taito Corp of Japan. For more information about the game itself, please see the original Taito Upright entry.


Original Taito releases:

Lunar Rescue

T.T Lunar Rescue

Lunar Rescue


Licensed products:

Galaxy Rescue (Universal)

Lunar Rescue (Video Game UK Ltd.)


Unauthorized releases:

Lunar Rescue (Model Racing)

Destination Earth


- SOURCES -


Game's rom.




MAME Info:

0.08 [Nicola Salmoria, Michael Strutts]


Artwork available

Samples required


NOTE:

- A free credit is awarded on the first docking of the first game.


WIP:

- 7th December 2009: Mr. Do - Thanks to some great photos as Derek's Basement Arcade, I added in instruction cards to the bezels for Lunar Rescue.

- 2nd May 2009: Mr. Do - Antny did an awesome job on the really flaky Lunar Rescue artwork, which we had courtesy of the BYOAC/CAG artwork.

- 0.125u9: Gyrovision and David Haywood added clone Moon Lander (bootleg of Lunar Rescue).

- 0.123u1: RansAckeR added DIP locations for Lunar Rescue. Changed 'Unknown' dipswitches to 'Unused'.

- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.

- 0.109u1: Robert correct samples being used in Lunar Rescue and clones. Changed SN76477 to Speaker sound and added samples (alienexplosion, rescueshipexplosion, beamgun, thrust, bonus2, bonus3.wav, shootingstar, stepl and steph.wav).

- 0.107: David Haywood added clone Lunar Rescue (Model Racing bootleg).

- 18th March 2006: Corrado Tomaselli dumped Lunar Rescue (Model Racing bootleg).

- 0.61: Changed palettesize back to 8 colors.

- 0.58: Changed palettesize from 8 to 32770 colors.

- 0.37b1: Added SN76477 sound (samples 0.wav and 10 - 18.wav are no longer needed).

- 0.36RC2: Zsolt Vasvari fixed colors in Lunar Rescue. Added color prom. Changed palettesize to 8 colors.

- 0.35b3: Changed description of clone 'Galaxy Rescue (bootleg?)' to 'Galaxy Rescue'.

- 0.34b8: David Winter added clone Galaxy Rescue (bootleg?).

- 0.25: Valerio Verrando fixed the Space Invaders driver to include high score saving and 100% arcade-perfect colors for Lunar Rescue; since some bootleg machines did not use this colorful overlay, Destination Earth retains the Space Invaders color scheme. Game is playable with accurate colors and sound. Control: Arrows = Move around, CTRL = Fire and T = Activate Tilt. Known issues: A free credit is awarded on the first docking of the first game.

- 0.08: Nicola Salmoria added Lunar Rescue (Taito 1979) and clone Destination Earth (bootleg 1979).


Other Emulators:

* AAE

* HiVE

* Laser

* Retrocade

* Sparcade

* Tickle

* VAntAGE


Recommended Games (Moon):

Lunar Lander

Lunar Rescue

Moonwar

Moon Patrol

Seicross

Horizon

Mag Max


Romset: 13 kb / 7 files / 9.48 zip




MAME XML Output:

       <game name="grescue" sourcefile="8080bw.c" cloneof="lrescue" romof="lrescue" sampleof="lrescue">
              <description>Galaxy Rescue</description>
              <year>1979</year>
              <manufacturer>Taito (Universal license?)</manufacturer>
              <rom name="lrescue.1" merge="lrescue.1" size="2048" crc="2bbc4778" sha1="0167f1ac1501ab0b4c4e555023fa5efed59d56ae" region="maincpu" offset="0"/>
              <rom name="lrescue.2" merge="lrescue.2" size="2048" crc="49e79706" sha1="bed675bb97d59ae0132c007ccead0d096ed2ddf1" region="maincpu" offset="800"/>
              <rom name="lrescue.3" merge="lrescue.3" size="2048" crc="1ac969be" sha1="67ac47f45b9fa5c530bf6047bb7d5776b52847be" region="maincpu" offset="1000"/>
              <rom name="grescue.4" size="2048" crc="ca412991" sha1="41b59f338a6c246e0942a8bfa3c0bca2c24c7f81" region="maincpu" offset="1800"/>
              <rom name="grescue.5" size="2048" crc="a419a4d6" sha1="8eeeb31cbebffc98d2c6c5b964f9b320fcf303d2" region="maincpu" offset="4000"/>
              <rom name="lrescue.6" merge="lrescue.6" size="2048" crc="bfb0f65d" sha1="ea0943d764a16094b6e2289f62ef117c9f838c98" region="maincpu" offset="4800"/>
              <rom name="7643-1.cpu" merge="7643-1.cpu" size="1024" crc="8b2e38de" sha1="d6a757be31c3a179d31bd3709e71f9e38ec632e9" region="proms" offset="0"/>
              <sample name="alienexplosion"/>
              <sample name="rescueshipexplosion"/>
              <sample name="beamgun"/>
              <sample name="thrust"/>
              <sample name="bonus2"/>
              <sample name="bonus3"/>
              <sample name="shootingstar"/>
              <sample name="stepl"/>
              <sample name="steph"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <chip type="audio" tag="speaker" name="Speaker"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1" tilt="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="IN2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <configuration name="Cabinet" tag="CAB" mask="1">
                     <confsetting name="Upright" value="0" default="yes"/>
                     <confsetting name="Cocktail" value="1"/>
              </configuration>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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