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gstrik2: MAME ROM Information.


Grand Striker 2 (c) 1996 Human Amusement.

A soccer game from Human with more teams to choose from and better graphics from the original.


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 3


Released in February 1996.

Grand Striker 2 has adverts for "Blazing Tornado" on the boards.


1. Grand Striker - Human Cup (1993)

2. Grand Striker 2 (1996)


Producer : Masato Masuda

Planner : RCB Ohmura

Programmers : Venuss Itoh, Suzuki Keizo (Mad Dog), Kasa P!, Fuliski Okuno, Chiiko

System analysis : Chiiko, Toshimaro Adachi

Graphic designers : Hisashi Sato, Ryuji Kakegawa, Ryo Kato, Sapporo Visual Center

Human Oekaki Club : Hoehoe Q, Teltel 7

Sound composers : Chiyomaru Shikura, Pudding Takano

Sound programmers : Chiyomaru Shikura, Pudding Takano, Nobuo Fujii, "Atcky" Yuda!

Sound engineer : Nobuo Fujii

Sound effects : Pudding Takano

Guitar player : Chiyomaru Shikura

Special voices : Taco Fiorey, Ese Kunie, Kengo Itoh SS, Teltel 7


Game's rom.

MAME Info:

0.137u1 [ClawGrip, ShengLuc]

0.77u1 [David Haywood]


- 0.143u3: Added 'Service Mode' dipswitch.

- 0.137u1: Changed Grand Striker 2 (Europe and Oceania) to parent set. Renamed (gstrik2) to (gstrik2j) and (gstrik2e) to (gstrik2).

- 0.132u1: ClawGrip and ShengLuc added clone Grand Striker 2 (Europe and Oceania).

- 0.126u2: Fabio Priuli fixed service mode is mapped twice. Added 'Unknown' dipswitch.

- 0.122u6: Brian Troha removed unnecessary player 3 and 4 start buttons in input menu.

- 0.77u2: Pierpaolo Prazzoli fixed Grand Striker 2 dipswitches.

- 0.77u1: David Haywood added Grand Striker 2 (Japan) (Human Amusement 1996). Priority glitch inbetween round.

- 25th November 2003: Pierpaolo Prazzoli added dipswitch settings to Grand Striker 2.

- 20th November 2003: David Haywood fixed the tilemap graphics in Grand Striker 2.

- 19th November 2003: David Haywood added Grand Striker 2 to the Metro driver, it's playable but it has graphics glitches.

- 20th July 2003: Guru - Received Grand Striker 2 (Human 1996). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors.


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Romset: 24704 kb / 16 files / 9.08 zip

MAME XML Output:

