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hardyard10: MAME ROM Information.


History:

NFL Hard Yardage (c) 1993 Strata.


Four-player football game featuring great digitized graphics and awesome TV-like exciters.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz), M6809 (@ 2 Mhz)

Sound Chips : ES5506 (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Developed by Incredible Technologies, Inc.


Released in October 1993.


This game is an official licensed product of the NFL (National Football League). It features the voice of the Chicago Bears announcer Wayne Larrivee.


- UPDATES -


Revision 1 :

* Software version : 1.00.


Revision 2 :

* Software version. 1.20.


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Aaron Giles]


WIP:

- 0.133u1: Renamed (hardyd10) to (hardyard10).

- 0.127u2: Brian Troha added PCB info for Hard Yardage. Corrected a few rom names.

- 0.60: Added dipswitches 'Video Sync', 'Cabinet' and 'Players'.

- 0.37b11: Aaron Giles added Hard Yardage (v1.20) (Strata/Incredible Technologies 1993) and clone (v1.00).

- 8th January 2001: Aaron Giles finished the Strata / Incredible Technologies 32-bit driver, supporting Time Killers, Bloodstorm and Hard Yardage.

- 14th December 2000: Aaron Giles reported some good progress on Time Killers and Blood Storm.


Recommended Games (Football):

Atari Football

10-Yard Fight

Scrum Try (DECO Cassette)

Gridiron Fight

Street Football

Great Football (Mega-Tech)

Quarterback

Tecmo Bowl

Tecmo Bowl (PlayChoice-10)

TouchDown Fever

Cyberball

John Elway's Team Quarterback

All American Football

High Impact Football

Super High Impact

Pigskin 621AD

Joe Montana II: Sports Talk Football (Mega-Tech)

Football Frenzy

Hard Yardage

Two Minute Drill

Beat the Champ

Rushing Heroes

NFL Blitz

NFL Blitz '99

NFL Blitz 2000 Gold Edition

NFL Classic Football

Dirty Pigskin Football

-

Field Goal


Romset: 12416 kb / 18 files / 8.95 zip




MAME XML Output:

       <game name="hardyard10" sourcefile="itech32.c" cloneof="hardyard" romof="hardyard">
              <description>Hard Yardage (v1.00)</description>
              <year>1993</year>
              <manufacturer>Strata/Incredible Technologies</manufacturer>
              <rom name="fb00v10.u83" size="262144" crc="f839393c" sha1="ba06172bc4781f7738ce43019031715fee4b344c" region="user1" offset="0"/>
              <rom name="fb01v10.u88" size="262144" crc="ca444702" sha1="49bcc0994da9cd2c31c0cd78b822aceeaffd035f" region="user1" offset="1"/>
              <rom name="fbsndv10.u17" size="131072" crc="6c6db5b8" sha1="925e7c7cc7c3d290f4a334f24eef574aaac3150c" region="soundcpu" offset="10000"/>
              <rom name="itfb0.bin" merge="itfb0.bin" size="1048576" crc="0b7781af" sha1="0e6b617a5d9a2d0d50a3839231177f2934177b87" region="gfx1" offset="0"/>
              <rom name="itfb1.bin" merge="itfb1.bin" size="1048576" crc="178d0f9b" sha1="2c13be9063742c24a4b8409fe1d16f6c989f20e0" region="gfx1" offset="1"/>
              <rom name="itfb2.bin" merge="itfb2.bin" size="1048576" crc="0a17231e" sha1="1499783ac32c3c6956d4084d623a432aecfd7769" region="gfx1" offset="2"/>
              <rom name="itfb3.bin" merge="itfb3.bin" size="1048576" crc="104456af" sha1="6b6adca80f663cdc8fcbdf58c033d32193e91b4b" region="gfx1" offset="3"/>
              <rom name="itfb4.bin" merge="itfb4.bin" size="1048576" crc="2cb6f454" sha1="e3af2809d43ddb4f17342a0b63848bf9a579b1eb" region="gfx1" offset="400000"/>
              <rom name="itfb5.bin" merge="itfb5.bin" size="1048576" crc="9b19b873" sha1="4393dce2fd6e1f3c2b855759a985e1e068959e0a" region="gfx1" offset="400001"/>
              <rom name="itfb6.bin" merge="itfb6.bin" size="1048576" crc="58694394" sha1="9b0742d136de9870f50a1f47347071a21283067b" region="gfx1" offset="400002"/>
              <rom name="itfb7.bin" merge="itfb7.bin" size="1048576" crc="9b7a2d1a" sha1="e4aa8d5f76b26d16cabaf88dfa1bfba8052fe99d" region="gfx1" offset="400003"/>
              <rom name="itfb8.bin" merge="itfb8.bin" size="131072" crc="a1656bf8" sha1="4df05a1cdf5d636956d1c3d1f4f1988b254608d5" region="gfx1" offset="800000"/>
              <rom name="itfb9.bin" merge="itfb9.bin" size="131072" crc="2afa9e10" sha1="d422447fd2fc2f9350af472eb1f1223383a1a259" region="gfx1" offset="800001"/>
              <rom name="itfb10.bin" merge="itfb10.bin" size="131072" crc="d5d15b38" sha1="f414c19d8d88f916fbfa24fc3e16cea2e0acce08" region="gfx1" offset="800002"/>
              <rom name="itfb11.bin" merge="itfb11.bin" size="131072" crc="cd4f0df0" sha1="632eb0cf27d7bf3df09d03f373a3195dd5a702b8" region="gfx1" offset="800003"/>
              <rom name="ensoniq.2m" merge="ensoniq.2m" size="2097152" crc="9fdc4825" sha1="71e5255c66d9010be7e6f27916b605441fc53839" region="ensoniq.0" offset="0"/>
              <rom name="fbsrom00.bin" merge="fbsrom00.bin" size="524288" crc="b0a76ad2" sha1="d1125cf96f6b9613840b8d22afa59748fb32ab90" region="ensoniq.2" offset="0"/>
              <rom name="fbsrom01.bin" merge="fbsrom01.bin" size="524288" crc="9fbf6a02" sha1="90c86a94767a383895183a25b15084ed62891518" region="ensoniq.2" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="soundcpu" name="M6809" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5506" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="60.106990" pixclock="8000000" htotal="508" hbend="0" hbstart="384" vtotal="262" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="4" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Video Sync" tag="DIPS" mask="16">
                     <dipvalue name="-" value="0" default="yes"/>
                     <dipvalue name="+" value="16"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DIPS" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Players" tag="DIPS" mask="64">
                     <dipvalue name="4" value="0" default="yes"/>
                     <dipvalue name="2" value="64"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPS" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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