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harddunk: MAME ROM Information.


Hard Dunk (c) 1994 Sega.

A street basketball game from Sega.


The cabinet design is very similar to the cabinet design of "Title Fight".

Sega System Multi 32 hardware

Main CPU : V70 (@ 20 Mhz), Z80 (@ 8.053975 Mhz)

Sound Chips : YM3438 (@ 8.053975 Mhz), MultiPCM (@ 8.053975 Mhz)

Players : 6

Control : 8-way joystick

Buttons : 4


Released in February 1994 in Japan.


The US version is slightly different, It has the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.


Machine's picture.

Game's rom.

MAME Info:

0.72u2 [?]

0.67 [Jason Lo, R. Belmont]


- 0.140u2: Fixed rom names.

- 0.133u1: Renamed (harddunj) to (harddunkj).

- 0.74: Added 5th and 6th Player.

- 0.72u2: Added Hard Dunk (World). Renamed (harddunk) to (harddunj).

- 0.68: Added dualscreen support (2x 416x224) and 'Monitors' dipswitch. Added 3rd and 4th Player.

- 0.67: Jason Lo and R. Belmont added Hard Dunk (Japan) (Sega 1994) with Sega 315-5560 "MultiPCM" sound chip emulation. Boot and are playable, but some gfx problems.

- 4th April 2003: Jason Lo submitted major improvements to the Sega System Multi 32 driver, Hard Dunk and Outrunners are playable though they have a few graphics glitches.

- 31st January 2003: R. Belmont sent in a very preliminary System 32 Multi driver in which basically only the MultiPCM sound works, nothing else.


Recommended Games (Basketball):

Tournament Table


Fighting Basketball

Super Basketball

Jump Shot

Double Dribble

Double Dribble (PlayChoice-10)

Dunk Shot

Magic Johnson's Fast Break (Arcadia)

Arch Rivals

Super Real Basketball (Mega-Tech)

USA Pro Basketball (Tourvision PCE bootleg)

Punk Shot

Rim Rockin' Basketball

NCAA Basketball (Nintendo Super System)



Run and Gun

Run and Gun 2

Hard Dunk

Street Hoop

Dunk Mania

Super Slams

Hoops '96

NBA Hangtime

Capcom Sports Club (Basketball)

NBA Play By Play

1 on 1 Government

Virtua NBA

Romset: 22144 kb / 15 files / 5.71 zip

MAME XML Output:

       <game name="harddunk" sourcefile="segas32.c">
              <description>Hard Dunk (World)</description>
              <rom name="epr-16512.37" size="262144" crc="1a7de085" sha1="2e0dac1f7715089b7f6b1035c859ffe2d674932f" region="maincpu" offset="0"/>
              <rom name="epr-16513.40" size="262144" crc="603dee75" sha1="32ae964a4b57d470b4900cca6e06329f1a75a6e6" region="maincpu" offset="2"/>
              <rom name="epr-16505" size="131072" crc="eeb90a07" sha1="d1c2132897994b2e85fd5a97222b9fcd61bc421e" region="soundcpu" offset="100000"/>
              <rom name="mpr-16503" size="524288" crc="ac1b6f1a" sha1="56482931adf7fe551acf796b74cd8af3773d4fef" region="gfx1" offset="0"/>
              <rom name="mpr-16504" size="524288" crc="7c61fcd8" sha1="ca4354f90fada752bf11ee22a7798a8aa22b1c61" region="gfx1" offset="1"/>
              <rom name="mpr-16495" size="2097152" crc="6e5f26be" sha1="146761072bbed08f4a9df8a474b34fab61afaa4f" region="gfx2" offset="0"/>
              <rom name="mpr-16497" size="2097152" crc="42ab5859" sha1="f50c51eb81186aec5f747ecab4c5c928f8701afc" region="gfx2" offset="2"/>
              <rom name="mpr-16499" size="2097152" crc="a290ea36" sha1="2503b44174f23a9d323caab86553977d1d6d9c94" region="gfx2" offset="4"/>
              <rom name="mpr-16501" size="2097152" crc="f1566620" sha1="bcf31d11ee669d5afc7dc22c42fa59f4e48c1f50" region="gfx2" offset="6"/>
              <rom name="mpr-16496" size="2097152" crc="d9d27247" sha1="d211623478516ed1b89ab16a7fc7969954c5e353" region="gfx2" offset="800000"/>
              <rom name="mpr-16498" size="2097152" crc="c022a991" sha1="a660a20692f4d9ba7be73577328f69f109be5e47" region="gfx2" offset="800002"/>
              <rom name="mpr-16500" size="2097152" crc="452c0be3" sha1="af87ce4618bae2d791c1baed34ba7f853af664ff" region="gfx2" offset="800004"/>
              <rom name="mpr-16502" size="2097152" crc="ffc3147e" sha1="12d882dec3098674d27058a8009e8778555f477a" region="gfx2" offset="800006"/>
              <rom name="mpr-16506.1" size="2097152" crc="e779f5ed" sha1="462d1bbe8bb12a0c5a6d6c613c720b26ec21cb25" region="sega" offset="0"/>
              <rom name="mpr-16507.2" size="2097152" crc="31e068d3" sha1="9ac88b15af441fb3b31ce759c565b60a09039571" region="sega" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="V70" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8053975"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3438" clock="8053975"/>
              <chip type="audio" tag="sega" name="Sega/Yamaha 315-5560" clock="8053975"/>
              <display tag="lscreen" type="raster" rotate="0" width="416" height="224" refresh="60.000000" pixclock="6539520" htotal="416" hbend="0" hbstart="416" vtotal="262" vbend="0" vbstart="224" />
              <display tag="rscreen" type="raster" rotate="0" width="416" height="224" refresh="60.000000" pixclock="6539520" htotal="416" hbend="0" hbstart="416" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="6" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="32768"/>

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