       <game name="gstrik2" sourcefile="metro.c">
              <description>Grand Striker 2 (Europe and Oceania)</description>
              <manufacturer>Human Amusement</manufacturer>
              <rom name="hum_003_g2f.rom1.u107" size="524288" crc="2712d9ca" sha1="efa967de931728534a663fa1529e92003afbb3e9" region="maincpu" offset="0"/>
              <rom name="hum_003_g2f.rom2.u108" size="524288" crc="86785c64" sha1="ef172d6e859a68eb80f7c127b61883d50eefb0fe" region="maincpu" offset="1"/>
              <rom name="prg2.109" size="524288" crc="ead86919" sha1="eb9b68dff4e08d90ac90043c7f3021914caa007d" region="maincpu" offset="100000"/>
              <rom name="prg3.110" size="524288" crc="e0b026e3" sha1="05f75c0432efda3dec0372199382e310bb268fba" region="maincpu" offset="100001"/>
              <rom name="sprg.30" size="131072" crc="aeef6045" sha1="61b8c89ca495d3aac79e53413a85dd203db816f3" region="audiocpu" offset="0"/>
              <rom name="chr0.80" size="2097152" crc="f63a52a9" sha1="1ad52bb3a051eaffe8fb6ba49d4fc1d0b6144156" region="gfx1" offset="0"/>
              <rom name="chr1.79" size="2097152" crc="4110c184" sha1="90ccb3d50eff7a655336cfa9c072f7213589e64c" region="gfx1" offset="2"/>
              <rom name="chr2.78" size="2097152" crc="ddb4b9ee" sha1="0e2c151c3690b9c3d298dda8842e283660d37386" region="gfx1" offset="4"/>
              <rom name="chr3.77" size="2097152" crc="5ab367db" sha1="adf8749451f4583f8e9e00ab61f3408d804a7265" region="gfx1" offset="6"/>
              <rom name="chr4.84" size="2097152" crc="77d7ef99" sha1="8f5cf72f5919fe9363e7549e0bb1b3ee633cec3b" region="gfx1" offset="800000"/>
              <rom name="chr5.83" size="2097152" crc="a4d49e95" sha1="9789bacba7876100e0f0293f54c81def545ed068" region="gfx1" offset="800002"/>
              <rom name="chr6.82" size="2097152" crc="32eb33b0" sha1="2ea06484ca326b44a35ee470343147a9d91d5626" region="gfx1" offset="800004"/>
              <rom name="chr7.81" size="2097152" crc="2d30a21e" sha1="749e86b7935ef71556eaee4caf6f954634e9bcbf" region="gfx1" offset="800006"/>
              <rom name="psacrom.60" size="2097152" crc="73f1f279" sha1="1135b2b1eb4c52249bc12ee178340bbb202a94c8" region="gfx3" offset="0"/>
              <rom name="sndpcm-b.22" size="2097152" crc="a5d844d2" sha1="18d644545f0844e66aa53775b67b0a29c7b7c31b" region="ymsnd.deltat" offset="0"/>
              <rom name="sndpcm-a.23" size="2097152" crc="e6d32373" sha1="8a79d4ea8b27d785fffd80e38d5ae73b7cea7304" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Player Vs Com" tag="DSW0" mask="3">
                     <dipvalue name="1:00" value="3" default="yes"/>
                     <dipvalue name="1:30" value="2"/>
                     <dipvalue name="2:00" value="1"/>
                     <dipvalue name="2:30" value="0"/>
              <dipswitch name="1P Vs 2P" tag="DSW0" mask="12">
                     <dipvalue name="0:45" value="12" default="yes"/>
                     <dipvalue name="1:00" value="8"/>
                     <dipvalue name="1:30" value="4"/>
                     <dipvalue name="2:00" value="0"/>
              <dipswitch name="Extra Time" tag="DSW0" mask="48">
                     <dipvalue name="0:30" value="48" default="yes"/>
                     <dipvalue name="0:45" value="32"/>
                     <dipvalue name="1:00" value="16"/>
                     <dipvalue name="Off" value="0"/>
              <dipswitch name="Unknown" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Time Period" tag="DSW0" mask="128">
                     <dipvalue name="Sudden Death" value="128" default="yes"/>
                     <dipvalue name="Full" value="0"/>
              <dipswitch name="Difficulty" tag="DSW0" mask="1792">
                     <dipvalue name="Very Easy" value="1792"/>
                     <dipvalue name="Easier" value="1536"/>
                     <dipvalue name="Easy" value="1280"/>
                     <dipvalue name="Normal" value="1024" default="yes"/>
                     <dipvalue name="Medium" value="768"/>
                     <dipvalue name="Hard" value="512"/>
                     <dipvalue name="Hardest" value="256"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="2048">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2048" default="yes"/>
              <dipswitch name="Unknown" tag="DSW0" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW0" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin A" tag="DSW1" mask="31">
                     <dipvalue name="4 Coins/1 Credit" value="28"/>
                     <dipvalue name="3 Coins/1 Credit" value="29"/>
                     <dipvalue name="4 Coins/2 Credits" value="24"/>
                     <dipvalue name="2 Coins/1 Credit" value="30"/>
                     <dipvalue name="3 Coins/2 Credits" value="25"/>
                     <dipvalue name="4 Coins/3 Credits" value="20"/>
                     <dipvalue name="4 Coins/4 Credits" value="16"/>
                     <dipvalue name="3 Coins/3 Credits" value="21"/>
                     <dipvalue name="2 Coins/2 Credits" value="26"/>
                     <dipvalue name="1 Coin/1 Credit" value="31" default="yes"/>
                     <dipvalue name="4 Coins/5 Credits" value="12"/>
                     <dipvalue name="3 Coins/4 Credits" value="17"/>
                     <dipvalue name="4 Coins/6 Credits" value="8"/>
                     <dipvalue name="2 Coins/3 Credits" value="22"/>
                     <dipvalue name="3 Coins/5 Credits" value="13"/>
                     <dipvalue name="4 Coins/7 Credits" value="4"/>
                     <dipvalue name="4 Coins/8 Credits" value="0"/>
                     <dipvalue name="3 Coins/6 Credits" value="9"/>
                     <dipvalue name="2 Coins/4 Credits" value="18"/>
                     <dipvalue name="1 Coin/2 Credits" value="27"/>
                     <dipvalue name="3 Coins/7 Credits" value="5"/>
                     <dipvalue name="2 Coins/5 Credits" value="14"/>
                     <dipvalue name="3 Coins/8 Credits" value="1"/>
                     <dipvalue name="2 Coins/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/3 Credits" value="23"/>
                     <dipvalue name="2 Coins/7 Credits" value="6"/>
                     <dipvalue name="2 Coins/8 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="19"/>
                     <dipvalue name="1 Coin/5 Credits" value="15"/>
                     <dipvalue name="1 Coin/6 Credits" value="11"/>
                     <dipvalue name="1 Coin/7 Credits" value="7"/>
                     <dipvalue name="1 Coin/8 Credits" value="3"/>
              <dipswitch name="Coin B" tag="DSW1" mask="224">
                     <dipvalue name="1 Coin/1 Credit" value="192"/>
                     <dipvalue name="1 Coin/2 Credits" value="160"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="96"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="32"/>
                     <dipvalue name="1 Coin/7 Credits" value="0"/>
                     <dipvalue name="Same as Coin A" value="224" default="yes"/>
              <dipswitch name="Credits to Start" tag="DSW1" mask="768">
                     <dipvalue name="1" value="768" default="yes"/>
                     <dipvalue name="2" value="512"/>
                     <dipvalue name="3" value="256"/>
                     <dipvalue name="4" value="0"/>
              <dipswitch name="Credits to Continue" tag="DSW1" mask="3072">
                     <dipvalue name="1" value="3072" default="yes"/>
                     <dipvalue name="2" value="2048"/>
                     <dipvalue name="3" value="1024"/>
                     <dipvalue name="4" value="0"/>
              <dipswitch name="Continue" tag="DSW1" mask="4096">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4096" default="yes"/>
              <dipswitch name="Unknown" tag="DSW1" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Playmode" tag="DSW1" mask="16384">
                     <dipvalue name="1 Credit for 1 Player" value="16384" default="yes"/>
                     <dipvalue name="1 Credit for 2 Players" value="0"/>
              <dipswitch name="Free Play" tag="DSW1" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="8192"/>

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