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gypsyjug: MAME ROM Information.


History:

Gypsy Juggler (c) 1978 Meadows Games.


In this game, the player juggles eggs to score points.


- TECHNICAL -


Main CPU : S2650 (@ 625 Khz)

Sound CPU : S2650 (@ 625 Khz)

Sound Chips : DAC, Discrete circuitry


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 1

Control : stick

Buttons : 1


- TRIVIA -


Released in November 1978.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.33b6 [Juergen Buchmueller]


Artwork available


WIP:

- 9th July 2008: Mr. Do - Corrected the overlay in Gypsy Juggler, based on the flyer from TAFA (and the fact that the original source was likely faded).

- 0.123u4: Zsolt Vasvari added NO_DUMP entries for Gypsy Juggler's ball graphics and added GAME_IMPERFECT_GRAPHICS flag.

- 12th February 2008: Mr. Do - Fixed a minor typo in Gypsy Juggler bezel, thanks to mtwitty.

- 10th September 2006: Mr. Do - Converted existing MAME.net artwork for Gypsy Juggler.

- 0.93: Changed Custom sound to Samples.

- 0.89u6: Changed S2650 CPU1 clock speed to 625000 Hz in Gypsy Juggler.

- 0.61: Changed S2650 CPU clock speed to 208333 Hz.

- 0.37b3: Changed palettesize from 254 to 32770 colors.

- 0.36b7: Added Custom sound.

- 0.36b3: Added dipswitches 'Lives', 'Coinage', 'Demo Sounds?' and 'Bonus Life'.

- 0.35b6: Changed palettesize from 16 to 254 colors.

- 0.33b6: Juergen Buchmueller added Gypsy Juggler (Meadows 1978), preliminary. Signetics 2650 emulator [Juergen Buchmueller].

- 14th May 1998: Dumped Gypsy Juggler.


Recommended Games (Circus):

Cannonball

Circus

Clowns

Dead Eye

Gypsy Juggler

Space Walk

Kick

Wall Street

Circus Charlie

Cycle Mahbou

Plump Pop

Jumping Pop (Nics)

Angel Kids

Crazzy Clownz


Romset: 10 kb / 10 files / 6.14 zip




MAME XML Output:

       <game name="gypsyjug" sourcefile="meadows.c">
              <description>Gypsy Juggler</description>
              <year>1978</year>
              <manufacturer>Meadows Games, Inc.</manufacturer>
              <rom name="gj.1b" size="1024" crc="f6a71d9f" sha1="11a86ae781297e4077a69e6809487022fed9c444" region="maincpu" offset="0"/>
              <rom name="gj.2b" size="1024" crc="94c14455" sha1="ed704680c2b83d1726d1a17d64f5d57925a495b2" region="maincpu" offset="400"/>
              <rom name="gj.3b" size="1024" crc="87ee0490" sha1="7ecca4df9755b604d179d407e7c9c04d616b689b" region="maincpu" offset="800"/>
              <rom name="gj.4b" size="1024" crc="dca519c8" sha1="7651aa8b2a8e53113eb08108a5b8fb20518ae185" region="maincpu" offset="1000"/>
              <rom name="gj.5b" size="1024" crc="7d83f9d0" sha1="9aa8b281b5de7d913cf364a1159f2762fc69022d" region="maincpu" offset="1400"/>
              <rom name="gj.e15" size="1024" crc="adb25e13" sha1="67b5a24a724310f3817a891a54d239d60fe80760" region="gfx1" offset="0"/>
              <rom name="gj.a" size="1024" crc="d3725193" sha1="5ea28c410a7b9532276fb98c7003b4c8f64d24c9" region="gfx2" offset="0"/>
              <rom name="gj.x" size="1024" status="nodump" region="gfx4" offset="0"/>
              <rom name="gj.y" size="1024" status="nodump" region="gfx5" offset="0"/>
              <rom name="gj.a4s" size="1024" crc="17a116bc" sha1="797ba0b292afa3ba7eec985b533014acc00ed47d" region="audiocpu" offset="0"/>
              <rom name="gj.a5s" size="1024" crc="fc23ae09" sha1="42be34a9ef8c4c8ef9f94c85ca031076f84faa96" region="audiocpu" offset="400"/>
              <rom name="gj.a6s" size="1024" crc="9e7bd71e" sha1="e00801820c1a39cbfed124a29470da03cf8b40b4" region="audiocpu" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="625000"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="625000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" pixclock="3686400" htotal="256" hbend="0" hbstart="256" vtotal="240" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="1">
                     <control type="stick" minimum="16" maximum="240" sensitivity="20" keydelta="10"/>
              </input>
              <dipswitch name="Lives" tag="DSW" mask="7">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="3"/>
                     <dipvalue name="6" value="4"/>
                     <dipvalue name="7" value="5"/>
                     <dipvalue name="8" value="6"/>
                     <dipvalue name="9" value="7"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="24">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="Free Play" value="24"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="192">
                     <dipvalue name="5000" value="64" default="yes"/>
                     <dipvalue name="15000" value="128"/>
                     <dipvalue name="35000" value="192"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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